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@ -73,6 +73,7 @@ |
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*/ |
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#include "libavutil/imgutils.h" |
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#include "libavutil/intreadwrite.h" |
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#include "libavutil/opt.h" |
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#include "libavutil/pixdesc.h" |
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#include "avfilter.h" |
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@ -82,12 +83,12 @@ |
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#include "video.h" |
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typedef struct NormalizeHistory { |
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uint8_t *history; // History entries.
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uint32_t history_sum; // Sum of history entries.
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uint16_t *history; // History entries.
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uint64_t history_sum; // Sum of history entries.
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} NormalizeHistory; |
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typedef struct NormalizeLocal { |
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uint8_t in; // Original input byte value for this frame.
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uint16_t in; // Original input byte value for this frame.
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float smoothed; // Smoothed input value [0,255].
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float out; // Output value [0,255]
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} NormalizeLocal; |
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@ -103,6 +104,9 @@ typedef struct NormalizeContext { |
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float strength; |
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uint8_t co[4]; // Offsets to R,G,B,A bytes respectively in each pixel
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int depth; |
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int sblackpt[4]; |
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int swhitept[4]; |
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int num_components; // Number of components in the pixel format
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int step; |
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int history_len; // Number of frames to average; based on smoothing factor
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@ -110,9 +114,9 @@ typedef struct NormalizeContext { |
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// Per-extremum, per-channel history, for temporal smoothing.
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NormalizeHistory min[3], max[3]; // Min and max for each channel in {R,G,B}.
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uint8_t *history_mem; // Single allocation for above history entries
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uint16_t *history_mem; // Single allocation for above history entries
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uint8_t lut[3][256]; // Lookup table
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uint16_t lut[3][65536]; // Lookup table
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void (*find_min_max)(struct NormalizeContext *s, AVFrame *in, NormalizeLocal min[3], NormalizeLocal max[3]); |
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void (*process)(struct NormalizeContext *s, AVFrame *in, AVFrame *out); |
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@ -207,6 +211,80 @@ static void process_planar(NormalizeContext *s, AVFrame *in, AVFrame *out) |
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} |
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} |
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static void find_min_max_16(NormalizeContext *s, AVFrame *in, NormalizeLocal min[3], NormalizeLocal max[3]) |
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{ |
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for (int c = 0; c < 3; c++) |
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min[c].in = max[c].in = AV_RN16(in->data[0] + 2 * s->co[c]); |
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for (int y = 0; y < in->height; y++) { |
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uint16_t *inp = (uint16_t *)(in->data[0] + y * in->linesize[0]); |
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for (int x = 0; x < in->width; x++) { |
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for (int c = 0; c < 3; c++) { |
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min[c].in = FFMIN(min[c].in, inp[s->co[c]]); |
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max[c].in = FFMAX(max[c].in, inp[s->co[c]]); |
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} |
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inp += s->step; |
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} |
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} |
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} |
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static void process_16(NormalizeContext *s, AVFrame *in, AVFrame *out) |
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{ |
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for (int y = 0; y < in->height; y++) { |
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uint16_t *inp = (uint16_t *)(in->data[0] + y * in->linesize[0]); |
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uint16_t *outp = (uint16_t *)(out->data[0] + y * out->linesize[0]); |
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for (int x = 0; x < in->width; x++) { |
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for (int c = 0; c < 3; c++) |
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outp[s->co[c]] = s->lut[c][inp[s->co[c]]]; |
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if (s->num_components == 4) |
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// Copy alpha as-is.
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outp[s->co[3]] = inp[s->co[3]]; |
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inp += s->step; |
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outp += s->step; |
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} |
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} |
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} |
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static void find_min_max_planar_16(NormalizeContext *s, AVFrame *in, NormalizeLocal min[3], NormalizeLocal max[3]) |
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{ |
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min[0].in = max[0].in = AV_RN16(in->data[2]); |
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min[1].in = max[1].in = AV_RN16(in->data[0]); |
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min[2].in = max[2].in = AV_RN16(in->data[1]); |
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for (int y = 0; y < in->height; y++) { |
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uint16_t *inrp = (uint16_t *)(in->data[2] + y * in->linesize[2]); |
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uint16_t *ingp = (uint16_t *)(in->data[0] + y * in->linesize[0]); |
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uint16_t *inbp = (uint16_t *)(in->data[1] + y * in->linesize[1]); |
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for (int x = 0; x < in->width; x++) { |
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min[0].in = FFMIN(min[0].in, inrp[x]); |
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max[0].in = FFMAX(max[0].in, inrp[x]); |
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min[1].in = FFMIN(min[1].in, ingp[x]); |
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max[1].in = FFMAX(max[1].in, ingp[x]); |
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min[2].in = FFMIN(min[2].in, inbp[x]); |
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max[2].in = FFMAX(max[2].in, inbp[x]); |
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} |
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} |
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} |
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static void process_planar_16(NormalizeContext *s, AVFrame *in, AVFrame *out) |
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{ |
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for (int y = 0; y < in->height; y++) { |
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uint16_t *inrp = (uint16_t *)(in->data[2] + y * in->linesize[2]); |
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uint16_t *ingp = (uint16_t *)(in->data[0] + y * in->linesize[0]); |
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uint16_t *inbp = (uint16_t *)(in->data[1] + y * in->linesize[1]); |
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uint16_t *inap = (uint16_t *)(in->data[3] + y * in->linesize[3]); |
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uint16_t *outrp = (uint16_t *)(out->data[2] + y * out->linesize[2]); |
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uint16_t *outgp = (uint16_t *)(out->data[0] + y * out->linesize[0]); |
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uint16_t *outbp = (uint16_t *)(out->data[1] + y * out->linesize[1]); |
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uint16_t *outap = (uint16_t *)(out->data[3] + y * out->linesize[3]); |
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for (int x = 0; x < in->width; x++) { |
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outrp[x] = s->lut[0][inrp[x]]; |
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outgp[x] = s->lut[1][ingp[x]]; |
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outbp[x] = s->lut[2][inbp[x]]; |
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if (s->num_components == 4) |
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outap[x] = inap[x]; |
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} |
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} |
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} |
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// This function is the main guts of the filter. Normalizes the input frame
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// into the output frame. The frames are known to have the same dimensions
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// and pixel format.
