avutil/hwcontext_d3d11va: fix mixed declaration and code

pull/388/head
Timo Rothenpieler 3 years ago
parent 91a95e19c9
commit e18c575474
  1. 3
      libavutil/hwcontext_d3d11va.c

@ -397,6 +397,7 @@ static int d3d11va_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
D3D11_TEXTURE2D_DESC desc;
D3D11_MAPPED_SUBRESOURCE map;
HRESULT hr;
int res;
if (frame->hw_frames_ctx->data != (uint8_t *)ctx || other->format != ctx->sw_format)
return AVERROR(EINVAL);
@ -405,7 +406,7 @@ static int d3d11va_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
if (!s->staging_texture) {
ID3D11Texture2D_GetDesc((ID3D11Texture2D *)texture, &desc);
int res = d3d11va_create_staging_texture(ctx, desc.Format);
res = d3d11va_create_staging_texture(ctx, desc.Format);
if (res < 0)
return res;
}

Loading…
Cancel
Save