Purpose: avdevice/decklink: Removed pthread dependency by replacing
semaphore used in code appropriately. Doing so makes it easier to
build ffmpeg using Visual C++ on Windows. This is a contination of
Kyle Schwarz's "avdevice/decklink: Remove pthread dependency" patch
that is available at https://patchwork.ffmpeg.org/patch/2654/ . This
patch wasn't accepted, and as far as I can tell, there was no
follow-up after it was rejected.
Notes: Used Visual Studio 2015 (with update 3) for this.
Comments:
-- configure: Eliminated pthreads dependency for decklink_indev_deps
and decklink_outdev_deps and replaced with threads dependency
-- libavdevice/decklink_common.cpp / .h:
a) Eliminated semaphore and replaced with a combination of a mutex,
condition variable, and a counter (frames_buffer_available_spots).
b) Removed include of pthread.h and semaphore.h and now using
libavutil/thread.h instead.
-- libavdevice/decklink_dec.cpp: Eliminated include of pthread.h and
semaphore.h.
-- libavdevice/decklink_enc.cpp:
a) Eliminated include of pthread.h and semaphore.h.
b) Replaced use of semaphore with the equivalent using a combination
of a mutex, condition variable, and a counter
(frames_buffer_available_spots). In theory, libavutil/thread.h and
the associated code could have been modified instead to add
cross-platform implementations of the sem_ functions, but an
inspection of the ffmpeg source base indicates that there are only
two cases in which semaphores are used (including this one that was
replaced), so it was deemed to not be worth the effort.
Signed-off-by: Marton Balint <cus@passwd.hu>
Made appropriate changes to be able to successfully
build C++ files using a Visual C++ build on Windows.
Based on an earlier patch by Kyle Schwarz.
Comments:
-- compat/w32pthreads.h: Made appropriate changes to w32pthreads.h to
get it to build when it is being included in a C++ file and built
with Visual C++. This is mostly a copy of Kyle Schwarz's patch as
described above.
-- configure:
a) Now calling set_ccvars CXX to cause the various CXX_ variables to
be setup properly. For example, with MSVC (Microsoft Visual C++),
this causes CXX_O to be set to -Fo$@ instead of using the default
value. The default value does not work with Visual C++. This
change will also have the impact of correcting CXX_O (and possibly
CXX_C) for other compilers, although this is really only relevant
for the Intel compiler, in addition to MSVC.
b) Now using cl for the C++ compiler for the MSVC toolchain. This is
currently only relevant for building the
Blackmagic/Decklink-related files under avdevice.
Signed-off-by: Hendrik Leppkes <h.leppkes@gmail.com>
Needed for the C+11 atomics. Also change add_cxxflags to check_cxxflags.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
This filter does not implement all features of MPEG7. Missing features:
- compression of signature files
- work only on (cropped) parts of the video
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Regression from 4563a86f01.
Both need stdint.h included before the respective x264.h and xavs.h.
Old require() used different, separate checks that didn't actually
need stdint.h to work. require2()'s (now require) check_func_headers()
does include stdint.h but only after the custom headers.
For libxavs this would also be consequently fixed by libav's
commit 20abcaa273 which wasn't merged yet.
The configure has the --disable-manpages option for this purpose, and
--disable-pod2man is currently ignored due to that. This is also
consistent with the other documentation options.
libnpp was erroneously grouped up with libfdk-aac and openssl to check
if --enable-nonfree wasn't passed only with --enable-gpl in
9f28db47ac. The latter two are compatible
with LGPL, libnpp is not.
Signed-off-by: James Almer <jamrial@gmail.com>
This reverts commit faa9d29829.
This change became superfluous when support for C11 atomics was introduced.
Reverting it will make the removal of this implementation in an upcoming
merge conflict free.
Reviewed-by: wm4 <nfxjfg@googlemail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This marks the first time anyone has written an Opus encoder without
using any libopus code. The aim of the encoder is to prove how far
the format can go by writing the craziest encoder for it.
Right now the encoder's basic, it only supports CBR encoding, however
internally every single feature the CELT layer has is implemented
(except the pitch pre-filter which needs to work well with the rest of
whatever gets implemented). Psychoacoustic and rate control systems are
under development.
The encoder takes in frames of 120 samples and depending on the value of
opus_delay the plan is to use the extra buffered frames as lookahead.
Right now the encoder will pick the nearest largest legal frame size and
won't use the lookahead, but that'll change once there's a
psychoacoustic system.
Even though its a pretty basic encoder its already outperforming
any other native encoder FFmpeg has by a huge amount.
The PVQ search algorithm is faster and more accurate than libopus's
algorithm so the encoder's performance is close to that of libopus
at zero complexity (libopus has more SIMD).
The algorithm might be ported to libopus or other codecs using PVQ in
the future.
The encoder still has a few minor bugs, like desyncs at ultra low
bitrates (below 9kbps with 20ms frames).
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Handles strides (needed for Opus transients), does pre-reindexing and folding
without needing a copy.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Without the /UTF-8 switch, the MSVC compiler treats all files as in the
system codepage, instead of in UTF-8, which causes UTF-8 string literals
to be interpreted wrong.
This switch was only introduced in VS2015 Update 2, and any earlier
versions do not have an equivalent solution.
Fixes fate-sub-scc on MSVC 2015+
Old ICC verions don't advertise having a full C11 implementation but
may nonetheless include a feature-incomplete stdatomic.h header.
Fixes ticket #6049
Signed-off-by: James Almer <jamrial@gmail.com>
Without any optimization flags, MSVC does no dead code elimination (DCE) at
all, even for the most trivial cases. DCE is a prerequisite for building libav
correctly, otherwise there are undefined references to functions for other
architectures and disabled components.
-O1 is the minimal optimization flag for MSVC that does include DCE.