We need to remove the dynlink fanciness and replace it with normal
function prototypes and update the include paths and configure logic.
We don't need to explicitly check for PICPARMS now - they're going
to be there.
cuvid/nvdecode also supports mpeg1, mpeg2, h.263/mpeg4-asp and mjpeg.
It should, in theory, also support wmv3 via the vc1 support, given
that vdpau supports this. However, it failed to play wmv3 samples
which vdpau played correctly, so I'm not sure what to make of it.
Signed-off-by: Philip Langdale <philipl@overt.org>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
For some reason, when compiling with gcc-asan and a recent enough gcc
version(seen on 5.3+ so far), linking dlopen works without -ldl, but
dlsym fails with:
undefined reference to symbol 'dlsym@@GLIBC_2.2.5'
So this patchs checks for both dlopen and dlsym to work for determining
if -ldl is needed.
Commit 2b1d316ff6 made nvenc depend on
LoadLibrary, but the availability of the latter was never checked.
This fixes nvenc on Windows platforms
Signed-off-by: James Almer <jamrial@gmail.com>
As Nvidia has put the most recent Video Codec SDK behind a double
registration wall, of which one needs manual approval of a lenghty
application, bundling this header saves everyone trying to use NVENC
from that headache.
The header is still MIT licensed and thus fine to bundle with ffmpeg.
Not bundling this header would get ffmpeg stuck at SDK v6, which is
still freely available, holding back future development of the NVENC
encoder.
Windows versions earlier than XP are not supported.
Should fix compilation of command line tools.
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
Add new -march values for Intel and AMD CPUs introduced with GCC 5 and 6, and
improve SunCC flags accordingly.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
This reverts commit cb8646af24.
This change has brough more issues than benefits, between compilation
time failures depending on flags used and code miscompilation causing
runtime crashes.
See the "[PATCH 2/2] configure: Enable GCC vectorization on ≥4.9"
thread in the ffmpeg-devel mailing list for the relevant discussion.
Visual Studio 2015 Update 3 introduced a new SSA optimizer, however
it unfortunately causes miscompilations. Until it is fixed, the new
optimizations are disabled and should be re-checked on subsequent
compiler releases.
Fixes recent FATE failure of fate-lavf-pam on VS2015.
This patch also makes BlackMagic drivers v10.6.1 a hard requirement.
Reviewed-by: Deti Fliegl <deti@fliegl.de>
Signed-off-by: Marton Balint <cus@passwd.hu>
Fixes#4124: Invalid argument '-std=c99' not allowed with 'C++/ObjC++'
C++ files fail to compile. This adds '-std=c++11' to CXX_FLAGS to fix.
Signed-off-by: Rick Kern <kernrj@gmail.com>
This avoids enabling and building the x264rgb encoder when its actually not supported and
thus would not work
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
With compilers that do not support proper dead code elimination, like
Sun C 5.12, linking fails due to missing references to unavailable,
but also unused, symbols.
Bug-Id: 895
As the nvEncodeApi.h header is now MIT licensed, this can be dropped.
The loaded CUDA and NVENC libraries are part of the nvidia driver, and
thus count as system libraries.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
The code needs only a few definitions from cuda.h, so define them
directly when CUDA is not enabled. CUDA is still required for accepting
HW frames as input.
Based on the code by Timo Rothenpieler <timo@rothenpieler.org>.
Group them in a subsection of the external library section. That should
make them easier to find and understand how they fit in the scheme of
things.
Also, rewrite the description text in a similar way as in the previous
commit.
Add a more accurate description of what the switches actually do (i.e.
allow using the given library, not enabling the corresponding
codecs etc.).
Replace the library descriptions, in many cases boilerplate text without
useful information, with a short summary of what the library does.
This uses a new MMAL feature, which limits the number of extra frames
that can be buffered within the decoder. VIDEO_MAX_NUM_CALLBACKS can
be defined as positive or negative number. Positive numbers are
absolute, and can lead to deadlocks if the user underestimates the
number of required buffers. Negative numbers specify the number of extra
buffers, e.g. -1 means no extra buffer, (-1-N) means N extra buffers.
Set a gratuitous default of -11 (N=10). This is much lower than the
firmware default, which appears to be 96.
This is backwards compatible, but needs a symbol only present in newer
firmware headers. (It's an enum item, so it requires a check in
configure.)
Signed-off-by: Anton Khirnov <anton@khirnov.net>