Fixes potential use of uninitialized values
in evc_read_nal_unit_length().
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
libavutil/random_seed.c calls arc4random_buf which is
not available on OSX 10.4 Tiger, but the configuration
script tests for arc4random which is available.
Fix the configuration test to match the actual API used.
Co-authored-by: James Almer <jamrial@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
When intra_refresh is enabled, gopLength is equal to
NVENC_INFINITE_GOPLENGTH. gopLength should be 1 at least.
Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
Changes the result of fate-mxf-probe-dv25, where the bitrate is now
exported.
Also changes the result of fate-bsf-dv-error-marker, where the exported
bitrate is now different. Note that the codec layer bitrate does not
match the container bitrate, because container timing is 25fps, while
the DV profile is 50.
This way decoding errors will not be returned when the user starts
draining the decoder, avoiding confusion over whether draining did or
did not start.
Fixes failures of fate-h264-attachment-631 for certain numbers of frame
threads (e.g. 5).
Do it from ff_decode_get_packet() rather than from
avcodec_send_packet(). This way all nontrivial stages of the decoding
pipeline (i.e. other than just placing a packet at its entrance) are
pull-based rather than a mix of push an pull.
Decoding pipeline has multiple stages, some of which may have their own
delay (e.g. bitstream filters). The code currently uses
AVCodecInternal.draining to track all of them, but they do not have to
all be in sync.
The goal is to distinguish between APIs provided by the generic layer to
individual codecs and APIs internal to the generic layer.
Start by moving ff_{decode,encode}_receive_frame() and
ff_{decode,encode}_preinit() into this new header, as those functions
are called from generic code and should not be visible to individual
codecs.
For uint8_t buf[EVC_NALU_LENGTH_PREFIX_SIZE], &buf still points
to the beginning of buf, but it is of type "pointer to array of
EVC_NALU_LENGTH_PREFIX_SIZE uint8_t" (i.e. pointer arithmetic
would operate on blocks of size EVC_NALU_LENGTH_PREFIX_SIZE).
This is of course a different type than uint8_t*, which is why
there have been casts in evc_read_packet(). But these are unnecessary
if one justs removes the unnecessary address-of operator.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Not sure if the function naming frame_queue_destory is intended because
"destory" is not really a word. Changing it to "destroy" makes more sense.
Signed-off-by: QiTong Li <liqitong@163.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
example clips:
* 12b444vvc1_E_Sony_2
* 12b444Ietsrc_A_Kwai_2
* 10b444P16_D_Sony_2
* 12b444Iepp_A_Sharp_2
* 12b444SPetsrc_B_Kwai_2
Co-authored-by: Nuo Mi <nuomi2021@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Add an optional filter_line3 to the available optimisations.
filter_line3 is equivalent to filter_line, memcpy, filter_line
filter_line shares quite a number of loads and some calculations in
common with its next iteration and testing shows that using aarch64
neon filter_line3s performance is 30% better than two filter_lines
and a memcpy.
Adds a test for vf_bwdif filter_line3 to checkasm
Rounds job start lines down to a multiple of 4. This means that if
filter_line3 exists then filter_line will not sometimes be called
once at the end of a slice depending on thread count. The final slice
may do up to 3 extra lines but filter_edge is faster than filter_line
so it is unlikely to create any noticable thread load variation.
Signed-off-by: John Cox <jc@kynesim.co.uk>
Signed-off-by: Martin Storsjö <martin@martin.st>
Exports C filter_line needed for tail fixup of neon code
Adds neon for filter_line
Signed-off-by: John Cox <jc@kynesim.co.uk>
Signed-off-by: Martin Storsjö <martin@martin.st>
Adds clip and spatial macros for aarch64 neon
Exports C filter_edge needed for tail fixup of neon code
Adds neon for filter_edge
Signed-off-by: John Cox <jc@kynesim.co.uk>
Signed-off-by: Martin Storsjö <martin@martin.st>
Adds an outline for aarch neon functions
Adds common macros and consts for aarch64 neon
Exports C filter_intra needed for tail fixup of neon code
Adds neon for filter_intra
Signed-off-by: John Cox <jc@kynesim.co.uk>
Signed-off-by: Martin Storsjö <martin@martin.st>
Stop overwriting values from the bitstream arrays pps_tile_column_width_minus1
and pps_tile_row_height_minus1.
Signed-off-by: James Almer <jamrial@gmail.com>
Uses the existing code for av_get_random_seed() to return a buffer with
cryptographically secure random data, or an error if none could be generated.
Signed-off-by: James Almer <jamrial@gmail.com>
This ensures the requested amount of bytes is read.
Also remove /dev/random as it's no longer necessary.
Signed-off-by: James Almer <jamrial@gmail.com>
The HDR metadata should be removed after HDR to SDR conversion,
otherwise the output frame still has HDR side data.
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>