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@ -269,9 +347,9 @@ static void normalize(NormalizeContext *s, AVFrame *in, AVFrame *out) |
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// Calculate the output range [min.out,max.out] as a ratio of the full-
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// strength output range [blackpt,whitept] and the original input range
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// [min.in,max.in], based on the user-specified filter strength.
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min[c].out = (s->blackpt[c] * s->strength) |
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min[c].out = (s->sblackpt[c] * s->strength) |
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+ (min[c].in * (1.0f - s->strength)); |
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max[c].out = (s->whitept[c] * s->strength) |
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max[c].out = (s->swhitept[c] * s->strength) |
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+ (max[c].in * (1.0f - s->strength)); |
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// Now, build a lookup table which linearly maps the adjusted input range
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@ -291,8 +369,7 @@ static void normalize(NormalizeContext *s, AVFrame *in, AVFrame *out) |
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float scale = (max[c].out - min[c].out) / (max[c].smoothed - min[c].smoothed); |
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for (in_val = min[c].in; in_val <= max[c].in; in_val++) { |
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int out_val = (in_val - min[c].smoothed) * scale + min[c].out + 0.5f; |
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out_val = FFMAX(out_val, 0); |
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out_val = FFMIN(out_val, 255); |
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out_val = av_clip_uintp2_c(out_val, s->depth); |
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s->lut[c][in_val] = out_val; |
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} |
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} |
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@ -324,8 +401,11 @@ static int query_formats(AVFilterContext *ctx) |
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AV_PIX_FMT_RGB0, |
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AV_PIX_FMT_0BGR, |
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AV_PIX_FMT_BGR0, |
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AV_PIX_FMT_GBRAP, |
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AV_PIX_FMT_GBRP, |
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AV_PIX_FMT_RGB48, AV_PIX_FMT_BGR48, |
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AV_PIX_FMT_RGBA64, AV_PIX_FMT_BGRA64, |
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AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, |
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AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16, |
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AV_PIX_FMT_GBRAP, AV_PIX_FMT_GBRAP10, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRAP16, |
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AV_PIX_FMT_NONE |
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}; |
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// According to filter_design.txt, using ff_set_common_formats() this way
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@ -345,11 +425,13 @@ static int config_input(AVFilterLink *inlink) |
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NormalizeContext *s = inlink->dst->priv; |
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// Store offsets to R,G,B,A bytes respectively in each pixel
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format); |
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int c, planar; |
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int c, planar, scale; |
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ff_fill_rgba_map(s->co, inlink->format); |
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s->depth = desc->comp[0].depth; |
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scale = 1 << (s->depth - 8); |
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s->num_components = desc->nb_components; |
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s->step = av_get_padded_bits_per_pixel(desc) >> 3; |
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s->step = av_get_padded_bits_per_pixel(desc) >> (3 + (s->depth > 8)); |
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// Convert smoothing value to history_len (a count of frames to average,
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// must be at least 1). Currently this is a direct assignment, but the
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// smoothing value was originally envisaged as a number of seconds. In
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@ -359,19 +441,26 @@ static int config_input(AVFilterLink *inlink) |
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// Allocate the history buffers -- there are 6 -- one for each extrema.
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// s->smoothing is limited to INT_MAX/8, so that (s->history_len * 6)
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// can't overflow on 32bit causing a too-small allocation.
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s->history_mem = av_malloc(s->history_len * 6); |
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s->history_mem = av_malloc(s->history_len * 6 * sizeof(*s->history_mem)); |
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if (s->history_mem == NULL) |
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return AVERROR(ENOMEM); |
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for (c = 0; c < 3; c++) { |
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s->min[c].history = s->history_mem + (c*2) * s->history_len; |
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s->max[c].history = s->history_mem + (c*2+1) * s->history_len; |
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s->sblackpt[c] = scale * s->blackpt[c] + (s->blackpt[c] >> (s->depth - 8)); |
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s->swhitept[c] = scale * s->whitept[c] + (s->whitept[c] >> (s->depth - 8)); |
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} |
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planar = desc->flags & AV_PIX_FMT_FLAG_PLANAR; |
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s->find_min_max = planar ? find_min_max_planar : find_min_max; |
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s->process = planar? process_planar : process; |
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if (s->depth <= 8) { |
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s->find_min_max = planar ? find_min_max_planar : find_min_max; |
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s->process = planar? process_planar : process; |
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} else { |
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s->find_min_max = planar ? find_min_max_planar_16 : find_min_max_16; |
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s->process = planar? process_planar_16 : process_16; |
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} |
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return 0; |
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} |
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