The new format (given in big/little endian forms) matches the
existing X2RGB10 format, except with B and R channels switched.
AV_PIX_FMT_X2BGR10 data often is created by OpenGL programs
whose buffers use the GL_RGB10 internal format.
Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
It does the same as av_calloc(), so one of them should be removed.
Given that av_calloc() has the shorter name, it is retained.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Unused since 1f63665ca5.
Found-by: Soft Works <softworkz@hotmail.com>
Reviewed-by: Soft Works <softworkz@hotmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is supported only by a few decoders (h263, h263p, mpeg(1|2|)video
and mpeg4) and is entirely redundant with parsers. Furthermore, using
it leads to missing frames, as flushing the decoder at the end does not
work properly.
Co-authored-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Microsoft VideoProcessor requires texture with D3DUSAGE_RENDERTARGET flag as output.
There is no way to allocate array of textures with D3D11_BIND_RENDER_TARGET flag
and .ArraySize > 2 by ID3D11Device_CreateTexture2D due to the Microsoft limitation.
Adding AVD3D11FrameDescriptors array to store array of single textures
instead of texture with multiple slices resolves this.
Signed-off-by: Artem Galin <artem.galin@intel.com>
UPD: Rebase of last patch set over current master and use DX9 as default device type.
Makes selection of dxva2/DX9 device type by default as before with explicit d3d11va/DX11 usage to cover more HW configurations.
Added warning message to expect changing default device type in the future.
Fixes TGL / AV1 decode as requires DX11 with explicit DX11 type
selection.
Add headless/multi adapter support and fixes:
https://trac.ffmpeg.org/ticket/7511https://trac.ffmpeg.org/ticket/6827http://ffmpeg.org/pipermail/ffmpeg-trac/2017-November/041901.htmlhttps://trac.ffmpeg.org/ticket/7933338fbcd5bbhttps://github.com/jellyfin/jellyfin/issues/2626#issuecomment-602153952
Any other fixes are welcome including OpenCL interop patch since I don't have proper setup to validate this use case
Decoding, encoding, transcoding have been validated.
child_device_type option is responsible for d3d11va/dxva2 device selection
Usage examples:
DirectX 11:
-init_hw_device qsv:hw,child_device_type=d3d11va
-init_hw_device qsv:hw,child_device_type=d3d11va,child_device=0
OR
-init_hw_device d3d11va=dx -init_hw_device qsv@dx
DirectX 9 is still supported but requires explicit selection:
-init_hw_device qsv:hw,child_device_type=dxva2
OR
-init_hw_device dxva2=dx -init_hw_device qsv@dx
Signed-off-by: Artem Galin <artem.galin@intel.com>