RISC-V defines the CLZ instruction as part of the ratified Zbb subset
of the (not yet ratified) bit mapulation extension (B). We can detect
it from the __riscv_zbb predefined constant. At least GCC 12 already
supports this correctly.
Note that the macro will be non-zero if supported, zero if enabled
in the compiler flags (e.g. -march=rv64gzbb) but not known to the
compiler, and undefined otherwise.
_Float16 support was available on arm/aarch64 for a while, and with gcc
12 was enabled on x86 as long as SSE2 is supported.
If the target arch supports f16c, gcc emits fairly efficient assembly,
taking advantage of it. This is the case on x86-64-v3 or higher.
Same goes on arm, which has native float16 support.
On x86, without f16c, it emulates it in software using sse2 instructions.
This has shown to perform rather poorly:
_Float16 full SSE2 emulation:
frame=50074 fps=848 q=-0.0 size=N/A time=00:33:22.96 bitrate=N/A speed=33.9x
_Float16 f16c accelerated (Zen2, --cpu=znver2):
frame=50636 fps=1965 q=-0.0 Lsize=N/A time=00:33:45.40 bitrate=N/A speed=78.6x
classic half2float full software implementation:
frame=49926 fps=1605 q=-0.0 Lsize=N/A time=00:33:17.00 bitrate=N/A speed=64.2x
Hence an additional check was introduced, that only enables use of
_Float16 on x86 if f16c is being utilized.
On aarch64, a similar uplift in performance is seen:
RPi4 half2float full software implementation:
frame= 6088 fps=126 q=-0.0 Lsize=N/A time=00:04:03.48 bitrate=N/A speed=5.06x
RPi4 _Float16:
frame= 6103 fps=158 q=-0.0 Lsize=N/A time=00:04:04.08 bitrate=N/A speed=6.32x
Since arm/aarch64 always natively support 16 bit floats, it can always
be considered fast there.
I'm not aware of any additional platforms that currently support
_Float16. And if there are, they should be considered non-fast until
proven fast.
This allows user to build FFmpeg against Intel oneVPL. oneVPL 2.6
is the required minimum version when building Intel oneVPL code.
It will fail to run configure script if both libmfx and libvpl are
enabled.
It is recommended to use oneVPL for new work, even for currently available
hardwares [1]
Note the preferred child device type is d3d11va for libvpl on Windows.
The commands below will use d3d11va if d3d11va is available on Windows.
$ ffmpeg -hwaccel qsv -c:v h264_qsv ...
$ ffmpeg -qsv_device 0 -hwaccel qsv -c:v h264_qsv ...
$ ffmpeg -init_hw_device qsv=qsv:hw_any -hwaccel qsv -c:v h264_qsv ...
$ ffmpeg -init_hw_device qsv=qsv:hw_any,child_device=0 -hwaccel qsv -c:v h264_qsv ...
User may use child_device_type option to specify child device type to
dxva2 or derive a qsv device from a dxva2 device
$ ffmpeg -init_hw_device qsv=qsv:hw_any,child_device=0,child_device_type=dxva2 -hwaccel qsv -c:v h264_qsv ...
$ ffmpeg -init_hw_device dxva2=d3d9:0 -init_hw_device qsv=qsv@d3d9 -hwaccel qsv -c:v h264_qsv ...
[1] https://www.intel.com/content/www/us/en/develop/documentation/upgrading-from-msdk-to-onevpl/top.html
The following Cflags has been added to libmfx.pc, so mfx/ prefix is no
longer needed when including mfx headers in FFmpeg.
Cflags: -I${includedir} -I${includedir}/mfx
Some old versions of libmfx have the following Cflags in libmfx.pc
Cflags: -I${includedir}
We may add -I${includedir}/mfx to CFLAGS when running 'configure
--enable-libmfx' for old versions of libmfx, if so, mfx headers without
mfx/ prefix can be included too.
