This was added in early 2013 and abandoned several months later; as far as
I can tell, there are no external users. Future OpenCL use will be via
hwcontext, which requires neither special OpenCL-only API nor global state
in libavutil.
All internal users are also deleted - this is just the unsharp filter
(replaced by unsharp_opencl, which is more flexible) and the deshake filter
(no replacement).
This adds a new API, which allows the API user to query the required
AVHWFramesContext parameters. This also reduces code duplication across
the hwaccels by introducing ff_decode_get_hw_frames_ctx(), which uses
the new API function. It takes care of initializing the hw_frames_ctx
if needed, and does additional error handling and API usage checking.
Support for VDA and Cuvid missing.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This flag replaces the deprecated, non-prefixed HWACCEL_CODEC_CAP_EXPERIMENTAL
one.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
Main use-case is proxying avio through a foreign I/O layer and a custom
AVIO context, without losing latency and performance characteristics.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Merged from Libav commit 173b56218f.
Before this commit, AVIOContext is to be freed with a plain av_free(),
which prevents us from adding any deeper structure to it.
(cherry picked from commit 99684f3ae7)
Signed-off-by: James Almer <jamrial@gmail.com>
Main use-case is proxying avio through a foreign I/O layer and a custom
AVIO context, without losing latency and performance characteristics.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Black isn't always just memset(ptr, 0, size). Limited YUV in particular
requires relatively non-obvious values, and filling a frame with
repeating 0 bytes is disallowed in some contexts. With component sizes
larger than 8 or packed YUV, this can become relatively complicated. So
having a generic function for this seems helpful.
In order to handle the complex cases in a generic way without destroying
performance, this code attempts to compute a black pixel, and then uses
that value to clear the image data quickly by using a function like
memset.
Common cases like yuv410p10 or rgba can't be handled with a simple
memset, so there is some code to fill memory with 2/4/8 byte patterns.
For the remaining cases, a generic slow fallback is used.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Merged from Libav commit 45df7adc1d.
Black isn't always just memset(ptr, 0, size). Limited YUV in particular
requires relatively non-obvious values, and filling a frame with
repeating 0 bytes is disallowed in some contexts. With component sizes
larger than 8 or packed YUV, this can become relatively complicated. So
having a generic function for this seems helpful.
In order to handle the complex cases in a generic way without destroying
performance, this code attempts to compute a black pixel, and then uses
that value to clear the image data quickly by using a function like
memset.
Common cases like yuv410p10 or rgba can't be handled with a simple
memset, so there is some code to fill memory with 2/4/8 byte patterns.
For the remaining cases, a generic slow fallback is used.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This also adds support to avconv (which is trivial due to the new
hwaccel API being generic enough).
The new decoder setup code in dxva2.c is significantly based on work by
Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites.
Merges Libav commit f9e7a2f95a.
Also adds untested VP9 support.
The check for DXVA2 COBJs is removed. Just update your MinGW to
something newer than a 5 year old release.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
To be used with the new d3d11 hwaccel decode API.
With the new hwaccel API, we don't want surfaces to depend on the
decoder (other than the required dimension and format). The old D3D11VA
pixfmt uses ID3D11VideoDecoderOutputView pointers, which include the
decoder configuration, and thus is incompatible with the new hwaccel
API. This patch introduces AV_PIX_FMT_D3D11, which uses ID3D11Texture2D
and an index. It's simpler and compatible with the new hwaccel API.
The introduced hwcontext supports only the new pixfmt.
Frame upload code untested.
Significantly based on work by Steve Lhomme <robux4@gmail.com>, but with
heavy changes/rewrites.
Merges Libav commit fff90422d1.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Use the flags argument of av_hwframe_ctx_create_derived() to pass the
mapping flags which will be used on allocation. Also, set the format
and hardware context on the allocated frame automatically - the user
should not be required to do this themselves.
(cherry picked from commit c5714b51aa)
Adds functions to convert to/from strings and a function to iterate
over all supported device types. Also adds a new invalid type
AV_HWDEVICE_TYPE_NONE, which acts as a sentinel value.
(cherry picked from commit b7487f4f3c)
This also adds support to avconv (which is trivial due to the new
hwaccel API being generic enough).
The new decoder setup code in dxva2.c is significantly based on work by
Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
To be used with the new d3d11 hwaccel decode API.
With the new hwaccel API, we don't want surfaces to depend on the
decoder (other than the required dimension and format). The old D3D11VA
pixfmt uses ID3D11VideoDecoderOutputView pointers, which include the
decoder configuration, and thus is incompatible with the new hwaccel
API. This patch introduces AV_PIX_FMT_D3D11, which uses ID3D11Texture2D
and an index. It's simpler and compatible with the new hwaccel API.
The introduced hwcontext supports only the new pixfmt.
Frame upload code untested.
Significantly based on work by Steve Lhomme <robux4@gmail.com>, but with
heavy changes/rewrites.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
This adds tons of code for no other benefit than making VideoToolbox
support conform with the new hwaccel API (using hw_device_ctx and
hw_frames_ctx).
Since VideoToolbox decoding does not actually require the user to
allocate frames, the new code does mostly nothing.
One benefit is that ffmpeg_videotoolbox.c can be dropped once generic
hwaccel support for ffmpeg.c is merged from Libav.
Does not consider VDA or VideoToolbox encoding.
Fun fact: the frame transfer functions are copied from vaapi, as the
mapping makes copying generic boilerplate. Mapping itself is not
exported by the VT code, because I don't know how to test.
This is a newer API that is intended for decoders like the cuvid
wrapper. Until now, the wrapper required to set an awkward
"incomplete" hw_frames_ctx to set the device. Now the device
can be set directly, and the user can get AV_PIX_FMT_CUDA output
for a specific device simply by setting hw_device_ctx.
This still does a dummy ff_get_format() call at init time, and should
be fully backward compatible.
Use the flags argument of av_hwframe_ctx_create_derived() to pass the
mapping flags which will be used on allocation. Also, set the format
and hardware context on the allocated frame automatically - the user
should not be required to do this themselves.
The old "API" that signaled rotation as a metadata value has been
replaced by DISPLAYMATRIX side data quite a while ago.
There is no reason to make muxers/demuxers/API users support both. In
addition, the metadata API is dangerous, as user tags could "leak" into
it, creating unintended features or bugs.
ffmpeg CLI has to be updated to use the new API. In particular, we must
not allow to leak the "rotate" tag into the muxer. Some muxers will
catch this properly (like mov), but others (like mkv) can add it as
generic tag. Note applications, which use libavformat and assume the
old rotate API, will interpret such "rotate" user tags as rotate
metadata (which it is not), and incorrectly rotate the video.
The ffmpeg/ffplay tools drop the use of the old API for muxing and
demuxing, as all muxers/demuxers support the new API. This will mean
that the tools will not mistakenly interpret per-track "rotate" user
tags as rotate metadata. It will _not_ be treated as regression.
Unfortunately, hacks have been added, that allow the user to override
rotation by setting metadata explicitly, e.g. via
-metadata:s:v:0 rotate=0
See references to trac #4560. fate-filter-meta-4560-rotate0 tests this.
It's easier to adjust the hack for supporting it than arguing for its
removal, so ffmpeg CLI now explicitly catches this case, and essentially
replaces the "rotate" value with a display matrix side data. (It would
be easier for both user and implementation to create an explicit option
for rotation.)
When the code under FF_API_OLD_ROTATE_API is disabled, one FATE
reference file has to be updated (because "rotate" is not exported
anymore).
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>