GNU as evaluates true as '-1' while Apple's variant and llvm's internal
assembler evaluate it as '1'. The best way to avoid this madness is to
eliminate boolean expressions instead of trying to fix it with
preprocessor directives. Use a direct formula to calculate the
required temporary space on the stack in
ff_put_vp8_{epel,bilin}{4,8,16}_h[246]v[246]_armv6().
Fixes a checkasm segfault in vp8dsp.mc when using llvm's internal
assembler for a non-Apple target.
Restore alphabetical order in lists, break overly long lines, do some
prettyprinting, add some explanatory section comments, group parts
together that belong together logically.
Quite a bit faster than int32_to_float_fmul_array8_c calling
ff_int32_to_float_fmul_scalar_neon through FmtConvertContext.
Number of cycles per int32_to_float_fmul_array8 call while decoding
padded.dts on exynos5422:
before after change
cortex-a7: 1270 951 -25%
cortex-a15: 434 285 -34%
checkasm --bench cycle counts: cortex-a15 cortex-a7
int32_to_float_fmul_array8_c: 1730.4 4384.5
int32_to_float_fmul_array8_neon_c: 571.5 1694.3
int32_to_float_fmul_array8_neon: 374.0 1448.8
Interesting are the differences between
int32_to_float_fmul_array8_neon_c and int32_to_float_fmul_array8_neon.
The former is current behaviour of calling
ff_int32_to_float_fmul_scalar_neon repeatedly from the c function,
The raw numbers differ since checkasm uses different lengths than the
dca decoder.
The vector mode was deprecated in ARMv7-A/VFPv3 and various cpu
implementations do not support it in hardware. Vector mode code will
depending the OS either be emulated in software or result in an illegal
instruction on cpus which does not support it. This was not really
problem in practice since NEON implementations of the same functions are
preferred. It will however become a problem for checkasm which tests
every cpu flag separately.
Since this is a cpu feature newer cpu do not support anymore the
behaviour of this flag differs from the other flags. It can be only
activated by runtime cpu feature selection.
Don't include the function pointer table in the code segment
in arm mode.
This shouldn't have any significant performance effect. It does
end up as a few more instructions than before, for ARM, but
only at the entry to this function, not within the fft functions
themselves.
Signed-off-by: Martin Storsjö <martin@martin.st>
These function pointers already existed in the ARM code. Adding them globally
allows calls to the function pointers to access arch-optimized versions of the
functions transparently.
Initialise VC1DSPContext for parser as well as for decoder.
Note, the VC-1 code doesn't actually use the function pointer yet.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The previous implementation targeted DTS Coherent Acoustics, which only
requires nbits == 4 (fft16()). This case was (and still is) linked directly
rather than being indirected through ff_fft_calc_vfp(), but now the full
range from radix-4 up to radix-65536 is available. This benefits other codecs
such as AAC and AC3.
The implementaion is based upon the C version, with each routine larger than
radix-16 calling a hierarchy of smaller FFT functions, then performing a
post-processing pass. This pass benefits a lot from loop unrolling to
counter the long pipelines in the VFP. A relaxed calling standard also
reduces the overhead of the call hierarchy, and avoiding the excessive
inlining performed by GCC probably helps with I-cache utilisation too.
I benchmarked the result by measuring the number of gperftools samples that
hit anywhere in the AAC decoder (starting from aac_decode_frame()) or
specifically in the FFT routines (fft4() to fft512() and pass()) for the
same sample AAC stream:
Before After
Mean StdDev Mean StdDev Confidence Change
Audio decode 2245.5 53.1 1599.6 43.8 100.0% +40.4%
FFT routines 940.6 22.0 348.1 20.8 100.0% +170.2%
Signed-off-by: Martin Storsjö <martin@martin.st>
The previous implementation targeted DTS Coherent Acoustics, which only
requires mdct_bits == 6. This relatively small size lent itself to
unrolling the loops a small number of times, and encoding offsets
calculated at assembly time within the load/store instructions of each
iteration.
In the more general case (codecs such as AAC and AC3) much larger arrays
are used - mdct_bits == [8, 9, 11]. The old method does not scale for
these cases, so more integer registers are used with non-unrolled versions
of the loops (and with some stack spillage). The postrotation filter loop
is still unrolled by a factor of 2 to permit the double-buffering of some
VFP registers to facilitate overlap of neighbouring iterations.
I benchmarked the result by measuring the number of gperftools samples
that hit anywhere in the AAC decoder (starting from aac_decode_frame())
or specifically in ff_imdct_half_c / ff_imdct_half_vfp, for the same
example AAC stream:
Before After
Mean StdDev Mean StdDev Confidence Change
aac_decode_frame 2368.1 35.8 2117.2 35.3 100.0% +11.8%
ff_imdct_half_* 457.5 22.4 251.2 16.2 100.0% +82.1%
Signed-off-by: Martin Storsjö <martin@martin.st>