This is more spec-compliant because it does not rely
on dead-code elimination by the compiler. Especially
MSVC has problems with this, as can be seen in
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/296373.html
or
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/297022.html
This commit does not eliminate every instance where we rely
on dead code elimination: It only tackles branching to
the initialization of arch-specific dsp code, not e.g. all
uses of CONFIG_ and HAVE_ checks. But maybe it is already
enough to compile FFmpeg with MSVC with whole-programm-optimizations
enabled (if one does not disable too many components).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes: signed integer overflow: 64 * 33686018 cannot be represented in type 'int'
Fixes: 26911/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_THEORA_fuzzer-4904975073017856
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Peter Ross <pross@xvid.org>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
VP4 applies a loop filter during motion compensation, causing the block offset
will often by unaligned. This produces a bus error on some platforms, namely
ARMv7 NEON.
This patch adds a unaligned version of the loop filter function pointer
to VP3DSPContext.
Reported-by: Mike Melanson <mike@multimedia.cx>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This avoids SIMD-optimized functions having to sign-extend their
stride argument manually to be able to do pointer arithmetic.
Also adjust parameter names to be "stride" everywhere.
Blackfin is a painful platform to work with, no test machines are available
and the range of multimedia applications is dubious. Thus it only represents
a maintenance burden.
This way, the special IDCT permutations are no longer needed. This
is similar to how H264 does it, and removes the dsputil dependency
imposed by the scantable code.
Also remove the unused type == 0 cases from the plain C version
of the idct.
Signed-off-by: Martin Storsjö <martin@martin.st>
This way, the special IDCT permutations are no longer needed. Bfin code
is disabled until someone updates it. This is similar to how H264 does
it, and removes the dsputil dependency imposed by the scantable code.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This is identical to what e.g. vp8 does, and prevents the function call
overhead (plus dependency on dsputil for this particular function).
Arm asm updated by Janne Grunau <janne-libav@jannau.net>.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
This moves all VP3-specific function pointers from dsputil to a
new vp3dsp context. There is no reason to ever use the VP3 IDCT
where an MPEG2 IDCT is expected or vice versa.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Results of IDCT can by far outreach the range of ff_cropTbl[], leading
to overreads and potentially crashes.
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Passing an explicit filename to this command is only necessary if the
documentation in the @file block refers to a file different from the
one the block resides in.
Originally committed as revision 22921 to svn://svn.ffmpeg.org/ffmpeg/trunk
Otherwise doxygen complains about ambiguous filenames when files exist
under the same name in different subdirectories.
Originally committed as revision 16912 to svn://svn.ffmpeg.org/ffmpeg/trunk