If libmfx comes without pkg-config support, we may do a small change to
the settings of the environment(e.g. set -I/opt/intel/mediasdk/include/mfx
instead of -I/opt/intel/mediasdk/include to CFLAGS), then the build can
find the mfx headers without mfx/ prefix
After applying this change, we won't need to change #include for mfx
headers when mfx headers are installed under a new directory.
This is in preparation for oneVPL support (mfx headers in oneVPL are
installed under vpl directory)
The data structures for VP9 in mfxvp9.h is wrapped by
MFX_VERSION_NEXT, which means those data structures have never been used
in a public release. Actually MFX_CODEC_VP9 and other VP9 stuffs are
added in mfxstructures.h. In addition, mfxdefs.h is included in
mfxvp9.h, so we may use the check in this patch for MFX_CODEC_VP9
This is in preparation for oneVPL support because mfxvp9.h is removed
from oneVPL [1]
[1]: https://github.com/oneapi-src/oneVPL
Intel's oneVPL is a successor to MediaSDK, but removed some obsolete
features of MediaSDK[1], some early versions of oneVPL still use libmfx
as library name[2]. However some of obsolete features, including OPAQUE
memory, multi-frame encode, user plugins and LA_EXT rate control mode
etc, have been enabled in QSV, so user can not use --enable-libmfx to
enable QSV if using an early version of oneVPL SDK. In order to ensure
user builds FFmpeg against a right version of libmfx, this patch added a
check for version < 2.0 and warning message about the used obsolete
features.
[1] https://spec.oneapi.io/versions/latest/elements/oneVPL/source/VPL_intel_media_sdk.html
[2] https://github.com/oneapi-src/oneVPL
The msmpeg4 decoders/encoders share a common set of prerequisites,
ergo it makes sense to use common subsystems for them. This also
allows to remove the CONFIG_MSMPEG4_DECODER/ENCODER ad-hoc defines
(which violated the CONFIG_ namespace).
Reviewed-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
IntraX8 uses WMV2DSP directly, so it should have a direct dependency
on it. Also remove the indirect Makefile dependency of the VC-1 decoder
on wmv2dsp.o. Notice that since the addition of the MIPS WMV2DSP
implementation building only the VC-1 decoder would fail, because
no Makefile dependency VC1->wmv2dsp_init_mips.o has been added.
This is of course fixed by this commit.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The DXGI_OUTDUPL_FRAME_INFO type isn't available in Windows API
subsets other than "desktop", while the IDXGIOutput1 interface is
available for all API subsets.
This fixes compilation for UWP/"Windows Store" configurations (and
older API subsets like Windows Phone).
Signed-off-by: Martin Storsjö <martin@martin.st>
Handling this in general code makes more sense than handling it in
individual codec files, because it would be a lot of unnecessary code
duplication for the plenty of formats that support exporting ICC
profiles (jpg, png, tiff, webp, jxl, ...).
encode.c and decode.c will be in charge of initializing this state as
needed, so we merely need to make sure to uninit it afterwards from the
common destructor path.
Signed-off-by: Niklas Haas <git@haasn.dev>
pkg_config fallback for SDL2 use 2.1.0 as max (excluded) version
where the pkg_config specify 3.0.0
Correcting fallback version to be in line with the pkg_config version
Signed-off-by: dvhh <dvhh@yahoo.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
This simplifies the code to no longer have #ifs in a manner which
does not require handling avpriv_ac3_parse_header returning ENOSYS.
As an existing example, the MPEG-TS muxer already requires the AC-3
parser, and in order to fix existing issues with the current AC-3
movenc code, switching to use the AC-3 parser is required, so this
is an enabling change for that.
Signed-off-by: Jan Ekström <jan.ekstrom@24i.com>
Support for VDPAU accelerated AV1 decoding was added with libvdpau-1.5.
