The eatqi decoder uses a custom IDCT and actually does not
use the IDCTDSP API at all. Somehow it was nevertheless
used to simply apply the identity permutation on ff_zigzag_direct.
This commit stops doing so.
Reviewed-by: Peter Ross <pross@xvid.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The eatgq decoder uses a custom IDCT and actually does not
use the IDCTDSP API at all. Somehow it was nevertheless
used to simply apply the identity permutation on ff_zigzag_direct.
This commit stops doing so. It also renames perm to scantable,
because it is only the scantable as given by the spec without
any further permutation performed by us.
Reviewed-by: Peter Ross <pross@xvid.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The eamad decoder uses a custom IDCT and actually does not
use the IDCTDSP API at all. Somehow it was nevertheless
used to simply apply the identity permutation on ff_zigzag_direct.
This commit stops doing so.
Reviewed-by: Peter Ross <pross@xvid.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
librav1e provides a function to create extradata, so use it instead of
extracting the sequence header OBU from packets.
Signed-off-by: James Almer <jamrial@gmail.com>
The binkaudio decoders don't need mdct or sinewin at all;
and binkaudio_dct doesn't need rdft directly (but nevertheless
uses it indirectly via dct).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
As long as ff_mpeg12_common_init() existed in mpeg12.c,
it added a dependency of mpeg12.o on mpegvideodata.o
(which provides ff_mpeg2_dc_scale_table, which is used
in ff_mpeg12_common_init()). mpegvideodata.o is normally
provided by the mpegvideo subsystem and therefore several
codecs and the MPEG-1/2 parser added a configure dependency
on said subsystem (additionally, the eatqi decoder just
added a Makefile dependency on mpegvideodata.o).
Given that ff_mpeg12_common_init() is no more, these dependencies
can be removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Starting with an h264 implementation. Can be extended to support other codecs.
A few caveats:
- OpenGOP streams are currently not supported. The firt packet must be an IDR
frame.
- In some streams, a few frames at the end may not get a reordered PTS when
they reference frames past EOS. The code added to derive timestamps from
previous frames needs to extended.
Addresses ticket #502.
Signed-off-by: James Almer <jamrial@gmail.com>
RISC-V defines the CLZ instruction as part of the ratified Zbb subset
of the (not yet ratified) bit mapulation extension (B). We can detect
it from the __riscv_zbb predefined constant. At least GCC 12 already
supports this correctly.
Note that the macro will be non-zero if supported, zero if enabled
in the compiler flags (e.g. -march=rv64gzbb) but not known to the
compiler, and undefined otherwise.
_Float16 support was available on arm/aarch64 for a while, and with gcc
12 was enabled on x86 as long as SSE2 is supported.
If the target arch supports f16c, gcc emits fairly efficient assembly,
taking advantage of it. This is the case on x86-64-v3 or higher.
Same goes on arm, which has native float16 support.
On x86, without f16c, it emulates it in software using sse2 instructions.
This has shown to perform rather poorly:
_Float16 full SSE2 emulation:
frame=50074 fps=848 q=-0.0 size=N/A time=00:33:22.96 bitrate=N/A speed=33.9x
_Float16 f16c accelerated (Zen2, --cpu=znver2):
frame=50636 fps=1965 q=-0.0 Lsize=N/A time=00:33:45.40 bitrate=N/A speed=78.6x
classic half2float full software implementation:
frame=49926 fps=1605 q=-0.0 Lsize=N/A time=00:33:17.00 bitrate=N/A speed=64.2x
Hence an additional check was introduced, that only enables use of
_Float16 on x86 if f16c is being utilized.
On aarch64, a similar uplift in performance is seen:
RPi4 half2float full software implementation:
frame= 6088 fps=126 q=-0.0 Lsize=N/A time=00:04:03.48 bitrate=N/A speed=5.06x
RPi4 _Float16:
frame= 6103 fps=158 q=-0.0 Lsize=N/A time=00:04:04.08 bitrate=N/A speed=6.32x
Since arm/aarch64 always natively support 16 bit floats, it can always
be considered fast there.
I'm not aware of any additional platforms that currently support
_Float16. And if there are, they should be considered non-fast until
proven fast.
This allows user to build FFmpeg against Intel oneVPL. oneVPL 2.6
is the required minimum version when building Intel oneVPL code.
It will fail to run configure script if both libmfx and libvpl are
enabled.
It is recommended to use oneVPL for new work, even for currently available
hardwares [1]
Note the preferred child device type is d3d11va for libvpl on Windows.
The commands below will use d3d11va if d3d11va is available on Windows.
$ ffmpeg -hwaccel qsv -c:v h264_qsv ...
$ ffmpeg -qsv_device 0 -hwaccel qsv -c:v h264_qsv ...
$ ffmpeg -init_hw_device qsv=qsv:hw_any -hwaccel qsv -c:v h264_qsv ...
