libavcodec/zmbvenc: motion estimation improvements/bug fixes:

- Clamp ME range to -64..63 (prevents corruption when me_range is too high)
- Allow MV's up to *and including* the positive range limit
- Allow out-of-edge ME by padding the prev buffer with a border of 0's
- Try previous MV before checking the rest (improves speed in some cases)
- More robust logic in code - ensure *mx,*my,*xored are updated together
pull/325/head
Matthew Fearnley 6 years ago committed by Tomas Härdin
parent 2d80b56ce0
commit f2e89fe4d3
  1. 71
      libavcodec/zmbvenc.c

@ -45,11 +45,11 @@
typedef struct ZmbvEncContext {
AVCodecContext *avctx;
int range;
int lrange, urange;
uint8_t *comp_buf, *work_buf;
uint8_t pal[768];
uint32_t pal2[256]; //for quick comparisons
uint8_t *prev;
uint8_t *prev, *prev_buf;
int pstride;
int comp_size;
int keyint, curfrm;
@ -61,7 +61,6 @@ typedef struct ZmbvEncContext {
/** Block comparing function
* XXX should be optimized and moved to DSPContext
* TODO handle out of edge ME
*/
static inline int block_cmp(ZmbvEncContext *c, uint8_t *src, int stride,
uint8_t *src2, int stride2, int bw, int bh,
@ -100,23 +99,42 @@ static inline int block_cmp(ZmbvEncContext *c, uint8_t *src, int stride,
static int zmbv_me(ZmbvEncContext *c, uint8_t *src, int sstride, uint8_t *prev,
int pstride, int x, int y, int *mx, int *my, int *xored)
{
int dx, dy, tx, ty, tv, bv, bw, bh;
int dx, dy, txored, tv, bv, bw, bh;
int mx0, my0;
*mx = *my = 0;
mx0 = *mx;
my0 = *my;
bw = FFMIN(ZMBV_BLOCK, c->avctx->width - x);
bh = FFMIN(ZMBV_BLOCK, c->avctx->height - y);
/* Try (0,0) */
bv = block_cmp(c, src, sstride, prev, pstride, bw, bh, xored);
*mx = *my = 0;
if(!bv) return 0;
for(ty = FFMAX(y - c->range, 0); ty < FFMIN(y + c->range, c->avctx->height - bh); ty++){
for(tx = FFMAX(x - c->range, 0); tx < FFMIN(x + c->range, c->avctx->width - bw); tx++){
if(tx == x && ty == y) continue; // we already tested this block
dx = tx - x;
dy = ty - y;
tv = block_cmp(c, src, sstride, prev + dx + dy * pstride, pstride, bw, bh, xored);
/* Try previous block's MV (if not 0,0) */
if (mx0 || my0){
tv = block_cmp(c, src, sstride, prev + mx0 + my0 * pstride, pstride, bw, bh, &txored);
if(tv < bv){
bv = tv;
*mx = mx0;
*my = my0;
*xored = txored;
if(!bv) return 0;
}
}
/* Try other MVs from top-to-bottom, left-to-right */
for(dy = -c->lrange; dy <= c->urange; dy++){
for(dx = -c->lrange; dx <= c->urange; dx++){
if(!dx && !dy) continue; // we already tested this block
if(dx == mx0 && dy == my0) continue; // this one too
tv = block_cmp(c, src, sstride, prev + dx + dy * pstride, pstride, bw, bh, &txored);
if(tv < bv){
bv = tv;
*mx = dx;
*my = dy;
*xored = txored;
if(!bv) return 0;
}
}
@ -181,7 +199,7 @@ FF_ENABLE_DEPRECATION_WARNINGS
int x, y, bh2, bw2, xored;
uint8_t *tsrc, *tprev;
uint8_t *mv;
int mx, my;
int mx = 0, my = 0;
bw = (avctx->width + ZMBV_BLOCK - 1) / ZMBV_BLOCK;
bh = (avctx->height + ZMBV_BLOCK - 1) / ZMBV_BLOCK;
@ -269,7 +287,7 @@ static av_cold int encode_end(AVCodecContext *avctx)
av_freep(&c->work_buf);
deflateEnd(&c->zstream);
av_freep(&c->prev);
av_freep(&c->prev_buf);
return 0;
}
@ -283,6 +301,7 @@ static av_cold int encode_init(AVCodecContext *avctx)
int zret; // Zlib return code
int i;
int lvl = 9;
int prev_size, prev_offset;
/* Entropy-based score tables for comparing blocks.
* Suitable for blocks up to (ZMBV_BLOCK * ZMBV_BLOCK) bytes.
@ -295,9 +314,13 @@ static av_cold int encode_init(AVCodecContext *avctx)
c->curfrm = 0;
c->keyint = avctx->keyint_min;
c->range = 8;
if(avctx->me_range > 0)
c->range = FFMIN(avctx->me_range, 127);
/* Motion estimation range: maximum distance is -64..63 */
c->lrange = c->urange = 8;
if(avctx->me_range > 0){
c->lrange = FFMIN(avctx->me_range, 64);
c->urange = FFMIN(avctx->me_range, 63);
}
if(avctx->compression_level >= 0)
lvl = avctx->compression_level;
@ -323,11 +346,23 @@ static av_cold int encode_init(AVCodecContext *avctx)
av_log(avctx, AV_LOG_ERROR, "Can't allocate compression buffer.\n");
return AVERROR(ENOMEM);
}
c->pstride = FFALIGN(avctx->width, 16);
if (!(c->prev = av_malloc(c->pstride * avctx->height))) {
/* Allocate prev buffer - pad around the image to allow out-of-edge ME:
* - The image should be padded with `lrange` rows before and `urange` rows
* after.
* - The stride should be padded with `lrange` pixels, then rounded up to a
* multiple of 16 bytes.
* - The first row should also be padded with `lrange` pixels before, then
* aligned up to a multiple of 16 bytes.
*/
c->pstride = FFALIGN(avctx->width + c->lrange, 16);
prev_size = FFALIGN(c->lrange, 16) + c->pstride * (c->lrange + avctx->height + c->urange);
prev_offset = FFALIGN(c->lrange, 16) + c->pstride * c->lrange;
if (!(c->prev_buf = av_mallocz(prev_size))) {
av_log(avctx, AV_LOG_ERROR, "Can't allocate picture.\n");
return AVERROR(ENOMEM);
}
c->prev = c->prev_buf + prev_offset;
c->zstream.zalloc = Z_NULL;
c->zstream.zfree = Z_NULL;

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