Using VDPAU correctly means checking for preemption
and possibly regenerating the context all the time.
With the current API there is no context or other
user-defined pointer and thus this in not possible
during decoding unless using some hack like global
variables.
The need to reinitialize both surfaces and even function
pointers makes handling preemption even more difficult.
This patch introduces a new render2 function that gets
both the AVCodecContext and AVFrame in addition,
in both the user can store additional opaque data.
This allows even advanced approaches like keeping a
"generation counter" for the surfaces so they can be
regenerated on the fly and efficiently.
In addition, the function has a return value that will
be passed through all the way instead of being silently
ignored as for the current render function.
Unfortunately the HWAccel API has no way of providing
API/ABI compatibility, so a currently disallowed
state (render pointer being NULL) is used to extend it.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Prevent build failure for applicatins using the old API
This could be replaced be a include of version.h but some applications
would then need extern C wrapers
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The bitstream buffers are now private and freed by libavcodec. For
backward compatibility, the hold bitstream buffer pointer is left NULL
(applications were supposed to av_freep() it).
Signed-off-by: Anton Khirnov <anton@khirnov.net>
"Fork" is an ambiguous term, since there may be more than one fork, also
"fork" could be confused with the corresponding function. Also it seems
important to point the name of the referenced fork in the symbol.
Note: the old --enable-incompatible-fork-abi command is retained for
compatibility, although it should be considered deprecated.
suggested by Michael, the new names better describe the contents of the files.
Originally committed as revision 17168 to svn://svn.ffmpeg.org/ffmpeg/trunk