mirror of https://github.com/FFmpeg/FFmpeg.git
Tag:
Branch:
Tree:
08bd2cbfeb
master
oldabi
release/0.10
release/0.11
release/0.5
release/0.6
release/0.7
release/0.8
release/0.9
release/1.0
release/1.1
release/1.2
release/2.0
release/2.1
release/2.2
release/2.3
release/2.4
release/2.5
release/2.6
release/2.7
release/2.8
release/3.0
release/3.1
release/3.2
release/3.3
release/3.4
release/4.0
release/4.1
release/4.2
release/4.3
release/4.4
release/5.0
release/5.1
release/6.0
release/6.1
release/7.0
release/7.1
N
ffmpeg-0.6.3
n0.10
n0.10.1
n0.10.10
n0.10.11
n0.10.12
n0.10.13
n0.10.14
n0.10.15
n0.10.16
n0.10.2
n0.10.3
n0.10.4
n0.10.5
n0.10.6
n0.10.7
n0.10.8
n0.10.9
n0.11
n0.11-dev
n0.11.1
n0.11.2
n0.11.3
n0.11.4
n0.11.5
n0.12-dev
n0.5.10
n0.5.11
n0.5.12
n0.5.13
n0.5.14
n0.5.15
n0.5.5
n0.5.6
n0.5.7
n0.5.8
n0.5.9
n0.6.4
n0.6.5
n0.6.6
n0.6.7
n0.7.1
n0.7.10
n0.7.11
n0.7.12
n0.7.13
n0.7.14
n0.7.15
n0.7.16
n0.7.17
n0.7.2
n0.7.3
n0.7.4
n0.7.5
n0.7.6
n0.7.7
n0.7.8
n0.7.9
n0.8
n0.8.1
n0.8.10
n0.8.11
n0.8.12
n0.8.13
n0.8.14
n0.8.15
n0.8.2
n0.8.3
n0.8.4
n0.8.5
n0.8.6
n0.8.7
n0.8.8
n0.8.9
n0.9
n0.9.1
n0.9.2
n0.9.3
n0.9.4
n1.0
n1.0.1
n1.0.10
n1.0.2
n1.0.3
n1.0.4
n1.0.5
n1.0.6
n1.0.7
n1.0.8
n1.0.9
n1.1
n1.1-dev
n1.1.1
n1.1.10
n1.1.11
n1.1.12
n1.1.13
n1.1.14
n1.1.15
n1.1.16
n1.1.2
n1.1.3
n1.1.4
n1.1.5
n1.1.6
n1.1.7
n1.1.8
n1.1.9
n1.2
n1.2-dev
n1.2.1
n1.2.10
n1.2.11
n1.2.12
n1.2.2
n1.2.3
n1.2.4
n1.2.5
n1.2.6
n1.2.7
n1.2.8
n1.2.9
n1.3-dev
n2.0
n2.0.1
n2.0.2
n2.0.3
n2.0.4
n2.0.5
n2.0.6
n2.0.7
n2.1
n2.1-dev
n2.1.1
n2.1.2
n2.1.3
n2.1.4
n2.1.5
n2.1.6
n2.1.7
n2.1.8
n2.2
n2.2-dev
n2.2-rc1
n2.2-rc2
n2.2.1
n2.2.10
n2.2.11
n2.2.12
n2.2.13
n2.2.14
n2.2.15
n2.2.16
n2.2.2
n2.2.3
n2.2.4
n2.2.5
n2.2.6
n2.2.7
n2.2.8
n2.2.9
n2.3
n2.3-dev
n2.3.1
n2.3.2
n2.3.3
n2.3.4
n2.3.5
n2.3.6
n2.4
n2.4-dev
n2.4.1
n2.4.10
n2.4.11
n2.4.12
n2.4.13
n2.4.14
n2.4.2
n2.4.3
n2.4.4
n2.4.5
n2.4.6
n2.4.7
n2.4.8
n2.4.9
n2.5
n2.5-dev
n2.5.1
n2.5.10
n2.5.11
n2.5.2
n2.5.3
n2.5.4
n2.5.5
n2.5.6
n2.5.7
n2.5.8
n2.5.9
n2.6
n2.6-dev
n2.6.1
n2.6.2
n2.6.3
n2.6.4
n2.6.5
n2.6.6
n2.6.7
n2.6.8
n2.6.9
n2.7
n2.7-dev
n2.7.1
n2.7.2
n2.7.3
n2.7.4
n2.7.5
n2.7.6
n2.7.7
n2.8
n2.8-dev
n2.8.1
n2.8.10
n2.8.11
n2.8.12
n2.8.13
n2.8.14
n2.8.15
n2.8.16
n2.8.17
n2.8.18
n2.8.19
n2.8.2
n2.8.20
n2.8.21
n2.8.22
n2.8.3
n2.8.4
n2.8.5
n2.8.6
n2.8.7
n2.8.8
n2.8.9
