There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Makes it robust against adding fields before it, which will be useful in
following commits.
Majority of the patch generated by the following Coccinelle script:
@@
typedef AVOption;
identifier arr_name;
initializer list il;
initializer list[8] il1;
expression tail;
@@
AVOption arr_name[] = { il, { il1,
- tail
+ .unit = tail
}, ... };
with some manual changes, as the script:
* has trouble with options defined inside macros
* sometimes does not handle options under an #else branch
* sometimes swallows whitespace
Unnecessary since acf63d5350adeae551d412db699f8ca03f7e76b9;
also avoids relocations.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
To support more reference frames from different directions.
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
Reviewed-by: Neal Gompa <ngompa13@gmail.com>
These defines are also used in other contexts than just AVCodecContext
ones, e.g. in libavformat. Furthermore, given that these defines are
public, the AV-prefix is the right one, so deprecate (and not just move)
the FF-macros.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
With the necessary pixel formats defined, we can now expose support for
the remaining 10/12bit combinations that VAAPI can handle.
Specifically, we are adding support for:
* HEVC
** 12bit 420
** 10bit 422
** 12bit 422
** 10bit 444
** 12bit 444
* VP9
** 10bit 444
** 12bit 444
These obviously require actual hardware support to be usable, but where
that exists, it is now enabled.
Note that unlike YUVA/YUVX, the Intel driver does not formally expose
support for the alphaless formats XV30 and XV360, and so we are
implicitly discarding the alpha from the decoder and passing undefined
values for the alpha to the encoder. If a future encoder iteration was
to actually do something with the alpha bits, we would need to use a
formal alpha capable format or the encoder would need to explicitly
accept the alphaless format.
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
As vaapi doesn't actually do anything useful with the alpha channel,
and we have an alphaless format available, let's use that instead.
The changes here are mostly 1:1 switching, but do note the explicit
change in the number of declared channels from 4 to 3 to reflect that
the alpha is being ignored.
Sufficiently recent Intel hardware is able to do encoding of 8bit 4:4:4
content in HEVC and VP9. The main requirement here is that the frames
must be provided in the AYUV format.
Enabling support is done by adding the appropriate encoding profiles
and noting that AYUV is officially a four channel format with alpha so
we must state that we expect all four channels.
This is in preparation of switching the default init-thread-safety
to a codec being init-thread-safe.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
max_14bit_constraint_flag should be set if the bit depth is not greater than
14 (currently always true).
one_picture_only_flag should not be set because we don't support the still
picture profiles.
general_profile_compatibility_flag should be set according to general_profile_idc
instead of bit depth.
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
The block size can be dependent on the profile and entrypoint selected.
It defaults to 16x16, with codecs able to override this choice with their
own function.
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
Use GPB frames to replace regular P/B frames if backend driver does not
support it.
- GPB:
Generalized P and B picture. Regular P/B frames replaced by B
frames with previous-predict only, L0 == L1. Normal B frames
still have 2 different ref_lists and allow bi-prediction
Signed-off-by: Linjie Fu <linjie.fu@intel.com>
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This structure is no longer declared in a public header,
so using an FF-prefix is more appropriate.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Dimensions are normally specified as width x height, and this will match
the same option to libaom-av1.
Remove the indirection through the private context at the same time.
The tile_rows/cols options currently do a confusingly different thing to
the options of the same name on other encoders like libvpx and libaom.
There is no backward-compatibility reason to implement the log2 behaviour
as there was for libaom, so just get rid of them entirely.
Several cbs-functions had an unused CodedBitstreamContext parameter.
This commit removes these.
Reviewed-by: Mark Thompson <sw@jkqxz.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
This commit follows the same logic as 061a0c14bb, but for the encode API: The
new public encoding API will no longer be a wrapper around the old deprecated
one, and the internal API used by the encoders now consists of a single
receive_packet() callback that pulls frames as required.
amf encoders adapted by James Almer
librav1e encoder adapted by James Almer
nvidia encoders adapted by James Almer
MediaFoundation encoders adapted by James Almer
vaapi encoders adapted by Linjie Fu
v4l2_m2m encoders adapted by Andriy Gelman
Signed-off-by: James Almer <jamrial@gmail.com>
ff_vaapi_encode_close() is not enough to free the resources like cbs
if initialization failure happens after codec->configure (except for
vp8/vp9).
We need to call avctx->codec->close() to deallocate, otherwise memory
leak happens.
Add FF_CODEC_CAP_INIT_CLEANUP for vaapi encoders and deallocate the
resources at free_and_end inside avcodec_open2().
Reviewed-by: Timo Rothenpieler <timo@rothenpieler.org>
Signed-off-by: Linjie Fu <linjie.fu@intel.com>
Use desc->log2_chroma_w/h to calculate the sps->conf_win_right/bottom_offset.
Based on Table 6-1, SubWidthC and SubHeightC depend on chroma format(log2_chroma_w/h).
Based on D-28 and D-29, set the correct cropped width/height.
croppedWidth = pic_width_in_luma_samples −
SubWidthC * ( conf_win_right_offset + conf_win_left_offset );
croppedHeight = pic_height_in_luma_samples −
SubHeightC * ( conf_win_bottom_offset + conf_win_top_offset );
Signed-off-by: Linjie Fu <linjie.fu@intel.com>
Following b8c45bbcbc they contain allocated
unit arrays which will get leaked. These operations were inconsistently
applied and never actually needed (the old uninit left them in the correct
state), so just drop them entirely.
Currently, a fragment's unit array is constantly reallocated during
splitting of a packet. This commit changes this: One can keep the units
array by distinguishing between the number of allocated and the number
of valid units in the units array.
The more units a packet is split into, the bigger the benefit.
So MPEG-2 benefits the most; for a video coming from an NTSC-DVD
(usually 32 units per frame) the average cost of cbs_insert_unit (for a
single unit) went down from 6717 decicycles to 450 decicycles (based
upon 10 runs with 4194304 runs each); if each packet consists of only
one unit, it went down from 2425 to 448; for a H.264 video where most
packets contain nine units, it went from 4431 to 450.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@googlemail.com>
When making a new P-frame when B-frames are present the previous P-frame
is normally in the DPB because it will be referred to by subsequent
B-frames. However, this is not true if there are no B-frames, or in edge
cases where a GOP ends with two P-frames. Fix this by adding the direct
ref pics to the RPS explicitly.
Fixes#7699.
Tested-by: Ullysses A Eoff <ullysses.a.eoff@intel.com>
This attaches the logic of picking the mode of for the next picture to
the output, which simplifies some choices by removing the concept of
the picture for which input is not yet available. At the same time,
we allow more complex reference structures and track more reference
metadata (particularly the contents of the DPB) for use in the
codec-specific code.
It also adds flags to explicitly track the available features of the
different codecs. The new structure also allows open-GOP support, so
that is now available for codecs which can do it.