The same as av_fast_malloc but uses av_mallocz and keeps extra
always-0 padding.
This does not mean the memory will be 0-initialized after each call,
but actually only after each growth of the buffer.
However this makes sure that
a) all data anywhere in the buffer is always initialized
b) the padding is always 0
c) the user does not have to bother with adding the padding themselves
Fixes another valgrind warning about use of uninitialized data,
this time with fate-vsynth1-jpegls.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
This allows audio encoders to optionally take an AVFrame as input and write
encoded output to an AVPacket.
This also adds AVCodec.encode2() which will also be usable by video and
subtitle encoders once support is implemented in the public functions.
The WAVE demuxer returns packets with many blocks per frame, which needs to be
parsed into single blocks. This has a side-effect of fixing the timestamps.
Some external codecs have their own code to determine the best number
of threads. This number is not necessary the number of cpu cores.
Thread_count will be only 0 if the codec has CODEC_CAP_AUTO_THREADS.
This way ffmpeg can be distinguished from the fork by a user
application or a encoded file by a decoder.
The highest value micro had, in the past, that i could find, was 6
thus 100 should be safe.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Also define a codec capability for codecs that can handle
parameters changed externally between decoded packets.
Signed-off-by: Martin Storsjö <martin@martin.st>
This was intended as an optimisation for skipped blocks in MPEG2
P-frames and never used elsewhere. Removing this "optimisation"
speeds up MPEG2 decoding by 1-2% (ARM Cortex-A9).
Signed-off-by: Mans Rullgard <mans@mansr.com>
v410 is a packed 10-bit 4:4:4 YCbCr format used in
QuickTime.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
v410 is a packed 10-bit 4:4:4 YCbCr format used in
QuickTime.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Earlier, bits per sample was defined as 8, since
bits_per_coded_sample was used to indicate whether to ignore
the lower bits of the codeword, having values 6, 7 or 8.
g722 encodes 2 samples into one byte codeword, therefore the
bits per sample is 4. By changing this, the generated timestamps
for streams encoded with g722 become correct.
This makes timestamp generation for g722 data correct (both when
encoding and when demuxing from raw g722 files).
Signed-off-by: Martin Storsjö <martin@martin.st>
Add AV_NUM_DATA_POINTERS to simplify the bump transition.
This will allow for supporting more planar audio channels without having to
allocate separate pointer arrays.
This simplifies the decoder so it doesn't have to process an in-packet header
or handle arbitrary-sized packets. It also fixes decoding of files with large
headers.
It makes more sense for a bit mask to use an unsigned type.
The change should be source and binary compatible on all
supported systems, hence micro version bump.
Fixes a few invalid shifts.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Adding the thread count in frame level multithreading to has_b_frames
as an additional delay causes more problems than it solves.
For example inconsistent behaviour during timestamp calculation in
libavformat.
Thread count and frame level multithreading are both set by the user.
If the additional delay caused by frame level multithreading needs
to be considered in the calling code it has all information to take
it into account.
Should it become necessary to calculate a maximum delay inside
libavcodec it should be exported as its own field and not reusing
an existing field.
Based on a patch by Michael Niedermayer.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
A new field, AVCodecContext.internal is used to hold a new struct
AVCodecInternal, which has private fields that are not codec-specific and are
used by general libavcodec functions.
Moved internal_buffer, internal_buffer_count, and is_copy.
Note: Some of the previous patches have had two bugs that have been fixed
in this patch.
Signed-off-by: Michael Bradshaw <mbradshaw@sorensonmedia.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Add a decoder for the VBLE Lossless Codec, which
still has a cult following. Used to be popular
several years ago on doom9.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Add a decoder for the VBLE Lossless Codec, which
still has a cult following. Used to be popular
several years ago on doom9.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
It is found in some 8svx files (e.g. ones created by SoX).
Currently the decoder reuses the 8svx functions because we already have
handling of a single large planar packet for the compressed 8svx codecs.