Fixes: Timeout (32 -> 1sec)
Fixes: 20138/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_IFF_ILBM_fuzzer-5634665251864576
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Peter Ross <pross@xvid.org>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes memleak and Coverity issue #1439587.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Besides the obvious advantages this also fixes a potential memleak:
If only one of the arrays had been successfully allocated, the other
would leak. This also fixes Coverity issues #1440386 and #1440387.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Write a few numbers directly via AV_WB32 instead of using an AVIOContext
(that is initialized only for this very purpose) to write these numbers
at known offsets into a fixed buffer.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
The Matroska Projection master element has such a small maximum length
that it can always be written with a length field of length one.
So it is unnecessary to first write the element into a dynamic buffer to
get the accurate length in order not to waste bytes on the length field.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
A score of 0 is possible
Fixes: Ticket8500
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Should fix fate-lavf-fate-av1.mkv failures on builds without an AV1 decoder.
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
If no error occurs and this AVPacketList is used at all, its packet
substructure will be overwritten and its next pointer explicitly set, so
every field will still be initialized even when using av_malloc.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
In the common case that the input packet was already refcounted,
ff_interleave_add_packet would allocate a new AVPacketList, use
av_packet_ref to create a new reference to the buffer for the
AVPacketList's packet, interleave the packet and finally unreference
the original input packet.
This commit changes this: It uses av_packet_move_ref to transfer
the packet to its destination. In case the input packet is refcounted,
this saves an allocation and a free (of an AVBufferRef); if not, the
packet is made refcounted before moving it. When the input packet has
side data, one saves even more than one allocation+free.
Furthermore, when the packet is in reality an uncoded frame, a hacky
ad-hoc variant of av_packet_move_ref has been employed. Not any more.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes memleaks when the trailer is never written (e.g. if the call to
gxf_write_map_packet() at the end of gxf_write_header() fails).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes memleaks when allocating the private data of the timecode_track
fails or when the trailer is never written.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
It will be freed when the AVStream is freed later anyway.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
In order to use ff_audio_rechunk_interleave() (a special interleavement
function for situations where the ordinary "interleave by dts" is not
appropriate), the AVStreams must have private data and this private data
must begin with an AudioInterleaveContext which contains a fifo that may
need to be freed and when ff_audio_interleave_close() was called, it just
assumed that everything has been properly set up, i.e. that every streams
priv_data exists. This implies that this function can not be called from
the deinit function of a muxer, because such functions might be called
if the private data has not been successfully allocated. In order to
change this, add a check for whether the private data exists before
trying to free the fifo in it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The muxing context has already been zeroed when it was allocated, hence
it is unnecessary to do it again.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The old write_trailer only freed memory, so it is better to make a
dedicated deinit function out of it. Given that this function will also
be called when writing the header fails, one can also remove code that
frees already allocated fifos when allocating another one fails.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Certain types of OBUs are stripped away before muxing into Matroska and
ISOBMFF; there are two functions to do this: One that outputs by
directly writing in an AVIOContext and one that returns a freshly
allocated buffer with the units not stripped away copied into it.
The latter option is bad for performance, especially when the input
does already not contain any of the units intended to be stripped away
(this covers typical remuxing scenarios). Therefore this commit changes
this by avoiding allocating and copying when possible; it is possible if
the OBUs to be retained are consecutively in the input buffer (without
an OBU to be discarded between them). In this case, the caller receives
the offset as well as the length of the part of the buffer that contains
the units to be kept. This also avoids copying when e.g. the only unit
to be discarded is a temporal delimiter at the front.
For a 22.7mb/s file with average framesize 113 kB this improved the time
for the calls to ff_av1_filter_obus_buf() when writing Matroska from
313319 decicycles to 2368 decicycles; for another file with 1.5mb/s
(average framesize 7.3 kB) it improved from 34539 decicycles to 1922
decicyles. For these files the only units that needed to be stripped
away were temporal unit delimiters at the front.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
ff_av1_filter_obus_buf() and ff_avc_parse_nal_units_buf() both have a
pointer-to-pointer parameter which they use to pass a newly allocated
buffer to the caller. And both functions freed what this pointer points to
before overwriting it. But no caller of these functions used this feature,
but some had to initialize the pointer just because of this. So remove
it and update the documentation of ff_av1_filter_obus_buf() wrt this fact.
ff_hevc_annexb2mp4_buf in contrast did not free the pointer. This has been
documented, too.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Both ISOBMFF as well as Matroska require certain OBUs to be stripped
before muxing them. There are two functions for this purpose; one writes
directly into an AVIOContext, the other returns a freshly allocated
buffer with the undesired units stripped away.
The latter one actually relies on the former by means of a dynamic
buffer. This has several drawbacks: The underlying buffer might have to
be reallocated multiple times; the buffer will eventually be
overallocated; the data will not be directly copied into the final
buffer, but rather first in the write buffer (in chunks of 1024 byte)
and then written in these chunks. Moreover, the API for dynamic buffers
is defective wrt error checking and as a consequence, the earlier code
would indicate a length of -AV_INPUT_BUFFER_PADDING_SIZE on allocation
failure, but it would not return an error; there would also be no error
in case the arbitrary limit of INT_MAX/2 that is currently imposed on
dynamic buffers is hit.
This commit changes this: The buffer is now parsed twice, once to get
the precise length which will then be allocated; and once to actually
write the data.
For a 22.7mb/s file with average framesize 113 kB this improved the time
for the calls to ff_av1_filter_obus_buf() when writing Matroska from
753662 decicycles to 313319 decicycles (based upon 50 runs a 2048 frames
each); for another 1.5mb/s file (with average framesize of 7.3 kB) it
improved from 79270 decicycles to 34539 decicycles (based upon 50 runs a
4096 frames).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
If this is not done, the avio_write() calls will cause segfaults
immediately afterwards on error.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
The output size is already returned via a pointer argument, so there is
no need to return it via the ordinary return value as well. The
rationale behind this is to not poison the return value on success.
It also unifies the behaviour of the *_buf-functions for AVC, AV1 and
HEVC.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
ff_hevc_annexb2mp4_buf() could indicate an error, yet leave cleaning
after itself to the caller, so that a caller could not simply return the
error, but had to free the buffer first.
(Given that all current callers have set filter_ps = 0, this error can
currently not be triggered.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Add {, } in situations like
if ()
...
else if ()
/* Comment */
...
else ...
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This is needed especially for AV1: If a reformatting error happens (e.g.
if the length field of an OBU contained in the current packet indicates
that said OBU extends beyond the current packet), the data pointer is
still NULL, yet the size is unchanged, so that writing the data leads
to a segmentation fault.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Adds support for the custom ASF container used by some Argonaut Games'
games, such as 'Croc! Legend of the Gobbos', and 'Croc 2'.
Can also handle the sample files in:
https://samples.ffmpeg.org/game-formats/brender/part2.zip
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Adds support for the ADPCM variant used by some Argonaut Games' games,
such as 'Croc! Legend of the Gobbos', and 'Croc 2'.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
It is a common mistake that people only increase fifo_size when they experience
drops, unfortunately this does not help for higher bitrate (> 100 Mbps) streams
when the reader thread simply might not receive the packets in time (especially
under high CPU load) if the default 64 KB of kernel buffer size is used.
New default is determined so that common linux systems can set this buffer size
without tuning kernel parameters.
Signed-off-by: Marton Balint <cus@passwd.hu>
As per the PIFF standard, the timescale of 10000000
is recommended but not mandatory, so don't override
the user-set value.
A warning is shown for non-recommended values.