This patch fixes the seg fault which ocuured while running libvmaf filter
with option psnr=1.
Signed-off-by: ashk43712 <ashk43712@gmail.com>
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
For now, check the image size.
Inspired by a patch from Paul B Mahol.
Invalid sizes would be detected later by allocation failures,
detecting problems earlier is cleaner.
This patch enables paletteuse to identify the transparency in incoming
video and tag transparent pixels on outgoing video with the correct
index from the palette.
This requires tracking the transparency index in the palette,
establishing an alpha threshold below which a pixel is considered
transparent and above which the pixel is considered opaque, and
additional changes to track the alpha value throughout the conversion
process.
This change is a partial fix for https://trac.ffmpeg.org/ticket/4443
However, animated GIFs are still output incorrectly due to a bug
in gif optimization which does not correctly handle transparency.
Signed-off-by: Clément Bœsch <u@pkh.me>
Fixes the following warning:
libavfilter/tests/filtfmts.c: In function ‘main’:
libavfilter/tests/filtfmts.c:103:18: warning: assignment discards ‘const’ qualifier from pointer target type
This is an ABI change in libva2: previously the Intel driver had this
behaviour and it was implemented as a driver quirk, but now it is part
of the specification so all drivers must do it.
Allows to specify the action to be performed when reading the last frame
from the internal FIFO buffer. By default the last frame is written to
filter output depending on the timestamp rounding method. When using
"pass" action the last frame is passed through if input duration
has not been reached yet.
Examples using an input file with 25Hz, 1.4sec duration:
- "fps=fps=1:round=near" generates an output file of 1sec
- "fps=fps=1:round=near:eof_action=pass" generates an output file of
2sec
Signed-off-by: Tobias Rapp <t.rapp@noa-archive.com>
Add missing AV_OPT_FLAG_FILTERING_PARAM flag to "start_time" option.
Fix indent of "round" named constants and clear unused field values.
Signed-off-by: Tobias Rapp <t.rapp@noa-archive.com>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Thomas Mundt <tmundt75@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Thomas Mundt <tmundt75@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
The filter supports two inputs and (implicitly) scaling the second input
during composition, unlike the software overlay.
The code has been separated into common interface and qsv overlay
implementation. The common part mainly creates the qsv session and
manages the surface which is nearly the same for all qsv filters.
So the qsvvpp.c/qsvvpp.h API can be used by other QSV vpp filters
to reduce code redundancy.
Usage:
-hwaccel qsv -c:v mpeg2_qsv -r 25 -i in.m2v -hwaccel qsv -c:v h264_qsv
-i in.h264 -filter_complex
"overlay_qsv=eof_action=repeat:x=(W-w)/2:y=(H-h)/2" -b 2M -maxrate 3M
-c:v h264_qsv -y out.h264
Two inputs should have different sizes otherwise one will be completely
covered or you need to scale the second input as follows:
-hwaccel qsv -c:v mpeg2_qsv -r 25 -i in.m2v -hwaccel qsv -c:v h264_qsv
-i in.h264 -filter_complex
"overlay_qsv=w=720:h=576:x=(W-w)/2:y=(H-h)/2" -b 2M -maxrate 3M -c:v
h264_qsv -y out.h264
Signed-off-by: ChaoX A Liu <chaox.a.liu@gmail.com>
Signed-off-by: Zhengxu Huang <zhengxu.maxwell@gmail.com>
Signed-off-by: Andrew Zhang <huazh407@gmail.com>
Change-Id: I5c381febb0af6e2f9622c54ba00490ab99d48297
Signed-off-by: Maxym Dmytrychenko <maxim.d33@gmail.com>
Add common filters of the qsv vpp features including scale,denosie,
deinterlace,frc,crop and procAmp.
Performance will be significantly reduced in the test if using cascade
mode just like qsv framerate + qsv scale + qsv deinterlace + qsv denoise in
separated way no matter in system or video memmory cases.
And the code is so redundant because so much the same just as session and
surface's creation and management.
So we add a common qsv filter.
Usage:
-hwaccel qsv -c:v h264_qsv -r 25 -i in -vf
vpp_qsv=w=iw/2:h=400:deinterlace=1:framerate=60:detail=50:denoise=50
-b 2M -maxrate 3M -c:v h264_qsv -y out.h264
Signed-off-by: ChaoX A Liu <chaox.a.liu@gmail.com>
Signed-off-by: Zhengxu Huang <zhengxu.maxwell@gmail.com>
Signed-off-by: Andrew Zhang <huazh407@gmail.com>
Change-Id: I130392ce722138c209ab658c5f03f0009b6e8024
Signed-off-by: Maxym Dmytrychenko <maxim.d33@gmail.com>
The complex vertical low-pass filter slightly over-sharpens the picture. This becomes visible when several transcodings are cascaded and the error potentises, e.g. some generations of HD->SD SD->HD.
To prevent this behaviour the destination pixel must not exceed the source pixel when the average of the pixels above and below is less than the source pixel. And the other way around.
Tested and approved in a visual transcoding cascade test by video professionals.
SSIM/PSNR test with the first generation of an HD->SD file as a reference against the 6th generation(3 x SD->HD HD->SD):
Results without the patch:
SSIM Y:0.956508 (13.615881) U:0.991601 (20.757750) V:0.993004 (21.551382) All:0.974405 (15.918463)
PSNR y:31.838009 u:48.424280 v:48.962711 average:34.759466 min:31.699297 max:40.857847
Results with the patch:
SSIM Y:0.970051 (15.236232) U:0.991883 (20.905857) V:0.993174 (21.658049) All:0.981290 (17.279202)
PSNR y:34.412108 u:48.504454 v:48.969496 average:37.264644 min:34.310637 max:42.373392
Signed-off-by: Thomas Mundt <tmundt75@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>