svq3: rip out the mb decoding code shared with h264

The ~100 lines of shared code is not worth the pain of svq3 messing with
h264 internals.
pull/235/head^2
Anton Khirnov 9 years ago
parent e481458bc3
commit e42ca48a8b
  1. 114
      libavcodec/svq3.c

@ -482,6 +482,118 @@ static inline int svq3_mc_dir(SVQ3Context *s, int size, int mode,
return 0; return 0;
} }
static av_always_inline void hl_decode_mb_idct_luma(const H264Context *h, H264SliceContext *sl,
int mb_type, const int *block_offset,
int linesize, uint8_t *dest_y)
{
int i;
if (!IS_INTRA4x4(mb_type)) {
for (i = 0; i < 16; i++)
if (sl->non_zero_count_cache[scan8[i]] || sl->mb[i * 16]) {
uint8_t *const ptr = dest_y + block_offset[i];
ff_svq3_add_idct_c(ptr, sl->mb + i * 16, linesize,
sl->qscale, IS_INTRA(mb_type) ? 1 : 0);
}
}
}
static av_always_inline int dctcoef_get(int16_t *mb, int index)
{
return AV_RN16A(mb + index);
}
static av_always_inline void hl_decode_mb_predict_luma(const H264Context *h,
H264SliceContext *sl,
int mb_type,
const int *block_offset,
int linesize,
uint8_t *dest_y)
{
int i;
int qscale = sl->qscale;
if (IS_INTRA4x4(mb_type)) {
for (i = 0; i < 16; i++) {
uint8_t *const ptr = dest_y + block_offset[i];
const int dir = sl->intra4x4_pred_mode_cache[scan8[i]];
uint8_t *topright;
int nnz, tr;
if (dir == DIAG_DOWN_LEFT_PRED || dir == VERT_LEFT_PRED) {
const int topright_avail = (sl->topright_samples_available << i) & 0x8000;
assert(sl->mb_y || linesize <= block_offset[i]);
if (!topright_avail) {
tr = ptr[3 - linesize] * 0x01010101u;
topright = (uint8_t *)&tr;
} else
topright = ptr + 4 - linesize;
} else
topright = NULL;
h->hpc.pred4x4[dir](ptr, topright, linesize);
nnz = sl->non_zero_count_cache[scan8[i]];
if (nnz) {
ff_svq3_add_idct_c(ptr, sl->mb + i * 16, linesize, qscale, 0);
}
}
} else {
h->hpc.pred16x16[sl->intra16x16_pred_mode](dest_y, linesize);
ff_svq3_luma_dc_dequant_idct_c(sl->mb,
sl->mb_luma_dc[0], qscale);
}
}
static void hl_decode_mb(const H264Context *h, H264SliceContext *sl)
{
const int mb_x = sl->mb_x;
const int mb_y = sl->mb_y;
const int mb_xy = sl->mb_xy;
const int mb_type = h->cur_pic.mb_type[mb_xy];
uint8_t *dest_y, *dest_cb, *dest_cr;
int linesize, uvlinesize;
int i, j;
const int *block_offset = &h->block_offset[0];
const int block_h = 16 >> h->chroma_y_shift;
dest_y = h->cur_pic.f->data[0] + (mb_x + mb_y * sl->linesize) * 16;
dest_cb = h->cur_pic.f->data[1] + mb_x * 8 + mb_y * sl->uvlinesize * block_h;
dest_cr = h->cur_pic.f->data[2] + mb_x * 8 + mb_y * sl->uvlinesize * block_h;
h->vdsp.prefetch(dest_y + (sl->mb_x & 3) * 4 * sl->linesize + 64, sl->linesize, 4);
h->vdsp.prefetch(dest_cb + (sl->mb_x & 7) * sl->uvlinesize + 64, dest_cr - dest_cb, 2);
h->list_counts[mb_xy] = sl->list_count;
linesize = sl->mb_linesize = sl->linesize;
uvlinesize = sl->mb_uvlinesize = sl->uvlinesize;
if (IS_INTRA(mb_type)) {
h->hpc.pred8x8[sl->chroma_pred_mode](dest_cb, uvlinesize);
h->hpc.pred8x8[sl->chroma_pred_mode](dest_cr, uvlinesize);
hl_decode_mb_predict_luma(h, sl, mb_type, block_offset, linesize, dest_y);
}
hl_decode_mb_idct_luma(h, sl, mb_type, block_offset, linesize, dest_y);
if (sl->cbp & 0x30) {
uint8_t *dest[2] = { dest_cb, dest_cr };
h->h264dsp.h264_chroma_dc_dequant_idct(sl->mb + 16 * 16 * 1,
h->dequant4_coeff[IS_INTRA(mb_type) ? 1 : 4][sl->chroma_qp[0]][0]);
h->h264dsp.h264_chroma_dc_dequant_idct(sl->mb + 16 * 16 * 2,
h->dequant4_coeff[IS_INTRA(mb_type) ? 2 : 5][sl->chroma_qp[1]][0]);
for (j = 1; j < 3; j++) {
for (i = j * 16; i < j * 16 + 4; i++)
if (sl->non_zero_count_cache[scan8[i]] || sl->mb[i * 16]) {
uint8_t *const ptr = dest[j - 1] + block_offset[i];
ff_svq3_add_idct_c(ptr, sl->mb + i * 16,
uvlinesize,
ff_h264_chroma_qp[0][sl->qscale + 12] - 12, 2);
}
}
}
}
static int svq3_decode_mb(SVQ3Context *s, unsigned int mb_type) static int svq3_decode_mb(SVQ3Context *s, unsigned int mb_type)
{ {
H264Context *h = &s->h; H264Context *h = &s->h;
@ -1302,7 +1414,7 @@ static int svq3_decode_frame(AVCodecContext *avctx, void *data,
} }
if (mb_type != 0) if (mb_type != 0)
ff_h264_hl_decode_mb(h, &h->slice_ctx[0]); hl_decode_mb(h, &h->slice_ctx[0]);
if (h->pict_type != AV_PICTURE_TYPE_B && !h->low_delay) if (h->pict_type != AV_PICTURE_TYPE_B && !h->low_delay)
h->cur_pic.mb_type[sl->mb_x + sl->mb_y * h->mb_stride] = h->cur_pic.mb_type[sl->mb_x + sl->mb_y * h->mb_stride] =

Loading…
Cancel
Save