$ ffmpeg -init_hw_device qsv=qsv:hw_any,child_device=0 -hwaccel qsv -c:v h264_qsv ...
User may use child_device_type option to specify child device type to
dxva2 or derive a qsv device from a dxva2 device
$ ffmpeg -init_hw_device qsv=qsv:hw_any,child_device=0,child_device_type=dxva2 -hwaccel qsv -c:v h264_qsv ...
$ ffmpeg -init_hw_device dxva2=d3d9:0 -init_hw_device qsv=qsv@d3d9 -hwaccel qsv -c:v h264_qsv ...
[1] https://www.intel.com/content/www/us/en/develop/documentation/upgrading-from-msdk-to-onevpl/top.html
The following Cflags has been added to libmfx.pc, so mfx/ prefix is no
longer needed when including mfx headers in FFmpeg.
Cflags: -I${includedir} -I${includedir}/mfx
Some old versions of libmfx have the following Cflags in libmfx.pc
Cflags: -I${includedir}
We may add -I${includedir}/mfx to CFLAGS when running 'configure
--enable-libmfx' for old versions of libmfx, if so, mfx headers without
mfx/ prefix can be included too.
If libmfx comes without pkg-config support, we may do a small change to
the settings of the environment(e.g. set -I/opt/intel/mediasdk/include/mfx
instead of -I/opt/intel/mediasdk/include to CFLAGS), then the build can
find the mfx headers without mfx/ prefix
After applying this change, we won't need to change #include for mfx
headers when mfx headers are installed under a new directory.
This is in preparation for oneVPL support (mfx headers in oneVPL are
installed under vpl directory)
The data structures for VP9 in mfxvp9.h is wrapped by
MFX_VERSION_NEXT, which means those data structures have never been used
in a public release. Actually MFX_CODEC_VP9 and other VP9 stuffs are
added in mfxstructures.h. In addition, mfxdefs.h is included in
mfxvp9.h, so we may use the check in this patch for MFX_CODEC_VP9
This is in preparation for oneVPL support because mfxvp9.h is removed
from oneVPL [1]
[1]: https://github.com/oneapi-src/oneVPL
Intel's oneVPL is a successor to MediaSDK, but removed some obsolete
features of MediaSDK[1], some early versions of oneVPL still use libmfx
as library name[2]. However some of obsolete features, including OPAQUE
memory, multi-frame encode, user plugins and LA_EXT rate control mode
etc, have been enabled in QSV, so user can not use --enable-libmfx to
enable QSV if using an early version of oneVPL SDK. In order to ensure
user builds FFmpeg against a right version of libmfx, this patch added a
check for version < 2.0 and warning message about the used obsolete
features.
[1] https://spec.oneapi.io/versions/latest/elements/oneVPL/source/VPL_intel_media_sdk.html
[2] https://github.com/oneapi-src/oneVPL
The msmpeg4 decoders/encoders share a common set of prerequisites,
ergo it makes sense to use common subsystems for them. This also
allows to remove the CONFIG_MSMPEG4_DECODER/ENCODER ad-hoc defines
(which violated the CONFIG_ namespace).
Reviewed-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
IntraX8 uses WMV2DSP directly, so it should have a direct dependency
on it. Also remove the indirect Makefile dependency of the VC-1 decoder
on wmv2dsp.o. Notice that since the addition of the MIPS WMV2DSP
implementation building only the VC-1 decoder would fail, because
no Makefile dependency VC1->wmv2dsp_init_mips.o has been added.
This is of course fixed by this commit.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The DXGI_OUTDUPL_FRAME_INFO type isn't available in Windows API
subsets other than "desktop", while the IDXGIOutput1 interface is
available for all API subsets.
This fixes compilation for UWP/"Windows Store" configurations (and
older API subsets like Windows Phone).
Signed-off-by: Martin Storsjö <martin@martin.st>
Handling this in general code makes more sense than handling it in
individual codec files, because it would be a lot of unnecessary code
duplication for the plenty of formats that support exporting ICC
profiles (jpg, png, tiff, webp, jxl, ...).
encode.c and decode.c will be in charge of initializing this state as
needed, so we merely need to make sure to uninit it afterwards from the
common destructor path.
Signed-off-by: Niklas Haas <git@haasn.dev>
pkg_config fallback for SDL2 use 2.1.0 as max (excluded) version
where the pkg_config specify 3.0.0
Correcting fallback version to be in line with the pkg_config version
Signed-off-by: dvhh <dvhh@yahoo.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
This simplifies the code to no longer have #ifs in a manner which
does not require handling avpriv_ac3_parse_header returning ENOSYS.
As an existing example, the MPEG-TS muxer already requires the AC-3
parser, and in order to fix existing issues with the current AC-3
movenc code, switching to use the AC-3 parser is required, so this
is an enabling change for that.
Signed-off-by: Jan Ekström <jan.ekstrom@24i.com>