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${ noResults }
4 Commits (2852740e23f91d6775714d7cc29b9a73e1111ce0)
Author | SHA1 | Message | Date |
---|---|---|---|
Rémi Denis-Courmont | 2852740e23 |
vdpau: store picture data in picture's rather than codec's context
Signed-off-by: Anton Khirnov <anton@khirnov.net> |
11 years ago |
Rainer Hochecker | 582963a815 |
vdpau: Fix VC-1 interlaced mode
VDPAU expects the bitstream value (0, 2 or 3). libavcodec uses an enum (0, 1 or 2). Signed-off-by: Rémi Denis-Courmont <remi@remlab.net> Signed-off-by: Diego Biurrun <diego@biurrun.de> |
11 years ago |
Anton Khirnov | 2c54155407 |
h264: deMpegEncContextize
Most of the changes are just trivial are just trivial replacements of fields from MpegEncContext with equivalent fields in H264Context. Everything in h264* other than h264.c are those trivial changes. The nontrivial parts are: 1) extracting a simplified version of the frame management code from mpegvideo.c. We don't need last/next_picture anymore, since h264 uses its own more complex system already and those were set only to appease the mpegvideo parts. 2) some tables that need to be allocated/freed in appropriate places. 3) hwaccels -- mostly trivial replacements. for dxva, the draw_horiz_band() call is moved from ff_dxva2_common_end_frame() to per-codec end_frame() callbacks, because it's now different for h264 and MpegEncContext-based decoders. 4) svq3 -- it does not use h264 complex reference system, so I just added some very simplistic frame management instead and dropped the use of ff_h264_frame_start(). Because of this I also had to move some initialization code to svq3. Additional fixes for chroma format and bit depth changes by Janne Grunau <janne-libav@jannau.net> Signed-off-by: Anton Khirnov <anton@khirnov.net> |
12 years ago |
Rémi Denis-Courmont | 7752532789 |
vdpau: Add VC-1 decoding via hwaccel infrastructure
Signed-off-by: Diego Biurrun <diego@biurrun.de> |
12 years ago |