n2.9-dev
n3.0
n3.0.1
n3.0.10
n3.0.11
n3.0.12
n3.0.2
n3.0.3
n3.0.4
n3.0.5
n3.0.6
n3.0.7
n3.0.8
n3.0.9
n3.1
n3.1-dev
n3.1.1
n3.1.10
n3.1.11
n3.1.2
n3.1.3
n3.1.4
n3.1.5
n3.1.6
n3.1.7
n3.1.8
n3.1.9
n3.2
n3.2-dev
n3.2.1
n3.2.10
n3.2.11
n3.2.12
n3.2.13
n3.2.14
n3.2.15
n3.2.16
n3.2.17
n3.2.18
n3.2.19
n3.2.2
n3.2.3
n3.2.4
n3.2.5
n3.2.6
n3.2.7
n3.2.8
n3.2.9
n3.3
n3.3-dev
n3.3.1
n3.3.2
n3.3.3
n3.3.4
n3.3.5
n3.3.6
n3.3.7
n3.3.8
n3.3.9
n3.4
n3.4-dev
n3.4.1
n3.4.10
n3.4.11
n3.4.12
n3.4.13
n3.4.2
n3.4.3
n3.4.4
n3.4.5
n3.4.6
n3.4.7
n3.4.8
n3.4.9
n3.5-dev
n4.0
n4.0.1
n4.0.2
n4.0.3
n4.0.4
n4.0.5
n4.0.6
n4.1
n4.1-dev
n4.1.1
n4.1.10
n4.1.11
n4.1.2
n4.1.3
n4.1.4
n4.1.5
n4.1.6
n4.1.7
n4.1.8
n4.1.9
n4.2
n4.2-dev
n4.2.1
n4.2.10
n4.2.2
n4.2.3
n4.2.4
n4.2.5
n4.2.6
n4.2.7
n4.2.8
n4.2.9
n4.3
n4.3-dev
n4.3.1
n4.3.2
n4.3.3
n4.3.4
n4.3.5
n4.3.6
n4.3.7
n4.3.8
n4.4
n4.4-dev
n4.4.1
n4.4.2
n4.4.3
n4.4.4
n4.4.5
n4.5-dev
n5.0
n5.0.1
n5.0.2
n5.0.3
n5.1
n5.1-dev
n5.1.1
n5.1.2
n5.1.3
n5.1.4
n5.1.5
n5.1.6
n5.2-dev
n6.0
n6.0.1
n6.1
n6.1-dev
n6.1.1
n6.1.2
n6.2-dev
n7.0
n7.0.1
n7.0.2
n7.1
n7.1-dev
n7.2-dev
v0.5
v0.5.1
v0.5.2
v0.5.3
v0.6
v0.6.1
${ noResults }
2 Commits (08bd2cbfeb34717d60ec62bcbaeb7996206df906)
Author | SHA1 | Message | Date |
---|---|---|---|
|
327685bafe |
d3d12va: Add a missing include for the declaration of ff_d3d12va_get_surface_index
This fixes the following build error: src/libavcodec/d3d12va_decode.c:49:10: error: no previous prototype for function 'ff_d3d12va_get_surface_index' [-Werror,-Wmissing-prototypes] 49 | unsigned ff_d3d12va_get_surface_index(const AVCodecContext *avctx, | ^ Signed-off-by: Martin Storsjö <martin@martin.st> |
1 year ago |
|
349ce30e4e |
avcodec: add D3D12VA hardware accelerated H264 decoding
The implementation is based on: https://learn.microsoft.com/en-us/windows/win32/medfound/direct3d-12-video-overview With the Direct3D 12 video decoding support, we can render or process the decoded images by the pixel shaders or compute shaders directly without the extra copy overhead, which is beneficial especially if you are trying to render or post-process a 4K or 8K video. The command below is how to enable d3d12va: ffmpeg -hwaccel d3d12va -i input.mp4 output.mp4 Signed-off-by: Wu Jianhua <toqsxw@outlook.com> Signed-off-by: Tong Wu <tong1.wu@intel.com> |
1 year ago |