x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The original inline assembly and nasm code have the same fps when called by command.
NASM code almost has no impact on the perfromance.
Signed-off-by: Ting Fu <ting.fu@intel.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Refactoring mmx2/mmxext YASM code with cpuflags will force renames.
So switching to a consistent naming scheme beforehand is sensible.
The name "mmxext" is more official and widespread and also the name
of the CPU flag, as reported e.g. by the Linux kernel.
This fixes dithering for rgb555le, it appears gcc had moved the
setup of the variables after the asm or something like that.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
When HAVE_7REGS was not defined these functions had an empty body
causing the following warnings during compilation.
In file included from libswscale/x86/yuv2rgb_mmx.c:58:
libswscale/x86/yuv2rgb_template.c: In function ‘yuva420_rgb32_MMX’:
libswscale/x86/yuv2rgb_template.c:412: warning: no return statement in function returning non-void
libswscale/x86/yuv2rgb_template.c: In function ‘yuva420_bgr32_MMX’:
libswscale/x86/yuv2rgb_template.c:457: warning: no return statement in function returning non-void
Signed-off-by: Diego Biurrun <diego@biurrun.de>