The actual size of uncompressed buffer returned by uncompress() may be
smaller than expected, so abort decoding in such cases.
Signed-off-by: Paul B Mahol <onemda@gmail.com>
* qatar/master:
configure: Check for CommandLineToArgvW
vc1dec: Do not use random pred_flag if motion vector data is skipped
vp8: Enclose pthread function calls in ifdefs
snow: refactor code to work around a compiler bug in MSVC.
vp8: Include the thread headers before using the pthread types
configure: Check for getaddrinfo in ws2tcpip.h, too
vp8: implement sliced threading
vp8: move data from VP8Context->VP8Macroblock
vp8: refactor decoding a single mb_row
doc: update api changes with the right commit hashes
mem: introduce av_malloc_array and av_mallocz_array
Conflicts:
configure
doc/APIchanges
libavcodec/vp8.c
libavutil/mem.h
libavutil/version.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This is only used for checking for a certain library, but the code
doesn't need to know whether the function was found.
Signed-off-by: Martin Storsjö <martin@martin.st>
Passing a cutoff value < sample_rate/256 will cause a crash.
Also, values >20000 will have no effect and 20000 will be used anyway.
Signed-off-by: Mohammad Alsaleh <msal@tormail.org>
Signed-off-by: Martin Storsjö <martin@martin.st>
Even if linking directly to getaddrinfo, use our version of
gai_strerror instead of the system's version. Microsoft explicitly
documents that their version of gai_strerror is thread-unsafe.
Signed-off-by: Martin Storsjö <martin@martin.st>
This avoids warnings if there already exists a definition.
This is the case on windows, where the getaddrinfo isn't available
and linked to (and we use our fallbacks instead, which actually
try to use the proper getaddrinfo version if found at runtime),
but gai_strerror still exists as a define.
Signed-off-by: Martin Storsjö <martin@martin.st>
This is useful if a proper getaddrinfo is loaded dynamically on
windows, while using the fallback implementation of gai_strerror.
Signed-off-by: Martin Storsjö <martin@martin.st>
The actual result of the check isn't used anywhere (since we
use this function unconditionally within #ifdef _WIN32), but it
makes sure we explicitly link to shell32 (which is linked in
implictly on mingw).
Signed-off-by: Martin Storsjö <martin@martin.st>
Prior to this change max number of channels for float data which was
going to be correctly decoded was 32, which is rather small
considering that exr allows multiple channel layers.
Signed-off-by: Paul B Mahol <onemda@gmail.com>
This was unnoticed on linux, since stdlib.h apparently includes
files declaring the pthread_mutex_t and pthread_cond_t types.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
The pivot has to lie between 0 and base.
Check of ==base is insufficient.
Thus replace it by a proper check.
Fixes out of array write.
Fixes bug #1531.
Found-by: Piotr Bandurski <ami_stuff@o2.pl>
Signed-off-by: Paul B Mahol <onemda@gmail.com>
* dwbuiten/master:
doc: Remove stray @item from git-howto
libfdk-aac: Port to ff_alloc_packet2
doxy: move av_guess_sample_aspect_ratio to correct place
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This function is only available in the headers if unconditionally
targeting a version >= XP. It is not strictly necessary, since we
try loading these functions dynamically at runtime on windows in
the fallback, but this makes things a bit faster and more
straightforward.
On mingw32, this function isn't visible by default, while it is
on mingw64 (on both 32 and 64 bit).
Signed-off-by: Martin Storsjö <martin@martin.st>
This change introduces a basic decoder for 3GPP Timed Text subtitles,
also known as TX3G, Quicktime subtitles, or "movtext" in the existing
code.
This initial change doesn't attempt to parse styling information,
and just reads the plain text of the subtitles. I intend to add
support for styles eventually, but it's challenging due to a lack
of existing players that support them.
Signed-off-by: Philip Langdale <philipl@overt.org>
Testing gives 25-30% gain on HD clips with two threads and
up to 50% gain with eight threads.
Sliced threading uses more memory than single or frame threading.
Frame threading and single threading keep the previous memory
layout.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Work done for SOCIS 2011.
See thread:
Subject: [libav-devel] [PATCH 2/3] tiff: Add GeoTIFF support to the TIFF decoder
Date: Tue, 4 Oct 2011 00:19:52 +0200
Signed-off-by: Stefano Sabatini <stefasab@gmail.com>