The optimizations of mipsdsp are not supported by all loongson cpu.
The optimizations of mipsfpu and mipsdspr2 maybe supported by 3A2000/3A3000/3A4000 but not tested yet.
Loongson only support mmi (loongSIMD) optimizations now.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This isn't a "version script" in the usual sense, since it doesn't set symbol
versions directly. Instead, the version for the whole .dylib is set in the
linker flags, and we generate a list of symbol patterns to export. This allows
us to keep our local symbols (e.g. ff_*) local on the platform.
The Darwin linker's exported_symbols_list format is a bit different than the
one used by the GNU linker. It doesn't handle local symbols at all, since when
a list is provided, all unlisted symbols are local by default; thus, we remove
local sections. It doesn't handle per-version sections, so we remove the
headers and brackets. It expects symbols to be prefixed with an underscore.
It errors if a listed symbol with no wildcards is not present in the output,
so we append an asterisk to any symbol that doesn't already end in one.
There is really no need for two aac wrappers, we already have
libfdk-aac which is better. Not to mention that faac doesn't
even support HEv1, or HEv2. It's also under a license which is
unusable for distribution, so it would only be useful to people
who will compile their own ffmpeg, only use it themselves (which
at that point should just use fdk-aac).
Signed-off-by: Josh de Kock <josh@itanimul.li>
This commit also drops SDL1 support for ffplay.
Tested-by: James Almer <jamrial@gmail.com> (Windows, mingw-w64)
Signed-off-by: Josh de Kock <josh@itanimul.li>
We need to remove the dynlink fanciness and replace it with normal
function prototypes and update the include paths and configure logic.
We don't need to explicitly check for PICPARMS now - they're going
to be there.
The latter can do everything the former can do, but also handle conditions
the former cannot like multiple header #includes and checking for headers
and functions in a single test program, which is necessary for certain
library tests.
cuvid/nvdecode also supports mpeg1, mpeg2, h.263/mpeg4-asp and mjpeg.
It should, in theory, also support wmv3 via the vc1 support, given
that vdpau supports this. However, it failed to play wmv3 samples
which vdpau played correctly, so I'm not sure what to make of it.
Signed-off-by: Philip Langdale <philipl@overt.org>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
For some reason, when compiling with gcc-asan and a recent enough gcc
version(seen on 5.3+ so far), linking dlopen works without -ldl, but
dlsym fails with:
undefined reference to symbol 'dlsym@@GLIBC_2.2.5'
So this patchs checks for both dlopen and dlsym to work for determining
if -ldl is needed.
Commit 2b1d316ff6 made nvenc depend on
LoadLibrary, but the availability of the latter was never checked.
This fixes nvenc on Windows platforms
Signed-off-by: James Almer <jamrial@gmail.com>
As Nvidia has put the most recent Video Codec SDK behind a double
registration wall, of which one needs manual approval of a lenghty
application, bundling this header saves everyone trying to use NVENC
from that headache.
The header is still MIT licensed and thus fine to bundle with ffmpeg.
Not bundling this header would get ffmpeg stuck at SDK v6, which is
still freely available, holding back future development of the NVENC
encoder.
Windows versions earlier than XP are not supported.
Should fix compilation of command line tools.
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>