This marks the first time anyone has written an Opus encoder without
using any libopus code. The aim of the encoder is to prove how far
the format can go by writing the craziest encoder for it.
Right now the encoder's basic, it only supports CBR encoding, however
internally every single feature the CELT layer has is implemented
(except the pitch pre-filter which needs to work well with the rest of
whatever gets implemented). Psychoacoustic and rate control systems are
under development.
The encoder takes in frames of 120 samples and depending on the value of
opus_delay the plan is to use the extra buffered frames as lookahead.
Right now the encoder will pick the nearest largest legal frame size and
won't use the lookahead, but that'll change once there's a
psychoacoustic system.
Even though its a pretty basic encoder its already outperforming
any other native encoder FFmpeg has by a huge amount.
The PVQ search algorithm is faster and more accurate than libopus's
algorithm so the encoder's performance is close to that of libopus
at zero complexity (libopus has more SIMD).
The algorithm might be ported to libopus or other codecs using PVQ in
the future.
The encoder still has a few minor bugs, like desyncs at ultra low
bitrates (below 9kbps with 20ms frames).
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
A huge amount can be reused by the encoder, as the only thing
which needs to be done would be to add a 10 line celt_icwrsi,
a wrapper around it (celt_alg_quant) and templating the
ff_celt_decode_band to replace entropy decoding functions
with entropy encoding.
There is no performance loss but in fact a performance gain of
around 6% which is caused by the compiler being able to optimize
the decoding more efficiently.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Handles strides (needed for Opus transients), does pre-reindexing and folding
without needing a copy.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Moves much of the setup logic for VAAPI decoding into lavc; the user
now need only provide the hw_frames_ctx.
(cherry picked from commit 123ccd07c5)
(cherry picked from commit 5e879b54a3)
(cherry picked from commit 0aec37e625)
(cherry picked from commit cfa4eb4fba)
This decoder can decode all existing SpeedHQ formats (SHQ0–5, 7, and 9),
including correct decoding of the alpha channel.
1080p is decoded in 142 fps on one core of my i7-4600U (2.1 GHz Haswell),
about evenly split between bitstream reader and IDCT. There is currently
no attempt at slice or frame threading, even though the format trivially
supports both.
NewTek very helpfully provided a full set of SHQ samples, as well as
source code for an SHQ2 encoder (not included) and assistance with
understanding some details of the format.
This moves work from the configure to the Make stage where it can
be parallelized and ensures that pkgconfig files are updated when
library versions change.
Bug-Id: 449
It is useful for testing/debugging and will also be used as the default
filter in the following commit adding pre-decode filtering to avoid
having a separate non-filtered codepath.
Decode the Image Data Section (which contains merged pictures).
Support RGB/A and Grayscale/A in 8bits and 16 bits per channel.
Support uncompress and rle decompression in Image Data Section.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
There is really no need for two aac wrappers, we already have
libfdk-aac which is better. Not to mention that faac doesn't
even support HEv1, or HEv2. It's also under a license which is
unusable for distribution, so it would only be useful to people
who will compile their own ffmpeg, only use it themselves (which
at that point should just use fdk-aac).
Signed-off-by: Josh de Kock <josh@itanimul.li>
* Multichannel support for TrueHD is experimental
There should be downmix substreams present for 2+ channel bitstreams,
but ffmpeg decoder doesn't need it. Will add support for this soon.
* There might be lossless check failures on LFE channels
* 32-bit sample support has been removed for now, will add it later
While testing, some samples gave lossless check failures when enforcing
s32. Probably this will also get solved with the LFE issues.
Signed-off-by: Jai Luthra <me@jailuthra.in>