It is an MPEG-4-only value; it is always five for the MPEG-4
encoder, so just hardcode this value and move the MpegEncContext
field to Mpeg4DecContext.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
inter_scantable is only used by the dct_unquantize_h263_inter
functions, yet this is not used by the MPEG-4 decoder at all
(in case H.263 quantization is used, the unquantization already
happens in mpeg4_decode_block()).
Also move the common initialization of ff_permute_scantable()
out of the if.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
All valid values of dc_lum and dc_chrom are in the range 0..9,
because they are initialized via tables with 10 elements.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Possible now that MB_TYPE_L1 (which does not fit into
an int16_t) is no longer used).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
MB_TYPE_L[01] is based upon H.264 terminology (it stands for
list); yet the mpegvideo based decoders don't have lists
of reference frames, they have at most one forward and one
backward reference. So use terminology based upon this.
This also has a second advantage: MB_TYPE_L[01] is actually
an OR of two flags (which are set independently for H.264,
but aren't for mpegvideo). Switching to different flags
makes the flags fit into an int16_t, which will be useful
in future commits.
The only downside to this is a very small amount of code
in error_resilience.c and mpegutils.c (the only code shared
between the H.264 decoder and mpegvideo).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that MPVPictures are already directly shared between threads
in case of frame-threaded decoding, one can simply use it to
pass decoding progress information between threads. This allows
to avoid one level of indirection; it also means avoids allocations
(of the ThreadFrameProgress structure) in case of frame-threading
and indeed makes ff_thread_release_ext_buffer() decoder-only
(actually, H.264-decoder-only).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, an initialized MpegEncContext had an array of
MPVPictures (way more than were ever needed) and the MPVPicture*
contained in the MPVWorkPictures as well as the input_picture
and reordered_input_picture arrays (for the encoder) pointed
into this array. Several of the pointers could point to the
same slot and because there was no reference counting involved,
one had to check for aliasing before unreferencing.
Furthermore, given that these pointers were not ownership pointers
the pointers were often simply reset without unreferencing
the slot (happened e.g. for the RV30 and RV40 decoders) or
there were moved without resetting the src pointer (happened
for the encoders where the entries in the input_picture
and reordered_input_picture arrays were not reset).
Instead actually releasing these pictures was performed by looping
over the whole array and checking which one of the entries needed
to be kept. Given that the array had way too many slots (36),
this meant that more than 30 MPVPictures have been unnecessarily
unreferenced in every ff_mpv_frame_start(); something similar
happened for the encoder.
This commit changes this by making the MPVPictures refcounted
via the RefStruct API. The MPVPictures itself are part of a pool
so that this does not entail constant allocations; instead,
the amount of allocations actually goes down, because the
earlier code used such a large array of MPVPictures (36 entries) and
allocated an AVFrame for every one of these on every
ff_mpv_common_init(). In fact, the pool is only freed when closing
the codec, so that reinitializations don't lead to new allocations
(this avoids having to sync the pool in update_thread_context).
Making MPVPictures refcounted also has another key benefit:
It makes it possible to directly share them across threads
(when using frame-threaded decoding), eliminating ugly code
with underlying av_frame_ref()'s; sharing these pictures
can't fail any more.
The pool is allocated in ff_mpv_decode_init() for decoders,
which therefore can fail now. This and the fact that the pool
is not unreferenced in ff_mpv_common_end() also necessitated
to mark several mpegvideo-decoders with the FF_CODEC_CAP_INIT_CLEANUP
flag.
*: This also means that there is no good reason any more for
ff_mpv_common_frame_size_change() to exist.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Currently identical to the H.261 and H.263 close functions
(which it replaces). It will be extended in future commits.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There are two types of MPVPictures: Three (cur_pic, last_pic, next_pic)
that are directly part of MpegEncContext and an array of MPVPictures
that are separately allocated and are mostly accessed via pointers
(cur|last|next)_pic_ptr; they are also used to store AVFrames in the
encoder (necessary due to B-frames). As the name implies, each of the
former is directly associated with one of the _ptr pointers:
They actually share the same underlying buffers, but the ones
that are part of the context can have their data pointers offset
and their linesize doubled for field pictures.
Up until now, each of these had their own references; in particular,
there was an underlying av_frame_ref() to sync cur_pic and cur_pic_ptr
etc. This is wasteful.
This commit changes this relationship: cur_pic, last_pic and next_pic
now become MPVWorkPictures; this structure does not have an AVFrame
at all any more, but only the cached values of data and linesize.
It also contains a pointer to the corresponding MPVPicture, establishing
a more natural relationsship between the two.
This already means that creating the context-pictures from the pointers
can no longer fail.
What has not been changed is the fact that the MPVPicture* pointers
are not ownership pointers and that the MPVPictures are part of an
array of MPVPictures that is owned by a single AVCodecContext.
Doing so will be done in a latter commit.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Specifically, add const to the pointed-to-type of pointers
that point to something static or that belong to last_pic
or next_pic (because modifying these might lead to data races).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
current_picture->cur_pic, last_picture->last_pic, similarly
for new_picture and next_picture.
