@ -3276,62 +3276,63 @@ int ff_mpeg4_decode_picture_header(Mpeg4DecContext *ctx, GetBitContext *gb,
continue ; // no startcode
continue ; // no startcode
if ( s - > avctx - > debug & FF_DEBUG_STARTCODE ) {
if ( s - > avctx - > debug & FF_DEBUG_STARTCODE ) {
av_log ( s - > avctx , AV_LOG_DEBUG , " startcode: %3X " , startcode ) ;
const char * name ;
if ( startcode < = 0x11F )
if ( startcode < = 0x11F )
av_log ( s - > avctx , AV_LOG_DEBUG , " Video Object Start " ) ;
name = " Video Object Start " ;
else if ( startcode < = 0x12F )
else if ( startcode < = 0x12F )
av_log ( s - > avctx , AV_LOG_DEBUG , " Video Object Layer Start " ) ;
name = " Video Object Layer Start " ;
else if ( startcode < = 0x13F )
else if ( startcode < = 0x13F )
av_log ( s - > avctx , AV_LOG_DEBUG , " Reserved " ) ;
name = " Reserved " ;
else if ( startcode < = 0x15F )
else if ( startcode < = 0x15F )
av_log ( s - > avctx , AV_LOG_DEBUG , " FGS bp start " ) ;
name = " FGS bp start " ;
else if ( startcode < = 0x1AF )
else if ( startcode < = 0x1AF )
av_log ( s - > avctx , AV_LOG_DEBUG , " Reserved " ) ;
name = " Reserved " ;
else if ( startcode = = 0x1B0 )
else if ( startcode = = 0x1B0 )
av_log ( s - > avctx , AV_LOG_DEBUG , " Visual Object Seq Start " ) ;
name = " Visual Object Seq Start " ;
else if ( startcode = = 0x1B1 )
else if ( startcode = = 0x1B1 )
av_log ( s - > avctx , AV_LOG_DEBUG , " Visual Object Seq End " ) ;
name = " Visual Object Seq End " ;
else if ( startcode = = 0x1B2 )
else if ( startcode = = 0x1B2 )
av_log ( s - > avctx , AV_LOG_DEBUG , " User Data " ) ;
name = " User Data " ;
else if ( startcode = = 0x1B3 )
else if ( startcode = = 0x1B3 )
av_log ( s - > avctx , AV_LOG_DEBUG , " Group of VOP start " ) ;
name = " Group of VOP start " ;
else if ( startcode = = 0x1B4 )
else if ( startcode = = 0x1B4 )
av_log ( s - > avctx , AV_LOG_DEBUG , " Video Session Error " ) ;
name = " Video Session Error " ;
else if ( startcode = = 0x1B5 )
else if ( startcode = = 0x1B5 )
av_log ( s - > avctx , AV_LOG_DEBUG , " Visual Object Start " ) ;
name = " Visual Object Start " ;
else if ( startcode = = 0x1B6 )
else if ( startcode = = 0x1B6 )
av_log ( s - > avctx , AV_LOG_DEBUG , " Video Object Plane start " ) ;
name = " Video Object Plane start " ;
else if ( startcode = = 0x1B7 )
else if ( startcode = = 0x1B7 )
av_log ( s - > avctx , AV_LOG_DEBUG , " slice start " ) ;
name = " slice start " ;
else if ( startcode = = 0x1B8 )
else if ( startcode = = 0x1B8 )
av_log ( s - > avctx , AV_LOG_DEBUG , " extension start " ) ;
name = " extension start " ;
else if ( startcode = = 0x1B9 )
else if ( startcode = = 0x1B9 )
av_log ( s - > avctx , AV_LOG_DEBUG , " fgs start " ) ;
name = " fgs start " ;
else if ( startcode = = 0x1BA )
else if ( startcode = = 0x1BA )
av_log ( s - > avctx , AV_LOG_DEBUG , " FBA Object start " ) ;
name = " FBA Object start " ;
else if ( startcode = = 0x1BB )
else if ( startcode = = 0x1BB )
av_log ( s - > avctx , AV_LOG_DEBUG , " FBA Object Plane start " ) ;
name = " FBA Object Plane start " ;
else if ( startcode = = 0x1BC )
else if ( startcode = = 0x1BC )
av_log ( s - > avctx , AV_LOG_DEBUG , " Mesh Object start " ) ;
name = " Mesh Object start " ;
else if ( startcode = = 0x1BD )
else if ( startcode = = 0x1BD )
av_log ( s - > avctx , AV_LOG_DEBUG , " Mesh Object Plane start " ) ;
name = " Mesh Object Plane start " ;
else if ( startcode = = 0x1BE )
else if ( startcode = = 0x1BE )
av_log ( s - > avctx , AV_LOG_DEBUG , " Still Texture Object start " ) ;
name = " Still Texture Object start " ;
else if ( startcode = = 0x1BF )
else if ( startcode = = 0x1BF )
av_log ( s - > avctx , AV_LOG_DEBUG , " Texture Spatial Layer start " ) ;
name = " Texture Spatial Layer start " ;
else if ( startcode = = 0x1C0 )
else if ( startcode = = 0x1C0 )
av_log ( s - > avctx , AV_LOG_DEBUG , " Texture SNR Layer start " ) ;
name = " Texture SNR Layer start " ;
else if ( startcode = = 0x1C1 )
else if ( startcode = = 0x1C1 )
av_log ( s - > avctx , AV_LOG_DEBUG , " Texture Tile start " ) ;
name = " Texture Tile start " ;
else if ( startcode = = 0x1C2 )
else if ( startcode = = 0x1C2 )
av_log ( s - > avctx , AV_LOG_DEBUG , " Texture Shape Layer start " ) ;
name = " Texture Shape Layer start " ;
else if ( startcode = = 0x1C3 )
else if ( startcode = = 0x1C3 )
av_log ( s - > avctx , AV_LOG_DEBUG , " stuffing start " ) ;
name = " stuffing start " ;
else if ( startcode < = 0x1C5 )
else if ( startcode < = 0x1C5 )
av_log ( s - > avctx , AV_LOG_DEBUG , " reserved " ) ;
name = " Reserved " ;
else if ( startcode < = 0x1FF )
else if ( startcode < = 0x1FF )
av_log ( s - > avctx , AV_LOG_DEBUG , " System start " ) ;
name = " System start " ;
av_log ( s - > avctx , AV_LOG_DEBUG , " at %d \n " , get_bits_count ( gb ) ) ;
av_log ( s - > avctx , AV_LOG_DEBUG , " startcode: %3X %s at %d \n " ,
startcode , name , get_bits_count ( gb ) ) ;
}
}
if ( startcode > = 0x120 & & startcode < = 0x12F ) {
if ( startcode > = 0x120 & & startcode < = 0x12F ) {