Support for the same in ffmpeg is added with this patch. Profiles
related to VDPAU AV1 can be found in latest vdpau.h present in
libvdpau-1.5.
Add AV1 VDPAU to list of hwaccels and supported formats
Added file vdpau_av1.c and Modified configure to add VDPAU AV1 support.
Mapped AV1 profiles to VDPAU AV1 profiles. Populated the codec specific
params that need to be passed to VDPAU.
Signed-off-by: Philip Langdale <philipl@overt.org>
wchartoutf8() converts strings returned by WinAPI into UTF-8,
which is FFmpeg's preffered encoding.
Some external dependencies, such as AviSynth, are still
not Unicode-enabled. utf8toansi() converts UTF-8 strings
into ANSI in two steps: UTF-8 -> wchar_t -> ANSI.
wchartoansi() is responsible for the second step of the conversion.
Conversion in just one step is not supported by WinAPI.
Since these character converting functions allocate the buffer
of necessary size, they also facilitate the removal of MAX_PATH limit
in places where fixed-size ANSI/WCHAR strings were used
as filename buffers.
On Windows, getenv_utf8() wraps _wgetenv() converting its input from
and its output to UTF-8. Strings returned by getenv_utf8()
must be freed by freeenv_utf8().
On all other platforms getenv_utf8() is a wrapper around getenv(),
and freeenv_utf8() is a no-op.
The value returned by plain getenv() cannot be modified;
av_strdup() is usually used when modifications are required.
However, on Windows, av_strdup() after getenv_utf8() leads to
unnecessary allocation. getenv_dup() is introduced to avoid
such an allocation. Value returned by getenv_dup() must be freed
by av_free().
Because of cleanup complexities, in places that only test the existence
of an environment variable or compare its value with a string
consisting entirely of ASCII characters, the use of plain getenv()
is still preferred. (libavutil/log.c check_color_terminal()
is an example of such a place.)
Plain getenv() is also preffered in UNIX-only code,
such as bktr.c, fbdev_common.c, oss.c in libavdevice
or af_ladspa.c in libavfilter.
Signed-off-by: Martin Storsjö <martin@martin.st>
Was "[PATCH] libx264: Do not explicitly set X264_API_IMPORTS"
Setting X264_API_IMPORTS only affects msvc builds and it breaks
linking to static builds (although is required for shared builds).
This flag is set by x264 in its pkgconfig as required since build
158 (a615f027ed172e2dd5380e736d487aa858a0c4ff) from July 2019.
So this patch updates configure to require a newer x264 build that
correctly sets the imports flag.
The min version requirement of 158 is applied for msvc builds only.
This is also removing the check for 'libx264 without pkg-config'
which was left for compatibility reasons about 7 years ago when
the pkg-config check was introduced by commit
e06263ef1e.
Co-authored-by: softworkz <softworkz@hotmail.com>
Signed-off-by: softworkz <softworkz@hotmail.com>
Signed-off-by: Matt Oliver <protogonoi@gmail.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
This fixed the regression caused by commit 478e1a98a
Reported-by: Timo Rothenpieler <timo@rothenpieler.org>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
Allows non-UWP builds of FFmpeg with MediaFoundation to work on
N editions of Windows which are without MediaFoundation by default.
On UWP target, FFmpeg is linked directly against MediaFoundation since
LoadLibrary is not available.
This commit adresses https://trac.ffmpeg.org/ticket/9788
Signed-off-by: Martin Storsjö <martin@martin.st>
libmfx 1.28 was released 3 years ago, it is easy to get a greater
version than 1.28. We may remove lots of compile-time checks if adding
the requirement for the minimal version in the configure script.
Reviewed-by: softworkz <softworkz@hotmail.com>
Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
Add an AVIF muxer by re-using the existing the mov/mp4 muxer.
