This is more spec-compliant because it does not rely
on dead-code elimination by the compiler. Especially
MSVC has problems with this, as can be seen in
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/296373.html
or
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/297022.html
This commit does not eliminate every instance where we rely
on dead code elimination: It only tackles branching to
the initialization of arch-specific dsp code, not e.g. all
uses of CONFIG_ and HAVE_ checks. But maybe it is already
enough to compile FFmpeg with MSVC with whole-programm-optimizations
enabled (if one does not disable too many components).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These have mostly been added because of FF_API_*; yet when these were
removed, removing the header has been forgotten.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is only (mis-)used to set the dsp fucntions clear_block(s). But
these functions always work on 16bits-wide elements, which make
the parameter useless and actually harmful, as it causes all content
on more than 8-bits to not use accelerated functions.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This patch adds MSA (MIPS-SIMD-Arch) optimizations for block functions in new file blockdsp_msa.c
Signed-off-by: Shivraj Patil <shivraj.patil@imgtec.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The blockdsp split did not cover Alpha optimizations
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>