Up until now, it was completely unspecified what the content of the
destination packet dst was on error. Depending upon where the error
happened calling av_packet_unref() on dst might be dangerous.
This commit changes this by making sure that dst is blank on error, so
unreferencing it again is safe (and still pointless). This behaviour is
documented.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This adds a decoder for Broderbund's sprite-based QuickTime CDToons
codec, based on the decoder I wrote for ScummVM.
Signed-off-by: Alyssa Milburn <amilburn@zall.org>
In order for rate control to correctly allocate bitrate to each temporal
layer, correct temporal layer id has to be set to each frame. This
commit provides the ability to set correct temporal layer id for each
frame.
Signed-off-by: James Zern <jzern@google.com>
Previously, it was always left in the automatic mode, if the option
was set to the only special (negative) value. Now there's two separate
special values for this option, -1 for automatic (metadata based)
and -2 for explicitly disabled.
Signed-off-by: Martin Storsjö <martin@martin.st>
Adds support for the ADPCM variant used by some Simon & Schuster
Interactive games such as Real War, and Real War: Rogue States.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit reuses the configuration options for VP8 that enables
temporal scalability for VP9. It also adds a way to enable three
preset temporal structures (refer to the documentation for more
detail) that can be used in offline encoding.
Signed-off-by: James Zern <jzern@google.com>
Adds support for the ADPCM variant used by some Argonaut Games' games,
such as 'Croc! Legend of the Gobbos', and 'Croc 2'.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Disable by default to output all the layers, to match libaomdec wrapper.
Add option to select the operating point for the spatial layers.
Update the documentation with the new options.
Signed-off-by: James Almer <jamrial@gmail.com>
This BSF takes Temporal Units split across different AVPackets and merges them
by looking for Temporal Delimiter OBUs.
Signed-off-by: James Almer <jamrial@gmail.com>
Support for VDPAU accelerated VP9 decoding was added with libvdpau-1.3.
Support for the same in ffmpeg is added with this patch. Profiles
related to VDPAU VP9 can be found in latest vdpau.h present in
libvdpau-1.3. DRC clips are not supported yet due to
http://trac.ffmpeg.org/ticket/8068
Add VP9 VDPAU to list of hwaccels and supported formats
Added file vdpau_vp9.c and Modified configure to add VDPAU VP9 support.
Mapped VP9 profiles to VDPAU VP9 profiles. Populated the codec specific
params that need to be passed to VDPAU.
Signed-off-by: Philip Langdale <philipl@overt.org>
Current default is 200kbps, which produces inconsistent
results (too high for low-res, too low for hi-res). Use
CRF instead, which will adapt. Affects VP9. Also have
VP8 use a default bitrate of 256kbps.
Signed-off-by: James Zern <jzern@google.com>
Added linux support for amf encoder through vulkan.
To use h.264(AMD VCE) encoder on linux amdgru-pro version 19.20+ and
amf-amdgpu-pro package(amdgru-pro contains, but does not install
automatically) are required.
This driver can be installed using amdgpu-pro-install script in
official amd driver archive.
Initialization of amf encoder occurs in this order:
1) trying to initialize through dx11(only windows)
2) trying to initialize through dx9(only windows)
3) trying to initialize through vulkan
Only Vulkan initialization available on linux.
Current default is 256kbps, which produces inconsistent
results (too high for low-res, too low for hi-res).
Use CRF instead, which will adapt.
Signed-off-by: James Zern <jzern@google.com>
As suggested by Ronald, don't map auto threads to frame threads only, and
instead distribute them between frame and tile more efficiently.
Add a new framethreads override option, similar to the tilethreads one.
Signed-off-by: James Almer <jamrial@gmail.com>
The latest generation video decoder on the Turing chips supports
decoding HEVC 4:4:4. This change adds AV_PIX_FMT_VDPAU as a valid format
for HEVC 4:4:4 8 bit.