This is more natural, because said context is only used
for the duration of one call to svq1_encode_frame().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The encoder uses ff_svq1_inter_mean_vlc + 256 and setting
hidden visibility allows to bake this "+ 256" into the
general offset of ff_svq1_inter_mean_vlc and the code
accessing it.
For certain arches, this is also required for the compiler
to not produce overtly pessimistic code that can't be fixed
up by the linker lateron.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Currently, SVQ1EncContext is defined in a header that is also
included by the arch-specific code that initializes the one
and only dsp function that this encoder uses directly.
But the arch-specific functions to set this dsp function
do not need anything from SVQ1EncContext. This commit therefore
adds a small SVQ1EncDSPContext whose only member is said
function pointer and renames svq1enc.h to svq1encdsp.h
to avoid exposing unnecessary internals to these init
functions (and the whole mpegvideo with it).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
VSETVLI xd, x0, ...' has rather nonobvious semantics:
- If xd is x0, then it preserves the current vector length.
- If xd is not x0, it sets the vector length to the supported maximum.
Also somewhat confusingly, while VMV.X.S always does its thing
regardless of the selected vector length, VMV.S.X does _nothing_ if the
selected vector length is zero.
So the current code breaks fails to initialise the accumulator if we
are unlucky to have a selected vector length of zero on entry. Fix it
by forcing the vector length to one.
Currently it is done in several different ways, which
might cause needless dependencies or in case of
tx_float_neon.S is incorrect.
Reviewed-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Currently, it is accessed via a pointer (ff_celt_window)
exported from opustab.h which points inside a static array
(ff_celt_window_padded) in opustab.h. Instead export
ff_celt_window_padded directly and make opustab.h
a static const pointer pointing inside ff_celt_window_padded.
Also mark all the declarations in opustab.h as hidden,
so that the compiler knows that ff_celt_window has a fixed
offset from the code even when compiling position-independent
code.
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
HEVC spec has CRA frame which allows random access with open GOP, hence
it can achieve higher compression efficiency.
Removing the entry was suggested by Andreas
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
AV_PIX_FMT_P012, AV_PIX_FMT_Y212 and AV_PIX_FMT_XV36 are used in
FFmpeg and MFX_FOURCC_P016, MFX_FOURCC_Y216, and MFX_FOURCC_Y416 are used
in the SDK
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
Signed-off-by: Wenbin Chen <wenbin.chen@intel.com>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
Although the DSP function only uses single precision from RISC-V F, the
caller may leave double precision values in the spilled registers if the
calling convention supports double precision hardware floats. Then, we
need to save and restore FS registers as double precision.
Conversely, we do not need to save anything at all if an integer calling
convention is in use. However we can assume that single precision floats
are supported, since the Zve32f extension implies the F extension.
So for the sake of simplicity, we always save at least single precision
values.
In theory, we should even save quadruple precision values if the LP64Q
ABI is in use. I have yet to see a compiler that supports it though.
This adds a variant of the postfilter for use with 512-bit vectors.
Half a vector is enough to perform the scalar product. Normally a whole
vector would be used anyhow. Indeed fractional multiplers are no faster
than the unit multipler.
But in this particular function, a full vector makes up 16 samples,
which would be loaded at each iteration of the outer loop. The minimum
guaranteed CELT postfilter period is only 15. Accounting for the edges,
we can only safely preload up to 13 samples.
The fractional multipler is thus used to cap the selected vector length
to a safe value of 8 elements or 256 bits.
Likewise, we have the 1024-bit variant with the quarter multipler. In
theory, a 2048-bit one would be possible with the eigth multipler, but
that length is not even defined in the specifications as of yet, nor is
it supported by any emulator - forget actual hardware.
This adds a variant of the postfilter for use with 256-bit vectors.
As a single vector is then large enough to perform the scalar product,
the group multipler is reduced to just one at run-time.
The different vector type is passed via register. Unfortunately,
there is no VSETIVL instruction, so the constant vector size (5) also
needs to be passed via a register.
This is implemented for a vector size of 128-bit. Since the scalar
product in the inner loop covers 5 samples or 160 bits, we need a group
multipler of 2.
To avoid reconfiguring the vector type, the outer loop, which loads
multiple input samples sticks to the same multipler. Consequently, the
outer loop loads 8 samples per iteration. This is safe since the minimum
period of the CELT codec is 15 samples.
The same code would also work, albeit needlessly inefficiently with a
vector length of 256 bits. A proper implementation will follow instead.
Since commit 4fc2531fff opus.c
contains only the celt stuff shared between decoder and encoder.
meanwhile, opus_celt.c is decoder-only. So the new names
reflect the actual content better than the current ones.
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The PutBitContext has already been flushed a few lines above
and nothing has been written to it in the meantime.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
(There is a small issue that is now being treated differently:
The earlier code would record a position in a buffer that
is being written to via put_bits(), then write data,
then overwrite the byte at the position recorded earlier
and only then flush the PutBitContext. In case there was
no writeout in the meantime, said flush would overwrite
what one has just written. This never happened in my tests,
but maybe it can happen. In this case this commit fixes
this issue by flushing before overwriting the old data.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
ff_square_tab is always used with an offset; if this table
is marked as hidden, the compiler can infer that it and
therefore also ff_square_tab + 256 have a fixed offset
from the code. This allows to avoid performing "+ 256"
at runtime by baking it into the offset from the code to
the table.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This codec uses BswapDSP, BlockDSP and IDCTDSP.
The former never used MMX, the latter does not use it
for idct_put since bfb28b5ce8
and BlockDSP does not use it since commit
ee551a21dd.
Therefore this emms_c() is can be removed.
(It was actually always redundant, because its caller
(decode_simple_internal()) calls emms_c() itself afterwards.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These matrices are only used for MJPEG, not for LJPEG.
So only check them for the former. This is in preparation
for removing said matrices from LJPEG altogether
(i.e. sending NULL matrices).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The codes here have the property that the long codes
are to the left of the tree (each zero bit child node
is by definition to the left of its one bit sibling);
they also have the property that among codes of the same length,
the symbol is ascending from left to right.
These properties can be used to create the codes from
the lengths in only two passes over the array of lengths
(the current code uses one pass for each length, i.e. 32):
First one counts how many nodes of each length there are.
Then one calculates the range of codes of each length
(possible because the codes are ordered by length in the tree).
This enables one to calculate the actual codes with only
one further traversal of the length array.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
While the share of elements used by both is quite big, the amount
of code shared between the decoders and encoders is negligible.
Therefore one can easily split the context if one wants to.
The reasons for doing so are that the non-shared elements
are non-negligible: The stats array which is only used by
the encoder takes 524288B of 868904B (on x64); similarly,
pix_bgr_map which is only used by the decoder takes 16KiB.
Furthermore, using a shared context also entails inclusions
of unneeded headers like put_bits.h for the decoder and get_bits.h
for the encoder (and all of these and much more for huffyuv.c).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These parameters are easily accessible whereever they
are accessed, so using copies from HYuvContext is
unnecessary.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
av_pix_fmt_get_chroma_sub_sample() is superfluous if one
already has an AVPixFmtDescriptor.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is nearly unused anyway, so stop use the field altogether.
This is in preparation for splitting HYuvContext into
decoder and encoder contexts.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
All codecs here have the FF_CODEC_CAP_INIT_CLEANUP set,
so ff_huffyuv_common_end() will be called automatically
in encode_end() on error.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The ffvhuff encoder has AVCodec.pix_fmts set and therefore
encode_preinit_video() checks that the used pixel format
is permissible.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>