Frame counters can overflow relatively easily (INT_MAX number of frames is
slightly more than 1 year for 60 fps content), so make sure we use 64 bit
values for them.
Also deprecate the old 32 bit frame_number attribute.
Signed-off-by: Marton Balint <cus@passwd.hu>
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, these encoders received non-refcounted packets
(whose data was owned by the corresponding AVCodecContext)
from ff_alloc_packet(); these packets were made refcounted lateron
by av_packet_make_refcounted() generically.
This commit makes these encoders accept user-supplied buffers by
replacing av_packet_make_refcounted() with an equivalent function
that is based upon get_encode_buffer().
(I am pretty certain that one can also set the flag for mpegvideo-
based encoders, but I want to double-check this later. What is certain
is that it reallocates the buffer owned by the AVCodecContext
which should maybe be moved to encode.c, so that proresenc_kostya.c
and ttaenc.c can make use of it, too.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, ff_alloc_packet2() has a min_size parameter:
It is supposed to be a lower bound on the final size of the packet
to allocate. If it is not too far from the upper bound (namely,
if it is at least half the upper bound), then ff_alloc_packet2()
already allocates the final, already refcounted packet; if it is
not, then the packet is not refcounted and its data only points to
a buffer owned by the AVCodecContext (in this case, the packet will
be made refcounted in encode_simple_internal() in libavcodec/encode.c).
The goal of this was to avoid data copies and intermediate buffers
if one has a precise lower bound.
Yet those encoders for which precise lower bounds exist have recently
been switched to ff_get_encode_buffer() (which automatically allocates
final buffers), leaving only two encoders to actually set the min_size
to something else than zero (namely aliaspixenc and hapenc). Both of
these encoders use a very low lower bound that is not helpful in any
nontrivial case.
This commit therefore removes the min_size parameter as well as the
codepath in ff_alloc_packet2() for the allocation of final buffers.
Furthermore, the function has been renamed to ff_alloc_packet() and
moved to encode.h alongside ff_get_encode_buffer().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Before 257a83b969, certain buffers were
zero-allocated in the init function and only reallocated lateron if they
turned out to be too small; now they are only allocated during init,
leading to use-of-uninitialized values lateron. The same could happen
before if the dimensions are big enough so that the buffers would be
reallocated, as the new part of the reallocated buffer would not be
zeroed (happened for 960x960). So always zero the buffers in the
function designed to init them.
Reviewed-by: Marton Balint <cus@passwd.hu>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The patch changes the init function to initialize block dimensions to fixed
64x64 instead of the previously used image width/height based value.
This should not cause any actual change in behaviour because block dimensions
are recalculated on every keyframe in optimum_block_width() and
optimum_block_height() functions and in the current code the result is always
64x64 regardless of the image dimensions used.
Signed-off-by: Marton Balint <cus@passwd.hu>
This resolves implementation defined behavior, and also silences -Wabsolute-value in clang 3.5+.
Moreover, the generated asm is identical to before modulo nop padding.
Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This parameter can be used to inform the allocation code about how much
downsizing might occur, and can be used to optimize how to allocate the
packet
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Several encoders were multiplying the buffer size by 8, in order to get
a bit size. However, the buffer_size argument is for the byte size of
the buffer. We had experienced crashes encoding prores (Anatoliy) at
size 4096x4096.
A flashsv2 block may have a "diff block" to indicate which scan lines of
the block are actually encoded. However, this diff block need not be
used when the entire block is coded.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>