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${ noResults }
5 Commits (4869171aa911fdfce67549bd56fdd0ff914d9380)
Author | SHA1 | Message | Date |
---|---|---|---|
James Almer | 45a2f2635d |
avcodec/d3d12va: remove unused variables
Signed-off-by: James Almer <jamrial@gmail.com> |
10 months ago |
James Almer | 9aa388e758 |
avcodec/d3d12va_hevc: cast mapped_data to void* before passing it to mapped_data()
Fixes -Wincompatible-pointer-types warnings. Signed-off-by: James Almer <jamrial@gmail.com> |
10 months ago |
Andreas Rheinhardt | 3435565e26 |
avcodec/d3d12va_(av1|hevc|vp9): Don't use deprecated FF_PROFILE_*
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> |
10 months ago |
Tong Wu | 6d5fbea289 |
avcodec/d3d12va_hevc: enable allow_profile_mismatch flag for d3d12va msp profile
Same as d3d11va, this flag enables main still picture profile for d3d12va. User should add this flag when decoding main still picture profile. Signed-off-by: Tong Wu <tong1.wu@intel.com> |
11 months ago |
Wu Jianhua | cbb93c4ff6 |
avcodec: add D3D12VA hardware accelerated HEVC decoding
The command below is how to enable d3d12va: ffmpeg -hwaccel d3d12va -i input.mp4 output.mp4 Signed-off-by: Wu Jianhua <toqsxw@outlook.com> Signed-off-by: Tong Wu <tong1.wu@intel.com> |
11 months ago |
Wu Jianhua | 349ce30e4e |
avcodec: add D3D12VA hardware accelerated H264 decoding
The implementation is based on: https://learn.microsoft.com/en-us/windows/win32/medfound/direct3d-12-video-overview With the Direct3D 12 video decoding support, we can render or process the decoded images by the pixel shaders or compute shaders directly without the extra copy overhead, which is beneficial especially if you are trying to render or post-process a 4K or 8K video. The command below is how to enable d3d12va: ffmpeg -hwaccel d3d12va -i input.mp4 output.mp4 Signed-off-by: Wu Jianhua <toqsxw@outlook.com> Signed-off-by: Tong Wu <tong1.wu@intel.com> |
11 months ago |