The filter supports two inputs and (implicitly) scaling the second input
during composition, unlike the software overlay.
The code has been separated into common interface and qsv overlay
implementation. The common part mainly creates the qsv session and
manages the surface which is nearly the same for all qsv filters.
So the qsvvpp.c/qsvvpp.h API can be used by other QSV vpp filters
to reduce code redundancy.
Usage:
-hwaccel qsv -c:v mpeg2_qsv -r 25 -i in.m2v -hwaccel qsv -c:v h264_qsv
-i in.h264 -filter_complex
"overlay_qsv=eof_action=repeat:x=(W-w)/2:y=(H-h)/2" -b 2M -maxrate 3M
-c:v h264_qsv -y out.h264
Two inputs should have different sizes otherwise one will be completely
covered or you need to scale the second input as follows:
-hwaccel qsv -c:v mpeg2_qsv -r 25 -i in.m2v -hwaccel qsv -c:v h264_qsv
-i in.h264 -filter_complex
"overlay_qsv=w=720:h=576:x=(W-w)/2:y=(H-h)/2" -b 2M -maxrate 3M -c:v
h264_qsv -y out.h264
Signed-off-by: ChaoX A Liu <chaox.a.liu@gmail.com>
Signed-off-by: Zhengxu Huang <zhengxu.maxwell@gmail.com>
Signed-off-by: Andrew Zhang <huazh407@gmail.com>
Change-Id: I5c381febb0af6e2f9622c54ba00490ab99d48297
Signed-off-by: Maxym Dmytrychenko <maxim.d33@gmail.com>
Add common filters of the qsv vpp features including scale,denosie,
deinterlace,frc,crop and procAmp.
Performance will be significantly reduced in the test if using cascade
mode just like qsv framerate + qsv scale + qsv deinterlace + qsv denoise in
separated way no matter in system or video memmory cases.
And the code is so redundant because so much the same just as session and
surface's creation and management.
So we add a common qsv filter.
Usage:
-hwaccel qsv -c:v h264_qsv -r 25 -i in -vf
vpp_qsv=w=iw/2:h=400:deinterlace=1:framerate=60:detail=50:denoise=50
-b 2M -maxrate 3M -c:v h264_qsv -y out.h264
Signed-off-by: ChaoX A Liu <chaox.a.liu@gmail.com>
Signed-off-by: Zhengxu Huang <zhengxu.maxwell@gmail.com>
Signed-off-by: Andrew Zhang <huazh407@gmail.com>
Change-Id: I130392ce722138c209ab658c5f03f0009b6e8024
Signed-off-by: Maxym Dmytrychenko <maxim.d33@gmail.com>
This avoids having to use pseudo relocations.
The version script used for exporting functions is skipped as soon
as the set of object files contains symbols marked with dllexport,
therefore we need to use makedef to produce the full list of symbols
to be exported.
Signed-off-by: Martin Storsjö <martin@martin.st>
The toolchain for this target is unmaintained since many years.
While it has been continuously build tested on fate, it hasn't
actually been tested at runtime since many, many years (and back
then, only a few codecs in libavcodec were tested).
So far, keeping support for it has been mostly effortless, but
the compiler does seem to have issues with dllimported data symbols,
ending up as internal compiler errors in some cases. Instead of
jumping through further hoops to work around that, just remove the
target.
Signed-off-by: Martin Storsjö <martin@martin.st>
This applies a specific fixup to some Bluray streams which contain
redundant PPSs modifying irrelevant parameters of the stream which
confuse other transformations which require correct extradata.
A new single global PPS is created, and all of the redundant PPSs
within the stream are removed.
If using the winstore compat library, a fallback LoadLibrary
function does exist, that only calls LoadPackagedLibrary though
(which doesn't work for dynamically loading d3d11 DLLs).
Therefore explicitly check the targeted API family instead.
Make this check a reusable HAVE_* component which other parts
of the libraries can check when necessary as well.
Signed-off-by: Martin Storsjö <martin@martin.st>
These variables might be set from a previous probe run, but one or the
other program that is probed for may not grok the flags, resulting in
errors during assembling when the values of those variables are passed
to the assembler.
Also employ this mechanism to pass $libdir to the runtime library search
path if rpath is enabled. This fixes underlinking of some test binaries
on some systems.
Check the existing flags in the cc/cflags/cppflags/ldflags for
occurrances of -isysroot; if none is found but --sysroot was specified,
set -isysroot to the same value as --sysroot.
This simplifies configuring cross-builds for iOS, if the global
environment variable SDKROOT isn't set.
Signed-off-by: Martin Storsjö <martin@martin.st>
When targeting the UWP API subset, the LoadLibrary function is not
available (and the fallback, LoadPackagedLibrary, can't be used to
load system DLLs). In these cases, link directly to the functions
in the DLLs instead of trying to load them dynamically at runtime.
Signed-off-by: Martin Storsjö <martin@martin.st>
The handling of _select dependencies had two issues:
1) extralibs from _select dependencies of a component were not added to
the list of extralibs for that component.
2) extralibs from dependencies were only added to the extralibs of a
component if the component was enabled. This led to incorrect results
if that component was enabled by another component later in the dependency
resolution process. Instead, always generate the full list of component
extralibs for use later in the dependency resolution process.
Also remove a leftover unused variable.
This also adds support to avconv (which is trivial due to the new
hwaccel API being generic enough).
The new decoder setup code in dxva2.c is significantly based on work by
Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Both libraries provide similar functionality and cannot be used together.
When both are enabled one is used and the other ignored arbitrarily. Error
out instead and have the user choose which library to use.
TLS is currently implemented over either OpenSSL or GnuTLS, with more
backends likely to appear in the future. Currently, those backend libraries
are part of the protocol names used during e.g. the configure stage of a
build. Hide those details behind a generically-named declaration for the
TLS protocol to avoid leaking those details into the configuration stage.
This makes the getaddrinfo functions visible, which aren't normally
by default on legacy mingw.
We already force __MSVCRT_VERSION__ to an XP version.
Signed-off-by: Martin Storsjö <martin@martin.st>
This was actually broken when committed in 46e3936fb04; the
test never succeeded, and thus, _aligned_malloc wasn't actually
used on legacy mingw.
Signed-off-by: Martin Storsjö <martin@martin.st>
clang now (in the upcoming 5.0 version) is capable of building our
arm assembly without relying on gas-preprocessor, although clang/LLVM
doesn't support .dn register aliases.
The VC1 MC assembly was only built and used if the chosen assembler
supported the .dn directives though. This was supported as long as
gas-preprocessor was used.
This means that VC1 decoding got a speed regression on clang 5.0,
unless the user manually chose using gas-preprocessor again.
By avoiding using the .dn register aliases, we can build the VC1 MC
assembly with the latest clang version.
Support for the .dn/.qn directives in clang/LLVM isn't actively planned,
see https://bugs.llvm.org/show_bug.cgi?id=18199.
This partially reverts 896a5bff64.
Signed-off-by: Martin Storsjö <martin@martin.st>
When targeting windows, the .arch directive isn't available.
So far, when building for windows, we've always used gas-preprocessor,
both when using msvc's armasm and when using clang. Lately, clang/llvm
has implemented the last missing piece (altmacro support) for building
our assembly without gas-preprocessor. This means that we now build
for arm/windows with clang without any extra compatibility layer.
Signed-off-by: Martin Storsjö <martin@martin.st>
This makes the currently semi-public avpriv_aac_parse_header() function
private to libavcodec and adds a proper public API function to return
the parts of the ADTS header required in libavformat.