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When the height is equal to the tile length (full-height tile) after `height % tile_length` is applied with the current code, it results in the operating tile_length to be 0. This commit makes this leftover logic only applies if it's necessary. Signed-off-by: Nick Renieris <velocityra@gmail.com>pull/321/head^2
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1 changed files with 6 additions and 2 deletions
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