x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems which benefit
from ff_vector_fmul_window_3dnowext are truely ancient 32bit
AMD x86s it is removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Otherwise nasm writes the full host-specific paths into .o
output, which breaks binary reproducibility.
Signed-off-by: Alexander Kanavin <alex.kanavin@gmail.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
The function documentation explicitly mentions it needs to be a multiple of 4.
Reviewed-by: Christophe Gisquet <christophe.gisquet@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
It was lost during the port.
Should fix fate on 3dnowext machines.
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Use the xm# and ym# aliases as they remain in sync with m# after a SWAP.
No actual changes to the assembly.
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
vector_fmul and vector_fmac_scalar are guaranteed that they can process in
batch of 16 elements, but their SSE versions only does 8 at a time.
Therefore, unroll them a bit.
299 to 261c for 256 elements in vector_fmac_scalar on Arrandale/Win64.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
vector_fmul and vector_fmac_scalar are guaranteed that they can process in
batch of 16 elements, but their SSE versions only does 8 at a time.
Therefore, unroll them a bit.
299 to 261c for 256 elements in vector_fmac_scalar on Arrandale/Win64.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Now, nellymoserenc and aacenc no longer depends on dsputil. Independent
of this patch, wmaprodec also does not depend on dsputil, so I removed
it from there also.
The attribution was removed by libav while moving the code to libavutil
The original code is from
commit eb4825b5d4
Author: Loren Merritt <lorenm@u.washington.edu>
Date: Thu Aug 10 19:06:25 2006 +0000
sse and 3dnow implementations of float->int conversion and mdct windowing.
15% faster vorbis.
and
commit 069720565c
Author: Loren Merritt <lorenm@u.washington.edu>
Date: Fri Aug 11 18:19:37 2006 +0000
vorbis simd tweaks
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>