diff --git a/libavcodec/tiff.c b/libavcodec/tiff.c index ff4b5ce826..816fb930c7 100644 --- a/libavcodec/tiff.c +++ b/libavcodec/tiff.c @@ -887,10 +887,14 @@ static int dng_decode_tiles(AVCodecContext *avctx, AVFrame *frame) int tile_byte_count_offset, tile_byte_count; int tile_count_x, tile_count_y; int tile_width, tile_length; + int has_width_leftover, has_height_leftover; int tile_x = 0, tile_y = 0; int pos_x = 0, pos_y = 0; int ret; + has_width_leftover = (s->width % s->tile_width != 0); + has_height_leftover = (s->height % s->tile_length != 0); + /* Calculate tile counts (round up) */ tile_count_x = (s->width + s->tile_width - 1) / s->tile_width; tile_count_y = (s->height + s->tile_length - 1) / s->tile_length; @@ -900,12 +904,12 @@ static int dng_decode_tiles(AVCodecContext *avctx, AVFrame *frame) tile_x = tile_idx % tile_count_x; tile_y = tile_idx / tile_count_x; - if (tile_x == tile_count_x - 1) // If on the right edge + if (has_width_leftover && tile_x == tile_count_x - 1) // If on the right-most tile tile_width = s->width % s->tile_width; else tile_width = s->tile_width; - if (tile_y == tile_count_y - 1) // If on the bottom edge + if (has_height_leftover && tile_y == tile_count_y - 1) // If on the bottom-most tile tile_length = s->height % s->tile_length; else tile_length = s->tile_length;