num_core_channels is always equal to s->audio_header.prim_channels,
neither one of those variables ever get changed.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Having a mismatch between the number of channels in the stream and those
in the channel map will lead to a segfault or worse.
Bug-Id: 1016
CC: libav-stable@libav.org
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The DCA core decoder converts integer coefficients read from the
bitstream to floats just after reading them (along with dequantization).
All the other steps of the audio reconstruction are done with floats
which makes the output for the DTS lossless extension (XLL)
actually lossy.
This patch changes the DCA core to work with integer coefficients
until QMF. At this point the integer coefficients are converted to floats.
The coefficients for the LFE channel (lfe_data) are not touched.
This is the first step for the really lossless XLL decoding.
The auxiliary data length field is not reliable,
and incorrect overread errors could be returned
for valid, real-world bitstreams.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
place primary audio coding header data into DCAAudioHeader
structure to make DCAContext clearer
and move channel related data to DCAChan structure to make
them easier to use by extensions
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Also include zero in the table, eliminating a special case in the
decoder.
Signed-off-by: Niels Möller <nisse@southpole.se>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
No initialization is needed in dca_decode_frame, because the next
thing it does is calling dca_parse_frame_header, which takes care of
the needed initialization.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The vector dequantization has a test in a loop preventing effective SIMD
implementation. By moving it out of the loop, this loop can be DSPized.
Therefore, modify the current DSP implementation. In particular, the
DSP implementation no longer has to handle null loop sizes.
The decode_hf implementations have following timings:
For x86 Arrandale:
C SSE SSE2 SSE4
win32: 260 162 119 104
win64: 242 N/A 89 72
The arm NEON optimizations follow in a later patch as external asm. The
now unused check for the y modifier in arm inline asm is removed from
configure.
Based on a patch from Christophe Gisquet.
Unrolling of the m == 0 case avoids a possible use of the uninitilized
value sum when s->predictor_history is not set. I failed to find a
sample for it. It also reduced the cycle count from 220 to 150 on
sandy bridge, x86_64 linux, gcc 4.8.2 compared to his patch.
The scaling factor is constant so it is faster to scale the
FIR coefficients in the tables during compilation.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
The x86 runs short on registers because numerous elements are not static.
In addition, splitting them allows more optimized code, at least for x86.
Arm asm changes by Janne Grunau.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
For the callable function (as opposed to the inline one):
C SSE SSE2 SSE4
Win32: 47 42 29 26
Win64: 30 33 25 23
The SSE version is neither compiled nor set for ARCH_X86_64, as the
inlinable function takes over.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
It is currently declared as a macro who is set to inlinable functions,
among which a Neon and a default C implementations.
Add a DSP parameter to each inline function, unused except by the
default C implementation which calls a function from the DSP context.
On an Arrandale CPU, gain for an inlined SSE2 function vs. a call:
- Win32: 29 to 26 cycles
- Win64: 25 to 23 cycles
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
When downmixing 2.1 to 2-channel, if the 2.0 portion is Lt/Rt, sum-difference or dual mono, the actual output will be the same (with the LFE either mixed-in or discarded).
Also, when downmixing an arbitrary layout to 2-channel, if the bitstream contains custom downmix coefficients targeting Lt/Rt, then the output will be Lt/Rt rather than regular Stereo.
The check for (prim_channels > 2) before calling dca_downmix made these
cases unreachable, but now 2.1 layouts will go through the downmix code.
Having dual mono, Lt/Rt and sum-difference layouts print errors when
regular Stereo doesn't seems pointless.
Signed-off-by: Anton Khirnov <anton@khirnov.net>