the bps value is only stored with level >= 1, using rgb48 with level 0 requires the
user app to keep track of the bps by external means, which does not always happen
also we force level >= 1 for other 16bps formats, so this is consistent.
Found-by: Jerome Martinez <jerome@mediaarea.net>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This is required for >= 16bit RGB support
I tried it without templates but its too much duplicated code
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Libav, for some reason, merged this as a public API function. This will
aid in future merges.
A define is left for backwards compat, just in case some person
used it, since it is in a public header.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
This option is only used by ffv1 and ffvhuff.
It is a very codec-specific option, so deprecate the global variant.
Improve documentation a little.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Most option values are simply unused or ignored and in practice the
majory of codecs only need to check whether to enable rle or not.
Add appropriate codec private options which better expose the allowed
features.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
FFv1 uses two types of coders, golomb and range with two different
tables. This is exposed this in a rather convoluted way, for example
mentioning to set coder type 1 while initializing the variable 'ac' to 2,
because encoder does not use range coder with default table.
Appropriate internal coder type values have been added and used in any
check rather than using raw numbers.
Initialization of avctx.coder_type in ffv1dec is removed because this
field is encoder only. An unneeded validation check in the encoder
is dropped too.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This parameter can be used to inform the allocation code about how much
downsizing might occur, and can be used to optimize how to allocate the
packet
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The rationale is that coded_frame was only used to communicate key_frame,
pict_type and quality to the caller, as well as a few other random fields,
in a non predictable, let alone consistent way.
There was agreement that there was no use case for coded_frame, as it is
a full-sized AVFrame container used for just 2-3 int-sized properties,
which shouldn't even belong into the AVCodecContext in the first place.
The appropriate AVPacket flag can be used instead of key_frame, while
quality is exported with the new AVPacketSideData quality factor.
There is no replacement for the other fields as they were unreliable,
mishandled or just not used at all.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Allocating coded_frame is what most encoders do anyway, so it makes
sense to always allocate and free it in a single place. Moreover a lot
of encoders freed the frame with av_freep() instead of the correct API
av_frame_free().
This bring uniformity to encoder behaviour and prevents applications
from erroneusly accessing this field when not allocated. Additionally
this helps isolating encoders that export information with coded_frame,
and heavily simplifies its deprecation.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
A bit more complex than e.g. adding it to the context, but
using the context for something that will be used only during
initialization seemed a bit wasteful.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>