AVIF Specification: https://aomediacodec.github.io/av1-avif
Sample usage for still image:
ffmpeg -i image.png -c:v libaom-av1 -still-picture 1 image.avif
Sample usage for animated AVIF image:
ffmpeg -i video.mp4 animated.avif
We can re-use any of the AV1 encoding options that will make
sense for image encoding (like bitrate, tiles, encoding speed,
etc).
The files generated by this muxer has been verified to be valid
AVIF files by the following:
1) Displays on Chrome (both still and animated images).
2) Displays on Firefox (only still images, firefox does not support
animated AVIF yet).
3) Verified to be valid by Compliance Warden:
https://github.com/gpac/ComplianceWarden
Fixes the encoder/muxer part of Trac Ticket #7621
Signed-off-by: Vignesh Venkatasubramanian <vigneshv@google.com>
sdl2 recently changed their versioning, moving the patch level to minor level
cd7c2f1de7
and have said that they will instead ship sdl3.pc for 3.0.0
Fixes ticket 9768
Signed-off-by: Christopher Degawa <ccom@randomderp.com>
Signed-off-by: Gyan Doshi <ffmpeg@gyani.pro>
This filter is designed to parse embedded ICC profiles and attempt
extracting colorspace tags from them, updating the AVFrame metadata
accordingly.
This is intentionally made a separate filter, rather than being part of
libavcodec itself, so that it's an opt-in behavior for the time being.
This also gives the user more flexibility to e.g. first attach an ICC
profile and then also set the colorspace tags from it.
This makes #9673 possible, though not automatic.
Signed-off-by: Niklas Haas <git@haasn.dev>
This filter is designed to specifically cover the task of generating ICC
profiles (and attaching them to output frames) on demand. Other tasks,
such as ICC profile loading/stripping, or ICC profile application, are
better left to separate filters (or included into e.g. vf_setparams).
Signed-off-by: Niklas Haas <git@haasn.dev>
This introduces an optional dependency on lcms2 into FFmpeg. lcms2 is a
widely used library for ICC profile handling, which apart from being
used in almost all major image processing programs and video players,
has also been deployed in browsers. As such, it's both widely available
and well-tested.
Add a few helpers to cover our major use cases. This commit merely
introduces the helpers (and configure check), even though nothing uses
them yet.
It's worth pointing out that the reason the cmsToneCurves for each
AVCOL_TRC are cached inside the context, is because constructing a
cmsToneCurve requires evaluating the curve at 4096 (by default) grid
points and constructing a LUT. So, we ideally only want to do this once
per curve. This matters for e.g. ff_icc_profile_detect_transfer, which
essentially compares a profile against all of these generated LUTs.
Re-generating the LUTs for every iteration would be unnecessarily
wasteful.
The same consideration does not apply to e.g. cmsCreate*Profile, which
is a very lightweight operation just involving struct allocation and
setting a few pointers.
The cutoff value of 0.01 was determined by experimentation. The lowest
"false positive" delta I saw in practice was 0.13, and the largest
"false negative" delta was 0.0008. So a value of 0.01 sits comfortaby
almost exactly in the middle.
Signed-off-by: Niklas Haas <git@haasn.dev>
This patch adds support for:
- ffplay ipfs://<cid>
- ffplay ipns://<cid>
IPFS data can be played from so called "ipfs gateways".
A gateway is essentially a webserver that gives access to the
distributed IPFS network.
This protocol support (ipfs and ipns) therefore translates
ipfs:// and ipns:// to a http:// url. This resulting url is
then handled by the http protocol. It could also be https
depending on the gateway provided.
To use this protocol, a gateway must be provided.
If you do nothing it will try to find it in your
$HOME/.ipfs/gateway file. The ways to set it manually are:
1. Define a -gateway <url> to the gateway.
2. Define $IPFS_GATEWAY with the full http link to the gateway.
3. Define $IPFS_PATH and point it to the IPFS data path.
4. Have IPFS running in your local user folder (under $HOME/.ipfs).
Signed-off-by: Mark Gaiser <markg85@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>