It is only used by muxers. Given that it is not part of
the core muxing code and given that mux.c is already big enough,
it is moved to a new file for utility functions for muxing.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible now that the next-API is gone.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Up until now, the Sega FILM muxer would first write all the packet data,
then shift the data (in the muxer's write_trailer function) by the amount
necessary to write the header at the front (which entails a seek to the
front), then seek back to the beginning and actually write the header.
This commit changes this: The dynamic buffer that is used to write the
sample table (containing information about each sample in the file) is
now used to write the complete header. This is possible because the size
of everything in the header except the sample table is known in advance.
Said buffer can then be used as one of the two temporary buffers used
for shifting which also reduces the amount one has to allocate for this.
Thereby the header will be written when shifting, so that the second
seek to the beginning is unnecessary.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Up until now, the Sega FILM muxer would store some information about
each packet in a linked list. When writing the trailer, the information
in said linked list would be used to write a table in the file header.
Each entry in said table is 16 bytes long, but each entry of the linked
list is 32 bytes long (assuming 64 bit pointer and no padding).
Therefore it makes sense to remove the linked list and write the array
entries directly into a dynamic buffer while writing the packet (this is
possible because the table entries don't depend on any information not
available when writing the packet (the offset is not relative to the
beginning of the file, but to the end of the table). This also
simplifies writing the array at the end (there is no need to traverse a
linked list).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Prevents memleaks when the trailer is never written or when shifting the
data fails when writing the trailer.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
If an audio stream is present, the Sega FILM muxer checks for its
compability with the container during init, so that the very same check
needn't be repeated during writing the trailer.
Essentially the same is true for the presence of a video stream: It has
already been checked during init. Furthermore, after the check for the
presence of a video stream succeeded, a pointer is set to point to the
video stream. Yet said pointer (which was NULL before) will be
derefenced anyway regardless of the result of the check. Coverity thus
complained about this in CID 1434155 and removing this pointless check
will also fix this issue.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This muxer does not have any private options and so does not need a
private class.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
When the faststart option for the mov/mp4 muxer is used, the current
position (i.e. the size of the already written data pre-shifting) was
evaluated twice: First in an initialization and then again later,
overwriting the first value without having ever touched it. So remove
the initialization.
Also, the clone of this code in the Sega FILM muxer behaves the same and
has been treated the same.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The current code only checks when writing the trailer whether the video
format and Codec ID are actually compatible with the container. At this
point, a lot of data will already have been written (in vain, of
course), so check during the init function instead.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Up until now, the Sega FILM muxer complained if the first stream wasn't a
video stream that there is no video stream at all which is of course
nonsense. So postpone this check.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
by changing the type to unsigned.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
These instances are simply redundant or present because avio_flush() used to be
required before doing a seekback. That is no longer the case, aviobuf code does
the flush automatically on seek.
This only affects code which is either disabled for streaming IO contexts or
does no seekbacks after the flush, so this change should have no adverse effect
on streaming.
Signed-off-by: Marton Balint <cus@passwd.hu>