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${ noResults }
12 Commits (0c4bf87b296145e38510655d1a14196493d5c54e)
Author | SHA1 | Message | Date |
---|---|---|---|
Anton Khirnov | c2f7417eeb |
vc1: move MpegEncContext.resync_marker into VC1Context.
The field still remains in MpegEncContext because it is used by the mpeg4 decoder. |
11 years ago |
Reimar Döffinger | af6e232ccf |
VC1 VDPAU: Mark missing reference frames as such.
Currently the code passes some nonsense values as references instead, causing corruption with NVidia's and assertion failures with Mesa's implementation. For non-corrupted input this mostly happens in interlaced bitstreams, e.g. http://samples.mplayerhq.hu/V-codecs/WMV9/interlaced/480i30__codec_WVC1__mode_2__framerate_29.970__type_2__preproc_17.wmv. The != VDP_INVALID handle assert does not trigger (and probably is quite nonsense) because the frames are initialized to 0. Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de> |
11 years ago |
Rémi Denis-Courmont | 2852740e23 |
vdpau: store picture data in picture's rather than codec's context
Signed-off-by: Anton Khirnov <anton@khirnov.net> |
12 years ago |
Rainer Hochecker | 582963a815 |
vdpau: Fix VC-1 interlaced mode
VDPAU expects the bitstream value (0, 2 or 3). libavcodec uses an enum (0, 1 or 2). Signed-off-by: Rémi Denis-Courmont <remi@remlab.net> Signed-off-by: Diego Biurrun <diego@biurrun.de> |
12 years ago |
Rainer Hochecker | b37cc5995b |
fix vdpau vc1 interlace modes
|
12 years ago |
Anton Khirnov | 2c54155407 |
h264: deMpegEncContextize
Most of the changes are just trivial are just trivial replacements of fields from MpegEncContext with equivalent fields in H264Context. Everything in h264* other than h264.c are those trivial changes. The nontrivial parts are: 1) extracting a simplified version of the frame management code from mpegvideo.c. We don't need last/next_picture anymore, since h264 uses its own more complex system already and those were set only to appease the mpegvideo parts. 2) some tables that need to be allocated/freed in appropriate places. 3) hwaccels -- mostly trivial replacements. for dxva, the draw_horiz_band() call is moved from ff_dxva2_common_end_frame() to per-codec end_frame() callbacks, because it's now different for h264 and MpegEncContext-based decoders. 4) svq3 -- it does not use h264 complex reference system, so I just added some very simplistic frame management instead and dropped the use of ff_h264_frame_start(). Because of this I also had to move some initialization code to svq3. Additional fixes for chroma format and bit depth changes by Janne Grunau <janne-libav@jannau.net> Signed-off-by: Anton Khirnov <anton@khirnov.net> |
12 years ago |
Rémi Denis-Courmont | 7752532789 |
vdpau: Add VC-1 decoding via hwaccel infrastructure
Signed-off-by: Diego Biurrun <diego@biurrun.de> |
12 years ago |