Testing gives 25-30% gain on HD clips with two threads and
up to 50% gain with eight threads.
Sliced threading uses more memory than single or frame threading.
Frame threading and single threading keep the previous memory
layout.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The number of pixel formats outgrew the number of available bits in
the bitmask used in avcodec_find_best_pix_fmt().
avcodec_find_best_pix_fmt2() uses a PIX_FMT_NONE terminated list
of pixel formats instead.
This allows compiling and running these tests on systems lacking a built-
in version of getopt(), such as MSVC.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
The SPLATB_REG macro already adds the 'd' suffix internally.
This fixes building on Win64, which has been broken since 878e66902.
This worked for unix, where r2 happened to be rdx in this case, which
with the first suffix rdxd was mapped to eax, and eaxd is defined back
to eax. On win64 however, r2 happened to be R8 in this case, and
R8d mapps to R8D just fine, but there's no mapping for R8Dd to anything.
Signed-off-by: Martin Storsjö <martin@martin.st>
Instead of inlining everything into ff_h264_hl_decode_mb(), use
explicit templating to create versions of the called functions
with constant parameters filled in. This greatly speeds up
compilation of h264.c and reduces the code size without any
measurable impact on performance.
Compilation time for h264.c on an i7 goes from 30s to 5.5s.
Code size is reduced by 430kB.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Using ff_mspel_motion assumes that s (a MpegEncContext
poiinter) really is a Wmv2Context.
This fixes crashes in error resilience on vc1/wmv3 videos.
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
The buffers are only allocated once, although it can happen from
any of a few different places, so there is no need to use realloc.
Using av_malloc() ensures they are aligned suitably for SIMD
optimisations.
Signed-off-by: Mans Rullgard <mans@mansr.com>