From eecc17a7d5281209dcb67dae21ad1de978f3d0ed Mon Sep 17 00:00:00 2001 From: Tomer Barletz Date: Wed, 18 Feb 2009 15:25:57 +0000 Subject: [PATCH] Move debug trace to the new compute_frame_delay() function. Patch by Tomer Barletz: barletz gmail Originally committed as revision 17434 to svn://svn.ffmpeg.org/ffmpeg/trunk --- ffplay.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/ffplay.c b/ffplay.c index 8cecc87a2d..4785f2d0ec 100644 --- a/ffplay.c +++ b/ffplay.c @@ -1048,6 +1048,11 @@ static double compute_frame_delay(double frame_current_pts, VideoState *is) actual_delay = 0.010; } +#if defined(DEBUG_SYNC) + printf("video: delay=%0.3f actual_delay=%0.3f pts=%0.3f A-V=%f\n", + delay, actual_delay, frame_current_pts, -diff); +#endif + return actual_delay; } @@ -1074,11 +1079,6 @@ static void video_refresh_timer(void *opaque) /* launch timer for next picture */ schedule_refresh(is, (int)(compute_frame_delay(vp->pts, is) * 1000 + 0.5)); -#if defined(DEBUG_SYNC) - printf("video: delay=%0.3f actual_delay=%0.3f pts=%0.3f A-V=%f\n", - delay, actual_delay, vp->pts, -diff); -#endif - if(is->subtitle_st) { if (is->subtitle_stream_changed) { SDL_LockMutex(is->subpq_mutex);