The intention behind the current check seems to be to check for
the rbsp_trailing_bits() syntax structure which is always 0x80
for valid SEI messages. Yet this is wrong: These trailing bits
are not part of the GetBitContext -- they have already been
stripped in ff_h2645_packet_split(). And it is harmful, as
0x80 is a legal SEI message payload type (namely for
Structure of pictures information SEI messages). We ignore this
type of SEI, but because of this bug we also ignored every
SEI message in the same NALU following it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It does not exist for NALUs for which the SODB is empty;
it also does not exist for NALUs for which not even
the complete header is present. The former category contains
end of sequence and end of bitstream units. The latter category
consists of one-byte HEVC units (the ordinary H.264 header is only
one byte long).
This commit therefore stops stripping RBSP trailing padding
from the former type of unit and discards the latter type of unit
altogether.
This also fixes an assertion failure: Before this commit, a one-byte
HEVC NALU from an ISOBMFF packet could pass all the checks in
hevc_parse_nal_header() (because the first byte of the size field
of the next unit is mistaken as containing the temporal_id);
yet because the trailing padding bits were stripped, its actually
had a size of less than eight bits; because h2645_parse.c uses
the checked bitstream reader, the get_bits_count() of the GetBitContext
is not 16 in this case; it is not even a multiple of eight
and this can trigger an assert in ff_hevc_decode_nal_sei().
Fixes: Assertion failure
Fixes: 46662/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HEVC_fuzzer-4947860854013952
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
because the AudioConverterFillComplexBuffer can return 0 or 1 if
success.
so set the ret to 0 it AudioConverterFillComplexBuffer success and
return ret value for success or return AVERROR_EXTERNAL when
AudioConverterFillComplexBuffer failed.
BTW change the error message log level from warning to error.
Reviewed-by: Zhao Zhili <zhilizhao@tencent.com>
Signed-off-by: Steven Liu <lq@chinaffmpeg.org>
For range extension, the luma/chroma offset is larger than 8 bits, we
need fill the 16 bits version.
Signed-off-by: Xu Guangxin <guangxin.xu@intel.com>
Signed-off-by: Linjie Fu <linjie.justin.fu@gmail.com>
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
Fixes: out of array access
Fixes: 47871/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_AMV_fuzzer-5646305956855808
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array access
Fixes: 47877/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_CDGRAPHICS_fuzzer-5690504626438144
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Use the new codec control AV1E_GET_NUM_OPERATING_POINTS to get the
number of operating points. This is the size of the output arrays of
AV1E_GET_SEQ_LEVEL_IDX and AV1E_GET_TARGET_SEQ_LEVEL_IDX.
Signed-off-by: Wan-Teh Chang <wtc@google.com>
Signed-off-by: James Zern <jzern@google.com>
The only systems which benefit from these are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_diff_bytes_mmx are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_diff_int16_mmx are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from these are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from these are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from these are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_lfe_fir0_float_sse are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_rv34_idct_dc_add_mmx are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from synth_filter_sse are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_dct32_float_sse are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from imdct36_blocks_sse are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from it are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only system which benefit from these are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems which benefit
from these functions are truely ancient 32bit x86s they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems which benefit
from the 3dnow implementations are truely ancient 32bit AMD x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems which benefit
from the 3dnow implementations are truely ancient 32bit AMD x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from ff_ssd_int8_vs_int16_mmx are truely ancient
32bit x86s it is removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from ff_scalarproduct_and_madd_int16_mmxext are truely
ancient 32bit x86s it is removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from ff_sbr_qmf_deint_bfly_sse are truely ancient 32bit x86s
it is removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>