Prep work for the next commit, which will add a new FFT algorithm
which makes the iMDCT over 3x faster than it is currently (standalone,
the FFT is with some framesizes over 10x faster).
The new FFT algorithm uses the already thouroughly SIMD'd power of two
FFT which already has SIMD for AArch64, so users of that platform will
still see an improvement.
The previous FFT+SIMD was barely 2.5x faster than the C versions on these
platforms.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This work is sponsored by, and copyright, Google.
These are ported from the ARM version; thanks to the larger
amount of registers available, we can do the loop filters with
16 pixels at a time. The implementation is fully templated, with
a single macro which can generate versions for both 8 and
16 pixels wide, for both 4, 8 and 16 pixels loop filters
(and the 4/8 mixed versions as well).
For the 8 pixel wide versions, it is pretty close in speed (the
v_4_8 and v_8_8 filters are the best examples of this; the h_4_8
and h_8_8 filters seem to get some gain in the load/transpose/store
part). For the 16 pixels wide ones, we get a speedup of around
1.2-1.4x compared to the 32 bit version.
Examples of runtimes vs the 32 bit version, on a Cortex A53:
ARM AArch64
vp9_loop_filter_h_4_8_neon: 144.0 127.2
vp9_loop_filter_h_8_8_neon: 207.0 182.5
vp9_loop_filter_h_16_8_neon: 415.0 328.7
vp9_loop_filter_h_16_16_neon: 672.0 558.6
vp9_loop_filter_mix2_h_44_16_neon: 302.0 203.5
vp9_loop_filter_mix2_h_48_16_neon: 365.0 305.2
vp9_loop_filter_mix2_h_84_16_neon: 365.0 305.2
vp9_loop_filter_mix2_h_88_16_neon: 376.0 305.2
vp9_loop_filter_mix2_v_44_16_neon: 193.2 128.2
vp9_loop_filter_mix2_v_48_16_neon: 246.7 218.4
vp9_loop_filter_mix2_v_84_16_neon: 248.0 218.5
vp9_loop_filter_mix2_v_88_16_neon: 302.0 218.2
vp9_loop_filter_v_4_8_neon: 89.0 88.7
vp9_loop_filter_v_8_8_neon: 141.0 137.7
vp9_loop_filter_v_16_8_neon: 295.0 272.7
vp9_loop_filter_v_16_16_neon: 546.0 453.7
The speedup vs C code in checkasm tests is around 2-7x, which is
pretty much the same as for the 32 bit version. Even if these functions
are faster than their 32 bit equivalent, the C version that we compare
to also became around 1.3-1.7x faster than the C version in 32 bit.
Based on START_TIMER/STOP_TIMER wrapping around a few individual
functions, the speedup vs C code is around 4-5x.
Examples of runtimes vs C on a Cortex A57 (for a slightly older version
of the patch):
A57 gcc-5.3 neon
loop_filter_h_4_8_neon: 256.6 93.4
loop_filter_h_8_8_neon: 307.3 139.1
loop_filter_h_16_8_neon: 340.1 254.1
loop_filter_h_16_16_neon: 827.0 407.9
loop_filter_mix2_h_44_16_neon: 524.5 155.4
loop_filter_mix2_h_48_16_neon: 644.5 173.3
loop_filter_mix2_h_84_16_neon: 630.5 222.0
loop_filter_mix2_h_88_16_neon: 697.3 222.0
loop_filter_mix2_v_44_16_neon: 598.5 100.6
loop_filter_mix2_v_48_16_neon: 651.5 127.0
loop_filter_mix2_v_84_16_neon: 591.5 167.1
loop_filter_mix2_v_88_16_neon: 855.1 166.7
loop_filter_v_4_8_neon: 271.7 65.3
loop_filter_v_8_8_neon: 312.5 106.9
loop_filter_v_16_8_neon: 473.3 206.5
loop_filter_v_16_16_neon: 976.1 327.8
The speed-up compared to the C functions is 2.5 to 6 and the cortex-a57
is again 30-50% faster than the cortex-a53.
This is an adapted cherry-pick from libav commits
9d2afd1eb8 and
31756abe29.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This work is sponsored by, and copyright, Google.
These are ported from the ARM version; thanks to the larger
amount of registers available, we can do the 16x16 and 32x32
transforms in slices 8 pixels wide instead of 4. This gives
a speedup of around 1.4x compared to the 32 bit version.
The fact that aarch64 doesn't have the same d/q register
aliasing makes some of the macros quite a bit simpler as well.
