This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There are seven MJPEG-tables, five small (1x12, 4x17) and two
not small (2x162). These are all avpriv, despite this not being
worthwhile due to the overhead of exporting a symbol: The total
overhead for each symbol consists of two entries in .dynsym (24B each),
one entry in the importing library's .rela.dyn (24B) and one in .got
(8B) as well as 2x2B for symbol versions and 4B for symbol hashes
in the exporting library; in addition to that, the name of the symbol
is included in both exporting and importing libraries, using 2x210 bytes
in this case.
(The above numbers are for a x64 Elf/Linux/GNU system. Other platforms
will give different numbers.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
While just at it, remove the nb_codes parameter: It is redundant
(the number of codes is implicitly contained in the array containing how
many entries of a specific size there are) and for this reason it might
even be wrong, so it is better to check what is actually used instead.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The longest AC codes of the standard JPEG tables are 16 bits long; for
the DC tables, the maximum is 11, so using max_depth of two is
sufficient.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Fixes: out of array access
Fixes: 21469/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_G2M_fuzzer-5199357982015488
Alternatively the arrays can be made bigger or the index can be clipped.
In case a real file with such huge tiles exist we ask the user to upload it.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This basically checks if a pixel that was coded with prediction
and residual could have been stored using a previous case.
This avoids basically a string of 0 symbols stored in less than
50 bytes to hit a O(n²) codepath.
Fixes: Timeout (too slow to wait -> immediately)
Fixes: 8668/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_G2M_fuzzer-4895946310680576
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: left shift of 1876744317 by 16 places cannot be represented in type 'int'
Fixes: 6799/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_G2M_fuzzer-5115274731716608
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: 65280 * 196032 cannot be represented in type 'int'
Fixes: 7279/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_G2M_fuzzer-5977332473921536
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Do not fail when original resolution is smaller than current one,
as the frame buffer is resized automatically.
Signed-off-by: Vittorio Giovara <vittorio.giovara at gmail.com>
Fixes: asan_double-free_d34593_861_smp3.wmv
Found-by: Samuel Groß, Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
ELS and ePIC decoder courtesy of Maxim Poliakovski,
cleanup and integration by Diego Biurrun.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Fixes out of array access
Fixes: asan_heap-oob_12a55d3_30_029.wmv
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This has also been independently found and fixed similarly by carl in
f4a3bbf4a3cd375121ea2495817f3e50e831ed48
The 2nd magic check is taken from carls implementation
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>