The issue is that if a frame has no complex stereo prediction,
the alpha values must all be assumed to be zero if the next frame
has complex prediction and uses delta coding.
The LC part of the decoder combines scalefactor application with
spectrum decoding, and this was the plan here, but that's not possible,
so change the function name.
The issue here is that the spec implied that the offset is done
on the dequantized scalefactor, but in fact, it is done on the
scalefactor offset. Delay dequantizing the scalefactors until
after noise synthesis is performed, and change to apply the
offset onto the offset.
Require that there is a valid layout with a valid number of channels
before accepting nb_elems.
The value is required when flushing.
Thanks to kasper93 for figuring it out.
USAC supports up to 64 audio channels, but puts no limit on the total
number of extensions that may be present. Which may mean that there's
a single audio channel, with 65 thousand extension elements.
We assume that 64 elements is the maximum for now. So check the value.
Some calls to get_escaped_value() specify 0 bits as the third value.
This would result in get_bits(0), which is not a correct usage of the
get_bits API.
Fixes "libavcodec/aac/aacdec_usac.c(543): error C2440: 'type cast': cannot convert from 'GetBitContext' to 'GetBitContext'"
from msvc.
Signed-off-by: James Almer <jamrial@gmail.com>
This commit adds a decoder for the frequency-domain part of USAC.
What works:
- Mono
- Stereo (no prediction)
- Stereo (mid/side coding)
- Stereo (complex prediction)
What's left:
- SBR
- Speech coding
Known issues:
- Desync with certain sequences
- Preroll crossover missing (shouldn't matter, bitrate adaptation only)