8 Commits (1f24b33d9af83a02ed06a644797028b139281096)

Author SHA1 Message Date
Martin Storsjö 9042402ec7 d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY 7 years ago
Hendrik Leppkes 15b00aea41 hwcontext_d3d11va: use correct license header 7 years ago
wm4 289d387330 hwcontext_d3d11va: add option to enable debug mode 8 years ago
wm4 8d7fdba7b8 dxva: support DXGI_FORMAT_420_OPAQUE decoding 8 years ago
wm4 6f5ff3269b hwcontext_d3d11va: allocate staging texture lazily 8 years ago
wm4 1509d739a0 hwcontext_d3d11va: fix crash on frames_init failure 8 years ago
Martin Storsjö 3125a4a8a8 d3d11va: Link directly to dxgi.dll and d3d11.dll functions if LoadLibrary is unavailable 8 years ago
wm4 3303511f33 lavu: add new D3D11 pixfmt and hwcontext 8 years ago
Martin Storsjö fd1ffa1f10 d3d11va: Link directly to dxgi.dll and d3d11.dll functions if LoadLibrary is unavailable 8 years ago
wm4 fff90422d1 lavu: add new D3D11 pixfmt and hwcontext 8 years ago