There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
C11 required to use ATOMIC_VAR_INIT to statically initialize
atomic objects with static storage duration. Yet this macro
was unsuitable for initializing structures [1] and was actually
unneeded for all known implementations (this includes our
compatibility fallback implementations which simply wrap the value
in parentheses: #define ATOMIC_VAR_INIT(value) (value)).
Therefore C17 deprecated the macro and C23 actually removed it [2].
Since commit 5ff0eb34d2 we default
to C17 if the compiler supports it; Clang warns about ATOMIC_VAR_INIT
in this mode. Given that no implementation ever needed this macro,
this commit stops using it to avoid this warning.
[1]: https://www.open-std.org/jtc1/sc22/wg14/www/docs/n2396.htm#dr_485
[2]: https://en.cppreference.com/w/c/atomic/ATOMIC_VAR_INIT
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Change the main loop and every component (demuxers, decoders, filters,
encoders, muxers) to use the previously added transcode scheduler. Every
instance of every such component was already running in a separate
thread, but now they can actually run in parallel.
Changes the results of ffmpeg-fix_sub_duration_heartbeat - tested by
JEEB to be more correct and deterministic.
See the comment block at the top of fftools/ffmpeg_sched.h for more
details on what this scheduler is for.
This commit adds the scheduling code itself, along with minimal
integration with the rest of the program:
* allocating and freeing the scheduler
* passing it throughout the call stack in order to register the
individual components (demuxers/decoders/filtergraphs/encoders/muxers)
with the scheduler
The scheduler is not actually used as of this commit, so it should not
result in any change in behavior. That will change in future commits.
* the code is made shorter and simpler
* avoids constantly allocating and freeing AVPackets, thanks to
ThreadQueue integration with ObjPool
* is consistent with decoding/filtering/muxing
* reduces the diff in the future switch to thread-aware scheduling
This makes ifile_get_packet() always block. Any potential issues caused
by this will be resolved by the switch to thread-aware scheduling in
future commits.
GetStdHandle is unavailable outside of the desktop API subset.
This didn't use to be a problem with earlier WinSDKs, as kbhit also
used to be available only for desktop apps, and this whole section is
wrapped in #if HAVE_KBHIT. With newer WinSDKs, kbhit() is available also
for non-desktop apps, while GetStdHandle still isn't.
Signed-off-by: Martin Storsjö <martin@martin.st>
Its function is analogous to that of the fps filter, so filtering is a
more appropriate place for this.
The main practical reason for this move is that it places the encoding
sync queue right at the boundary between filters and encoders. This will
be important when switching to threaded scheduling, as the sync queue
involves multiple streams and will thus need to do nontrivial
inter-thread synchronization.
In addition to framerate conversion, the closely-related
* encoder timebase selection
* applying the start_time offset
are also moved to filtering.
That field is used by the framerate code to track whether any output has
been generated for the last input frame(*). Its use in the last
invocation of print_report() is meant to account for the very last
filtered frame being dropped in the number of dropped frames printed in
the log. However, that is a highly inappropriate place to do so, as it
makes assumptions about vsync logic in completely unrelated code. Move
the increment to encoder flush instead.
(*) the name is misleading, as the input frame has not yet been dropped
and may still be output in the future
ifilter_send_eof() will fail if the input has no real or fallback
parameters, so there is no need to handle the case of some inputs being
in EOF state yet having no parameters.
This is not an error condition, but would be treated like one if the
program terminates on the next transcode loop iteration because of a
signal or keyboard input.
Fixes#10504
Tested-by: https://github.com/0Ky
It now contains data from multiple sources, so group those items that
always come from the decoder. Also, initialize them to invalid values,
so that frames that did not originate from a decoder can be
distinguished.
Also fix a couple of possible overflows while at it.
Fixes the negative initial timestamps in ticket #10358.
Signed-off-by: Marton Balint <cus@passwd.hu>
This is only a preparatory step to a fully threaded architecture and
does not yet make decoding truly parallel - the main thread will
currently submit a packet and wait until it has been fully processed by
the decoding thread before moving on. Decoder behavior as observed by
the rest of the program should remain unchanged. That will change in
future commits after encoders and filters are moved to threads and a
thread-aware scheduler is added.
Make all relevant state per-filtergraph input, rather than per-input
stream. Refactor the code to make it work and avoid leaking memory when
a single subtitle stream is sent to multiple filters.
Set them in ifilter_parameters_from_dec(), similarly to audio/video
streams. This reduces the extent to which sub2video filters need to be
treated specially.
This function should not take an InputStream, as it only uses it to get
the InputFile and the timebase. Pass those directly instead and avoid
confusion over dealing with multiple InputStreams.