35 Commits (077880ad88eb1218c5c6b3b134e75317701dbe81)

Author SHA1 Message Date
Timo Rothenpieler dd94a03468 avutil/hwcontext_d3d11va: add support for rgbaf16 pixel format 2 years ago
Timo Rothenpieler 63ce42019c avutil/hwcontext_d3d11va: add BGRA/RGBA10 formats support 2 years ago
Timo Rothenpieler 6cbb7d673d avutil/hwcontext_d3d11va: update hwctx flags from input texture 2 years ago
Timo Rothenpieler 30bbc0a624 avutil/hwcontext_d3d11va: fix texture_infos writes on non-fixed-size pools 2 years ago
Timo Rothenpieler e18c575474 avutil/hwcontext_d3d11va: fix mixed declaration and code 2 years ago
Tong Wu 20807a9d61 avutil/hwcontext_d3d11va: pass the format value from outside for staging texture 3 years ago
Andreas Rheinhardt 1ea3650823 Replace all occurences of av_mallocz_array() by av_calloc() 3 years ago
Artem Galin 4f78711f9c libavutil/hwcontext_d3d11va: adding more texture information to the D3D11 hwcontext API 3 years ago
Andreas Rheinhardt ef6a9e5e31 avutil/buffer: Switch AVBuffer API to size_t 4 years ago
James Almer e36eb94048 avutil: use the buffer_size_t typedef where required 4 years ago
Matt Oliver f0c0ad4455 avutil/hwcontext_d3d11va: Use secure dlopen. 5 years ago
Carl Eugen Hoyos a24a1523e8 lavu/hwcontext_d3d: Cast src pointers calling av_image_copy*(). 6 years ago
James Almer 81a18f219e avutil/hwcontext_d3d11va: fix type arguments passed to IDXGIAdapter2_GetDesc() 6 years ago
Diego Biurrun 8f144d9e3d Drop Windows XP support remnants 7 years ago
Mark Thompson 44000b7744 hwcontext_d3d11: Fix crash with valid adapter but no device 7 years ago
wm4 27b9f82e2c hwcontext_d3d11va: implement av_hwdevice_get_hwframe_constraints() 7 years ago
Jan Ekström f6d49a0dc8 hwcontext_d3d11va: properly reset values after release/close 7 years ago
Mark Thompson 8bbf2dacbf hwcontext_d3d11: Log adapter details on device creation 7 years ago
Greg Wessels 2c2f25eb89 avutil/hwcontext_d3d11va: Fix leak when wrapping texture in AVD3D11FrameDescriptor 7 years ago
Martin Storsjö 9042402ec7 d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY 7 years ago
Martin Storsjö 1912973a2d d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY 7 years ago
Hendrik Leppkes 15b00aea41 hwcontext_d3d11va: use correct license header 7 years ago
wm4 289d387330 hwcontext_d3d11va: add option to enable debug mode 7 years ago
wm4 8d7fdba7b8 dxva: support DXGI_FORMAT_420_OPAQUE decoding 7 years ago
wm4 6f5ff3269b hwcontext_d3d11va: allocate staging texture lazily 7 years ago
wm4 1509d739a0 hwcontext_d3d11va: fix crash on frames_init failure 7 years ago
Martin Storsjö 3125a4a8a8 d3d11va: Link directly to dxgi.dll and d3d11.dll functions if LoadLibrary is unavailable 7 years ago
wm4 3303511f33 lavu: add new D3D11 pixfmt and hwcontext 7 years ago
wm4 cfc9e7c94e hwcontext_d3d11va: add option to enable debug mode 7 years ago
wm4 5030e3856c dxva: support DXGI_FORMAT_420_OPAQUE decoding 7 years ago
wm4 98d73e4174 hwcontext_d3d11va: allocate staging texture lazily 7 years ago
wm4 086321c612 hwcontext_d3d11va: fix crash on frames_init failure 7 years ago
Martin Storsjö fd1ffa1f10 d3d11va: Link directly to dxgi.dll and d3d11.dll functions if LoadLibrary is unavailable 8 years ago
wm4 fff90422d1 lavu: add new D3D11 pixfmt and hwcontext 8 years ago