Also use the correct type limit SIZE_MAX; INT_MAX comes
from a time when this used av_buffer_allocz() which used
an int at the time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The current code resets it all the time unless we are decoding
a DSD frame with identical parameters to the last frame.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is more natural given that WavPack doesn't need the data of
the previous frame at all; it just needs the DSD context.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
av_realloc_f() frees the buffer it is given on allocation
failure. But in this case, the buffer is an array of
ownership pointers, causing leaks on error. Furthermore,
the count of pointers is unchanged on error and the codec's
close function uses it to free said ownership pointers,
causing a NPD.
This is a regression since 46412a8935.
Fix this by switching to av_realloc_array().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is unnecessary since the removal of non-thread-safe callbacks
in e0786a8eeb. Since then, the
AVCodecContext has only been used as logcontext.
Removing ff_thread_release_buffer() allowed to remove AVCodecContext*
parameters from several other functions (not only unref functions,
but also e.g. ff_h264_ref_picture() which calls ff_h264_unref_picture()
on error).
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It avoids allocations and the corresponding error checks.
It also avoids indirections and casts.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes: left shift of 1208485947 by 1 places cannot be represented in type 'int'
Fixes: 54058/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WAVPACK_fuzzer-5827521084260352
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Untested with "non fuzzed" samples as i have no such file
The reference 5.6.0 decoder appears to also have undefined behavior in the lossless codepath for this
Fixes: shift exponent 32 is too large for 32-bit type 'int'
Fixes: 50930/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WAVPACK_fuzzer-6319201949712384
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
It reduces typing: Before this patch, there were 11 callbacks
that exceeded the 80 char line length limit; now there are zero.
It also allows to remove ONLY_IF_THREADS_ENABLED() in
libavutil/internal.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Modifying the main context from a slice thread is (usually) a data race,
so it must not happen. So only use a pointer to const to access
the main context.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
av_channel_layout_copy() will uninit the dst channel layout
before copying the new one.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These will be used by the codecs that need allocated progress
and is in preparation for no longer using ThreadFrame by the codecs
that don't.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is in preparation for further commits that will stop
using ThreadFrame for frame-threaded codecs that don't use
ff_thread_(await|report)_progress(); the API for those codecs
having inter-frame depdendencies will live in threadframe.h.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
The decoders in this set either have a fixed channel count, or read it
from the bitstream, and thus do not require the channel count as
external information.
Fixes various regressions since
81503ac58a, which requires a valid channel
count for decoders which do not set this capability.
Signed-off-by: Hendrik Leppkes <h.leppkes@gmail.com>
Fixes: out of array access
Fixes: 22692/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WAVPACK_fuzzer-5678686190960640
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: David Bryant <david@wavpack.com>
Tested-by: David Bryant <david@wavpack.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: shift exponent 32 is too large for 32-bit type 'int'
Fixes: 21647/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WAVPACK_fuzzer-5686168323883008
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: David Bryant <david@wavpack.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The current design, where
- proper init is called for the first per-thread context
- first thread's private data is copied into private data for all the
other threads
- a "fixup" function is called for all the other threads to e.g.
allocate dynamically allocated data
is very fragile and hard to follow, so it is abandoned. Instead, the
same init function is used to init each per-thread context. Where
necessary, AVCodecInternal.is_copy can be used to differentiate between
the first thread and the other ones (e.g. for decoding the extradata
just once).
Add support for WavPack DSD files to the existing WavPack decoder using
avcodec/dsd to perform the 8:1 decimation to 32-bit float samples. We must
serialize the dsd2pcm operation (cross-boundary filtering) but would like
to use frame-level multithreading for the CPU-intensive DSD decompression,
and this is accomplished with ff_thread_report/await_progress(). Because
the dsd2pcm operation is independent across channels we use slice-based
multithreading for that part.
Also a few things were removed from the existing WavPack decoder that
weren't being used (primarily the SavedContext stuff) and the WavPack
demuxer was enhanced to correctly determine the sampling rate of DSD
files (and of course to no longer reject them).
Signed-off-by: David Bryant <david@wavpack.com>
Fixes: signed integer overflow: 2146907204 + 26846088 cannot be represented in type 'int'
Fixes: 8105/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WAVPACK_fuzzer-6233036682166272
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: signed integer overflow: 2147483531 + 16384 cannot be represented in type 'int'
Fixes: 6615/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WAVPACK_fuzzer-5165715515506688
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: negation of -2147483648 cannot be represented in type 'int'; cast to an unsigned type to negate this value to itself
Fixes: 5396/clusterfuzz-testcase-minimized-6558555529281536
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>