Examples of runtimes vs the 32 bit version, on a Cortex A53:
ARM AArch64
vp9_inv_adst_adst_4x4_add_neon: 90.0 87.7
vp9_inv_adst_adst_8x8_add_neon: 400.0 354.7
vp9_inv_adst_adst_16x16_add_neon: 2526.5 1827.2
vp9_inv_dct_dct_4x4_add_neon: 74.0 72.7
vp9_inv_dct_dct_8x8_add_neon: 271.0 256.7
vp9_inv_dct_dct_16x16_add_neon: 1960.7 1372.7
vp9_inv_dct_dct_32x32_add_neon: 11988.9 8088.3
vp9_inv_wht_wht_4x4_add_neon: 63.0 57.7
The speedup vs C code (2-4x) is smaller than in the 32 bit case,
mostly because the C code ends up significantly faster (around
1.6x faster, with GCC 5.4) when built for aarch64.
Examples of runtimes vs C on a Cortex A57 (for a slightly older version
of the patch):
A57 gcc-5.3 neon
vp9_inv_adst_adst_4x4_add_neon: 152.2 60.0
vp9_inv_adst_adst_8x8_add_neon: 948.2 288.0
vp9_inv_adst_adst_16x16_add_neon: 4830.4 1380.5
vp9_inv_dct_dct_4x4_add_neon: 153.0 58.6
vp9_inv_dct_dct_8x8_add_neon: 789.2 180.2
vp9_inv_dct_dct_16x16_add_neon: 3639.6 917.1
vp9_inv_dct_dct_32x32_add_neon: 20462.1 4985.0
vp9_inv_wht_wht_4x4_add_neon: 91.0 49.8
The asm is around factor 3-4 faster than C on the cortex-a57 and the asm
is around 30-50% faster on the a57 compared to the a53.
This is an adapted cherry-pick from libav commit
3c9546dfaf.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This work is sponsored by, and copyright, Google.
These are ported from the ARM version; it is essentially a 1:1
port with no extra added features, but with some hand tuning
(especially for the plain copy/avg functions). The ARM version
isn't very register starved to begin with, so there's not much
to be gained from having more spare registers here - we only
avoid having to clobber callee-saved registers.
Examples of runtimes vs the 32 bit version, on a Cortex A53:
ARM AArch64
vp9_avg4_neon: 27.2 23.7
vp9_avg8_neon: 56.5 54.7
vp9_avg16_neon: 169.9 167.4
vp9_avg32_neon: 585.8 585.2
vp9_avg64_neon: 2460.3 2294.7
vp9_avg_8tap_smooth_4h_neon: 132.7 125.2
vp9_avg_8tap_smooth_4hv_neon: 478.8 442.0
vp9_avg_8tap_smooth_4v_neon: 126.0 93.7
vp9_avg_8tap_smooth_8h_neon: 241.7 234.2
vp9_avg_8tap_smooth_8hv_neon: 690.9 646.5
vp9_avg_8tap_smooth_8v_neon: 245.0 205.5
vp9_avg_8tap_smooth_64h_neon: 11273.2 11280.1
vp9_avg_8tap_smooth_64hv_neon: 22980.6 22184.1
vp9_avg_8tap_smooth_64v_neon: 11549.7 10781.1
vp9_put4_neon: 18.0 17.2
vp9_put8_neon: 40.2 37.7
vp9_put16_neon: 97.4 99.5
vp9_put32_neon/armv8: 346.0 307.4
vp9_put64_neon/armv8: 1319.0 1107.5
vp9_put_8tap_smooth_4h_neon: 126.7 118.2
vp9_put_8tap_smooth_4hv_neon: 465.7 434.0
vp9_put_8tap_smooth_4v_neon: 113.0 86.5
vp9_put_8tap_smooth_8h_neon: 229.7 221.6
vp9_put_8tap_smooth_8hv_neon: 658.9 621.3
vp9_put_8tap_smooth_8v_neon: 215.0 187.5
vp9_put_8tap_smooth_64h_neon: 10636.7 10627.8
vp9_put_8tap_smooth_64hv_neon: 21076.8 21026.9
vp9_put_8tap_smooth_64v_neon: 9635.0 9632.4
These are generally about as fast as the corresponding ARM
routines on the same CPU (at least on the A53), in most cases
marginally faster.
The speedup vs C code is pretty much the same as for the 32 bit
case; on the A53 it's around 6-13x for ther larger 8tap filters.
The exact speedup varies a little, since the C versions generally
don't end up exactly as slow/fast as on 32 bit.
This is an adapted cherry-pick from libav commit
383d96aa22.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Restore alphabetical order in lists, break overly long lines, do some
prettyprinting, add some explanatory section comments, group parts
together that belong together logically.
~25% faster dts decoding overall. The checkasm CPU cycles numbers are
not that useful since synth_filter_float() calls FFTContext.imdct_half().
cortex-a57 cortex-a53
synth_filter_float_c: 1866.2 3490.9
synth_filter_float_neon: 915.0 1531.5
With fftc.imdct_half forced to imdct_half_neon:
cortex-a57 cortex-a53
synth_filter_float_c: 1718.4 3025.3
synth_filter_float_neon: 926.2 1530.1