swr: move buffer used to discard sample to context

This avoids the need to allocate & free to repeatly

Fixes Ticket2122

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
pull/8/head
Michael Niedermayer 12 years ago
parent 98247e3368
commit dc6588421e
  1. 11
      libswresample/swresample.c
  2. 1
      libswresample/swresample_internal.h

@ -217,6 +217,7 @@ av_cold void swr_free(SwrContext **ss){
free_temp(&s->midbuf);
free_temp(&s->preout);
free_temp(&s->in_buffer);
free_temp(&s->drop_temp);
free_temp(&s->dither.noise);
free_temp(&s->dither.temp);
swri_audio_convert_free(&s-> in_convert);
@ -239,6 +240,7 @@ av_cold int swr_init(struct SwrContext *s){
free_temp(&s->midbuf);
free_temp(&s->preout);
free_temp(&s->in_buffer);
free_temp(&s->drop_temp);
free_temp(&s->dither.noise);
free_temp(&s->dither.temp);
memset(s->in.ch, 0, sizeof(s->in.ch));
@ -357,6 +359,7 @@ av_assert0(s->out.ch_count);
s->resample_first= RSC*s->out.ch_count/s->in.ch_count - RSC < s->out_sample_rate/(float)s-> in_sample_rate - 1.0;
s->in_buffer= s->in;
s->drop_temp= s->out;
if(!s->resample && !s->rematrix && !s->channel_map && !s->dither.method){
s->full_convert = swri_audio_convert_alloc(s->out_sample_fmt,
@ -703,21 +706,17 @@ int swr_convert(struct SwrContext *s, uint8_t *out_arg[SWR_CH_MAX], int out_coun
if(s->drop_output > 0){
int ret;
AudioData tmp = s->out;
uint8_t *tmp_arg[SWR_CH_MAX];
tmp.count = 0;
tmp.data = NULL;
if((ret=swri_realloc_audio(&tmp, s->drop_output))<0)
if((ret=swri_realloc_audio(&s->drop_temp, s->drop_output))<0)
return ret;
reversefill_audiodata(&tmp, tmp_arg);
reversefill_audiodata(&s->drop_temp, tmp_arg);
s->drop_output *= -1; //FIXME find a less hackish solution
ret = swr_convert(s, tmp_arg, -s->drop_output, in_arg, in_count); //FIXME optimize but this is as good as never called so maybe it doesnt matter
s->drop_output *= -1;
if(ret>0)
s->drop_output -= ret;
av_freep(&tmp.data);
if(s->drop_output || !out_arg)
return 0;
in_count = 0;

@ -113,6 +113,7 @@ struct SwrContext {
AudioData preout; ///< pre-output audio data: used for rematrix/resample
AudioData out; ///< converted output audio data
AudioData in_buffer; ///< cached audio data (convert and resample purpose)
AudioData drop_temp; ///< temporary used to discard output
int in_buffer_index; ///< cached buffer position
int in_buffer_count; ///< cached buffer length
int resample_in_constraint; ///< 1 if the input end was reach before the output end, 0 otherwise

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