Also rename the corresponding *_ptr fields.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Before commit f025b8e110,
every frame-threaded decoder used ThreadFrames, even when
they did not have any inter-frame dependencies at all.
In order to distinguish those decoders that need the AVBuffer
for progress communication from those that do not (to avoid
the allocation for the latter), the former decoders were marked
with the FF_CODEC_CAP_ALLOCATE_PROGRESS internal codec cap.
Yet distinguishing these two can be done in a more natural way:
Don't use ThreadFrames when not needed and split ff_thread_get_buffer()
into a core function that calls the user's get_buffer2 callback
and a wrapper around it that also allocates the progress AVBuffer.
This has been done in 02220b88fc
and since that commit the ALLOCATE_PROGRESS cap was nearly redundant.
The only exception was WebP and VP8. WebP can contain VP8
and uses the VP8 decoder directly (i.e. they share the same
AVCodecContext). Both decoders are frame-threaded and VP8
has inter-frame dependencies (in general, not in valid WebP)
and therefore the ALLOCATE_PROGRESS cap. In order to avoid
allocating progress in case of a frame-threaded WebP decoder
the cap and the check for the cap has been kept in place.
Yet now the VP8 decoder has been switched to use ProgressFrames
and therefore there is just no reason any more for this check
and the cap. This commit therefore removes both.
Also change the value of FF_CODEC_CAP_USES_PROGRESSFRAMES
to leave no gaps.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
They are not intended for decoders (for which there is the get_format
callback in case the user has a choice).
Also note that the list was wrong for MPEG4, because it did not contain
the high bit depth pixel formats used for studio profiles.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Unnecessary since acf63d5350adeae551d412db699f8ca03f7e76b9;
also avoids relocations.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
For all VLCs here, the number of bits of the VLC is
write-only, because it is hardcoded at the call site.
Therefore one can replace these VLC structures with
the only thing that is actually used: The pointer
to the VLCElem table. And in some cases one can even
avoid this.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Therefore use a proper prefix for this API, e.g.
ff_init_vlc_sparse -> ff_vlc_init_sparse
ff_free_vlc -> ff_vlc_free
INIT_VLC_LE -> VLC_INIT_LE
INIT_VLC_USE_NEW_STATIC -> VLC_INIT_USE_STATIC
(The ancient INIT_VLC_USE_STATIC has been removed
in 595324e143, so that
the NEW has been dropped.)
Finally, reorder the flags and change their values
accordingly.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes: out of array access
Fixes: 59999/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_MPEG4_fuzzer-5767982157266944
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
These defines are also used in other contexts than just AVCodecContext
ones, e.g. in libavformat. Furthermore, given that these defines are
public, the AV-prefix is the right one, so deprecate (and not just move)
the FF-macros.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes: signed integer overflow: -2147483648 + -1048576 cannot be represented in type 'int'
Fixes: 59365/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_MPEG4_fuzzer-642654923954585
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The MPEG-4 decoder is the only decoder based upon H.263 that
supports quarterpel motion vectors.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
For the intra_[hv]_scantables, only ScanTable.permutated
is used, so one only needs to keep that.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Reviewed-by: Peter Ross <pross@xvid.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
codec_id is always AV_CODEC_ID_MPEG4 for mpeg4_decode_mb(),
as the MPEG-4 decoder is the only decoder for which
ff_mpeg4_decode_picture_header() as well as decode_init()
are ever called and these are the only places where
the decode_mb function pointer is ever set to mpeg4_decode_mb().
ff_mpeg4_workaround_bugs() is also only called for the MPEG-4
decoder (the caller checks the codec id).
(ff_mpeg4_decode_picture_header() is also called for the MPEG-4
parser, but it never uses the decode_mb function pointer.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is set in the vol header and is therefore a sequence and
not only a picture property.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is only used by gmc/gmc1 which is only used by the MPEG-4
decoder, so move it to Mpeg4DecContext and rename it
to Mpeg4VideoDSP. Also compile it iff the MPEG-4 decoder is compiled.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It reduces typing: Before this patch, there were 11 callbacks
that exceeded the 80 char line length limit; now there are zero.
It also allows to remove ONLY_IF_THREADS_ENABLED() in
libavutil/internal.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes frame-threaded decoding of samples created by concatting
a video with data partitioning and a video not using it.
(Only the MPEG-4 decoder sets this, so it is synced in
mpeg4_update_thread_context() despite being a MpegEncContext-field.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible for most of the callers, because e.g. only
the MPEG-4 decoder can have bits_per_raw_sample > 8.
Also most mpegvideo-based codecs are 420 only.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
In C, qualifiers for arrays are broken:
const VLC_TYPE (*foo)[2] is a pointer to an array of two const VLC_TYPE
elements and unfortunately this is not compatible with a pointer
to a const array of two VLC_TYPE, because the latter does not exist
as array types are never qualified (the qualifier applies to the base
type instead). This is the reason why get_vlc2() doesn't accept
a const VLC table despite not modifying the table at all, as
there is no automatic conversion from VLC_TYPE (*)[2] to
const VLC_TYPE (*)[2].
Fix this by using a structure VLCElem for the VLC table.
This also has the advantage of making it clear which
element is which.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>